Commit Graph

1491 Commits

Author SHA1 Message Date
jarupxx 7d93ef3d94 Added the SetCurrentPosition fnctions (5233) 2017-02-02 20:30:47 +09:00
jarupxx 7ae306b345 Added the DirectSoundGetSampleTime fnction (4361-4627) 2017-02-02 20:23:44 +09:00
jarupxx 7b0e3ab9f0 Added the DirectSoundDoWork fnction (4361-4627) 2017-02-02 20:21:39 +09:00
jarupxx 62c226e40f Modified the SetPlayRegion fnctions (4361-4627) 2017-02-02 19:59:36 +09:00
jarupxx fefcb616bd Modified SetMixBins fnctions (4361-5233) 2017-02-02 19:43:43 +09:00
jarupxx 57ac8c8d7f Modified the SetLoopRegion fnctions (4361-5233) 2017-02-02 19:34:49 +09:00
jarupxx bbdeca5b81 Added the SetLFO fnctions (4627) 2017-02-02 19:28:18 +09:00
PatrickvL 149170dc38 Merge pull request #132 from jarupxx/OOVPA
Fixed the pattern XNetStartup, WSAStartup
2017-01-28 21:52:26 +01:00
jarupxx 2945ecdf65 Fixed the pattern XnInit 2017-01-28 22:54:27 +09:00
jarupxx a94a369ba7 Revert "Fixed the pattern XNetStartup, WSAStartup"
This reverts commit 502c51ed32.
2017-01-28 22:50:09 +09:00
jarupxx 502c51ed32 Fixed the pattern XNetStartup, WSAStartup 2017-01-27 21:12:37 +09:00
Luke Usher b624cd588a Merge pull request #130 from PatrickvL/master
JIT preparations
2017-01-26 15:58:28 +00:00
PatrickvL 0f03aecf3f JIT : Preparation, added pass-through memory-access handlers
Called only OUTSIDE EmuException, to prevent causing endlessly recursive
exceptions (and eventually, a stack overflow).
2017-01-26 16:54:37 +01:00
PatrickvL cb73b4265c Applied our xbaddr type everywhere it's applicable 2017-01-26 16:36:59 +01:00
PatrickvL ad36a98ec4 Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master' 2017-01-26 15:08:16 +01:00
Luke Usher fa30aa09d6 Merge pull request #128 from LukeUsher/minor-improvements
Minor improvements based on feedback from PVS Studio
2017-01-26 10:01:20 +00:00
Luke Usher 3a33fb19eb Fix a few minor issues raised by PVS Studio 2017-01-26 09:22:36 +00:00
Luke Usher f40a273e0c Add 5788 HLE Database to the filters file 2017-01-23 21:34:32 +00:00
PatrickvL 34f9022bd3 Merge branch 'master' of https://github.com/PatrickvL/Cxbx-Reloaded 2017-01-23 21:52:07 +01:00
Luke Usher acf446989c Merge branch 'master' of https://github.com/Cxbx-Reloaded/Cxbx-Reloaded 2017-01-23 19:27:57 +00:00
Luke Usher 719e83faf1 Merge pull request #126 from PatrickvL/master
Various D3D improvements
2017-01-23 19:26:19 +00:00
PatrickvL 96b96a0a73 Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master' into PatrickvL/master 2017-01-23 17:59:25 +01:00
PatrickvL 23f060fc47 D3DDevice_CreateTexture uses XGSetTextureHeader now (instead of the other way around)
Also better determination of Texture fields.
2017-01-23 17:56:27 +01:00
PatrickvL 6eec6e7671 Ordered if (PCFormat != D3DFMT_YUY2) to handle YUY2 first, other cases next.
(The code in the if/else blocks isn't changed.)
2017-01-23 17:07:52 +01:00
PatrickvL c8ec68efd7 D3DResource_Register improvements
Determine bSwizzled and dwBPP using the improved EmuXBFormatIsSwizzled
function.
Renamed Format to PCFormat (because all other places use that same
name).
Moved X_D3DFMT_A8L8 to it's correct place (it's 16 bit, not 8, although
it doesn't matter much, with the BPP fix above).
2017-01-23 17:02:57 +01:00
PatrickvL f1240796a7 In EmuXBFormatIsSwizzled, set BPP for non-swizzled formats too 2017-01-23 16:42:20 +01:00
PatrickvL 9f681d1ddf Merge branch 'master' of https://github.com/PatrickvL/Cxbx-Reloaded.git 2017-01-23 11:03:24 +01:00
PatrickvL d12b782e02 Fixed a compiler warning 2017-01-23 11:02:53 +01:00
PatrickvL 2de7bbc1e0 Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master' 2017-01-22 01:49:16 +01:00
PatrickvL 752f9b5887 Added D3D 5788.inl to project 2017-01-21 01:10:41 +01:00
PatrickvL 0c3b014b2c Corrected D3DDevice_SetTextureState_TwoSidedLighting, renamed into D3DDevice_SeRenderState_TwoSidedLighting
Also renamed a few more Direct3D_ prefixes to D3D_
2017-01-21 00:27:33 +01:00
PatrickvL b5ae793dda Compacted patch registrations with identical OOVPA and Patch arguments
Doing that, a few more Direct3D strings popped up, which are now also
shortend into D3D
2017-01-21 00:05:33 +01:00
Luke Usher d4fe7dff93 Merge branch 'master' of https://github.com/Cxbx-Reloaded/Cxbx-Reloaded 2017-01-20 22:56:23 +00:00
Luke Usher 0b5712d04a Merge pull request #123 from PatrickvL/master
More renaming and texture fix
2017-01-20 22:54:29 +00:00
Luke Usher 772701bc33 Merge branch 'master' of https://github.com/PatrickvL/Cxbx-Reloaded 2017-01-20 22:52:04 +00:00
PatrickvL c68f5d4519 Fixed messed up textures
Optimizing unswizzle wasn't possible after all
2017-01-20 23:48:42 +01:00
PatrickvL 6a03db1bed Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master' 2017-01-20 23:22:48 +01:00
PatrickvL fd0970fd95 Added version field to OOVPA, removed 1_0_ infix
Also needed to move the _LTCG marking so it now resides before the
version number (otherwise, Version couldn't be interpreted as an
integer).
2017-01-20 23:22:37 +01:00
Luke Usher 8d4132bec9 Merge branch 'master' of https://github.com/Cxbx-Reloaded/Cxbx-Reloaded 2017-01-20 20:58:38 +00:00
Luke Usher 59dfcd617c Merge pull request #122 from PatrickvL/master
Big rename of patches
2017-01-20 20:54:56 +00:00
PatrickvL 848f145701 More D3D renames and some manual corrections
Also removed duplicate D3DDevice_CreateVertexShader_1_0_3925 and
2017-01-20 18:19:16 +01:00
PatrickvL 6c2edae5c9 Applied D3D renames to OOVPA patch registrations too (duh) 2017-01-20 17:14:42 +01:00
PatrickvL 34c640fea4 Extra underscore in EMUPATCH 2017-01-20 17:07:41 +01:00
PatrickvL 1b84376edc Updated 5788.inl files after merge 2017-01-20 17:07:23 +01:00
PatrickvL e3af785b6b Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master' 2017-01-20 16:27:31 +01:00
PatrickvL 036a5af454 Renamed IDirect3DVertexBuffer8_ into D3DVertexBuffer_ 2017-01-20 16:26:51 +01:00
PatrickvL 11950523b0 Renamed IDirect3DSurface8_ into D3DSurface_ 2017-01-20 14:57:35 +01:00
PatrickvL 4435dd6774 Renamed IDirect3DPalette8_ into D3DPalette_ 2017-01-20 14:56:50 +01:00
PatrickvL b25c47ecc8 Renamed IDirect3DBaseTexture8_ into D3DBaseTexture_ 2017-01-20 14:55:28 +01:00
PatrickvL 5cd8b63192 Renamed IDirect3DTexture8_ into D3DTexture_ 2017-01-20 14:54:47 +01:00