Commit Graph

5896 Commits

Author SHA1 Message Date
PatrickvL c3f6233ca2
Merge pull request #1702 from LukeUsher/move-container-type-check
Move pixel container type check to GetHostBaseTexture
2019-08-25 14:52:11 +02:00
PatrickvL c1ffa2d6c6
Merge pull request #1701 from LukeUsher/destroy-resource
Unpatch D3DResource_Release, detect freeing of resources via DestroyResource instead
2019-08-25 14:50:35 +02:00
Luke Usher de1bc00334 Fix surface level/face mapping without patches! 2019-08-25 13:46:07 +01:00
Luke Usher 6c30058a40 Move pixel container type check to GetHostBaseTexture 2019-08-25 13:40:43 +01:00
Luke Usher a4338e08f3 Unpatch D3DResource_Release, detect freeing of resources via DestroyResource instead 2019-08-25 13:35:59 +01:00
PatrickvL 46c7deb6db
Merge pull request #1700 from LukeUsher/update-xbsymboldatabase-2019-05-25
Update XbSymbolDatabase to latest version as of today
2019-08-25 14:13:07 +02:00
Luke Usher afe76e0bba Update XbSymbolDatabase to latest version as of today 2019-08-25 12:28:21 +01:00
PatrickvL 0e316506f5
Merge pull request #1697 from Cxbx-Reloaded/LukeUsher-patch-1
Activate Travis CI
2019-08-23 12:10:53 +02:00
Luke Usher 5ea46036be
Activate Travis CI 2019-08-23 08:51:07 +01:00
RadWolfie 0f14ed0aec
Merge pull request #1696 from Margen67/appveyor-fixups
[.appveyor.yml] Add - back, re-seperate 7z archiving commands
2019-08-22 13:00:04 -05:00
Margen67 0baba6d9bd
[.appveyor.yml] Add - back, re-seperate 7z archiving commands 2019-08-22 10:37:14 -07:00
Luke Usher 4eaf3799ef
Merge pull request #1695 from Margen67/azure-pipelines
Set up CI with Azure Pipelines
2019-08-22 11:21:25 +01:00
Margen67 edcb463252 Set up CI with Azure Pipelines 2019-08-21 13:35:10 -07:00
Luke Usher 5c00d2afc6
Merge pull request #1694 from Margen67/appveyor-fix
.appveyor.yml fixups
2019-08-21 07:51:14 +01:00
Margen67 ec76b0a75e .appveyor.yml fixups
Don't trigger an AppVeyor build when .travis.yml is changed.
Removed - after | since it's unneeded.
Made %CONFIGURATION% lowercase to be consistent with actual env var.
Made after_build into on_success so artifacts aren't tried on build fail, and made Release check apply to all commands.
Made 7z archiving into one step since speed > cosmetics.
Removed empty space(s), and line at end of file.
2019-08-20 22:50:00 -07:00
Luke Usher 2a666c7a31
Merge pull request #1692 from LukeUsher/fs-tweaks
Remove LockFS from the functions that don't require locking
2019-08-19 15:07:39 +01:00
Luke Usher 548eeba924 Remove LockFS from the functions that don't require locking 2019-08-16 20:15:38 +01:00
Luke Usher 688238c40b
Merge pull request #1688 from NZJenkins/framerate_key
Frame limiter toggle
2019-08-03 08:19:20 +01:00
Luke Usher cd3f309f4f
Merge pull request #1687 from NZJenkins/emufs_esp
Preserve caller esp value
2019-08-02 14:10:38 +01:00
Anthony Miles a38138db52 Frame limiter toggle and F9 debug key binding 2019-08-02 22:13:17 +12:00
Anthony Miles e36907542b Avoid consuming some keypresses in the GUI 2019-08-02 22:12:23 +12:00
Anthony Miles 11f005b14c Remove extra UnlockFS() call 2019-08-02 19:42:47 +12:00
Anthony Miles 5e1851fcad Preserve caller esp value 2019-08-02 19:42:47 +12:00
PatrickvL f62030a548
Merge pull request #1683 from LukeUsher/vertex-shader-register-tweaks
Vertex shader register tweaks
2019-07-29 11:30:09 +02:00
Luke Usher 31253815e1 Define constants + fix typos 2019-07-29 09:19:10 +01:00
Luke Usher ab3b8f84ae Fix potential stack corruption, thanks revel8n 2019-07-28 14:26:43 +01:00
Luke Usher cdd962e5a4 3925 alpha test hack 2019-07-28 14:26:43 +01:00
Luke Usher d2e65f0e67 Fix vOffset/vScale overwritten by nv2a constants 2019-07-28 14:26:19 +01:00
RadWolfie ec3f97e4f0
Merge pull request #1682 from NZJenkins/lockfs_perf
Improve LockFS performance
2019-07-27 20:47:49 -05:00
Anthony Miles 99f4c460b8 Improve LockFS performance 2019-07-27 11:22:41 +12:00
Luke Usher 35ce3e7fb1 Treat all vertex registers as 'User Defined' 2019-07-25 16:23:39 +01:00
Luke Usher ae4dbce372 Comment out warnings that pollute the log 2019-07-25 12:11:59 +01:00
Luke Usher 6ced176977 Cleanup + R12 oPos readback 2019-07-25 07:39:24 +01:00
Luke Usher bcc7f0c650 Remove R12 replace hack: VS2_X has enough registers 2019-07-25 07:14:53 +01:00
Luke Usher b62b8341cc 3925 fog disable hack 2019-07-24 18:37:03 +01:00
Luke Usher 6326602232 Writeback vertex attributes 2019-07-24 18:34:39 +01:00
Luke Usher fb871f283f Prevent new R registers being trashed 2019-07-24 15:36:56 +01:00
Luke Usher 893a25baf2 Pass default values at SetVertexShader time 2019-07-24 15:26:50 +01:00
Luke Usher 5bfb98c312 Read registers not present in vertex buffers from SetVertexData4f registers 2019-07-24 14:39:58 +01:00
Luke Usher 8d8e256697 Update SetVertexData4f to write it's input to shader constants 2019-07-24 12:00:32 +01:00
Luke Usher b5cec3e8fc Cleanup Register Usage detection + Remove incorrect Xbox->PC mappings (From D3D8to9) 2019-07-24 11:52:19 +01:00
Luke Usher 33b63c2e9e
Removed Gitter Link from Readme
The community has migrated over to Discord and Gitter has not been used for a very long time now.
2019-07-23 08:44:10 +01:00
PatrickvL 1b2fad6816
Merge pull request #1680 from LukeUsher/determine-default-backbuffer
Fix when CreateDevice doesn't call SetRenderTarget
2019-07-21 15:38:13 +02:00
Luke Usher 931970068c Fix when CreateDevice doesn't call SetRenderTarget
This allows for the Xbox backbuffer location to be properly determined, even in titles that do not call
SetRenderTarget at all!

Tt also fixes the situation where games didn't call SetRenderTarget internally within CreateDevice.

This works because GetRenderTarget always returns the assigned render target, which immediately after
CreateDevice, is *always* the backbuffer.

This allows us to reliably determine the default backbuffer and depth stencil, even without a CreateDevice call.

This fixed a regresion in Shin Megami Tensei: Nine , and has potential to fix some more blackscreen issues.
2019-07-21 12:37:06 +01:00
RadWolfie d4f8ec93bf
Merge pull request #1679 from ergo720/error_log_lv
Add error log level to logging system
2019-07-20 22:20:45 -05:00
ergo720 fd4bcb39ff Added error log level 2019-07-20 21:53:15 +02:00
RadWolfie b20185b797
Merge pull request #1678 from LukeUsher/loadvertexshaderprogram
Allow LoadVertexShaderProgram to work in games without their own CreateVertexShaderFunction
2019-07-20 14:49:37 -05:00
Luke Usher 4a3f9a19a4 Allow LoadVertexShaderProgram to work in games without their own CreateVertexShader function 2019-07-20 11:56:13 +01:00
PatrickvL a1731b6bfc
Merge pull request #1676 from RadWolfie/fix-uem-str
Fix Universal Error Message Output
2019-07-20 11:26:12 +02:00
RadWolfie e646eada8d fix universal error message output 2019-07-20 01:47:46 -05:00