PatrickvL
752f9b5887
Added D3D 5788.inl to project
2017-01-21 01:10:41 +01:00
jarupxx
e32c98d97d
# Conflicts:
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# build/win32/CxbxKrnl.vcxproj
2017-01-19 15:47:59 +09:00
jarupxx
35556a235b
Initial XDK 5788
2017-01-19 11:05:58 +09:00
Luke Usher
61359de92d
Make sure all HLEDatabase source files are included in the project
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Add .filters file
2017-01-16 17:59:24 +00:00
Luke Usher
c4a3ca36dd
Merge pull request #105 from LukeUsher/fix-release-compilation
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Fix compilation of Release build
2017-01-15 00:51:47 +00:00
Luke Usher
6d98da6cf8
Fix compilation of Release build
2017-01-15 00:51:09 +00:00
x1nixmzeng
3348de22cd
Project cleanup
2017-01-14 01:57:50 +00:00
Luke Usher
41f2641d3c
Merge pull request #95 from PatrickvL/master
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DbgPrintf fixes + extra OOVPA's
2017-01-12 09:51:22 +00:00
PatrickvL
d171ea3426
Added OOVPA's and XNet patches from other Cxbx branch
2017-01-12 10:41:44 +01:00
Luke Usher
7a4fca5bda
Merge pull request #90 from PatrickvL/master
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Switched over to Distorm
2017-01-11 16:04:34 +00:00
x1nixmzeng
d5828bbd96
Support for running the prebuild step in a directory with spaces
2017-01-11 01:15:02 +00:00
PatrickvL
0f8ee7d7dc
Merged with master
2017-01-10 17:13:00 +01:00
PatrickvL
a6ec272604
merge
2017-01-09 15:23:25 +01:00
Luke Usher
f184baade9
Add glew binaries & add a custom build step to copy them to the output directory.
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Prevents glew32.dll errors on compiling
2017-01-05 20:52:18 +00:00
PatrickvL
06b7677859
Working towards OpenGL initialization (using Dxbx as a reference)
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WARNING : This does not compile yet.
2017-01-04 13:53:59 +01:00
PatrickvL
3516ce8e75
Replaced Zydis with distorm
2016-12-30 18:40:44 +01:00
Luke Usher
73c0b0ca68
Implement XcRC4 functions. ( #43 )
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* Implment XcRC4 functions.
Using a (very slightly) modified version of Cryptlib (The Rc4Context structure has been re-ordered to match the order of elements in the Xbox RC4 context)
https://github.com/WaterJuice/CryptLib
* Use Rc4Xor rather than Rc4Output
2016-12-20 21:45:56 +00:00
PatrickvL
345c0a999d
Centralized logging of values of xboxkrnl types
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This might give some unwanted side-effects, let's fix these as they
come.
2016-12-13 17:25:31 +01:00
Luke Usher
97773173c9
Implement XcSHAInit, XcSHAUpdate and XcSHAFinal by redirecting to the undocumented A_SHA functions in advapi32.dll
2016-11-28 19:50:48 +00:00
PatrickvL
035ad04644
Merge remote-tracking branch 'refs/remotes/origin/master' into LLE
2016-11-24 17:10:20 +01:00
Luke Usher
e8ce8d3e51
LLE merge
2016-11-21 20:09:59 +00:00
PatrickvL
0fcf89946f
Split up EmuKrnl.cpp over separate files (just like in Dxbx)
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Also pruned unneeded #include's and placed more UNIMPLEMENTED macro's
2016-11-15 18:12:10 +01:00
PatrickvL
61835e7c4b
Proof of concept : Split off xboxkrnl::Av* methods into it's own .cpp file
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This seems to work, so I'll probably split off all others too (just like
I did in Dxbx)
2016-11-15 17:00:29 +01:00
PatrickvL
f023ff13a1
Merge remote-tracking branch 'refs/remotes/origin/master' into LLE
2016-11-11 21:09:31 +01:00
PatrickvL
b379ca30da
WIP
2016-11-10 17:46:49 +01:00
PatrickvL
02708b4f1f
Revert unintentional update with LleContrib
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Reverted
bd7e18330d
via :
git revert -m1 bd7e183
edit src\Cxbx.h # manually fixed conflict
git add src\Cxbx.h
Commit
2016-11-07 08:43:44 +01:00
PatrickvL
54327cf829
Merge remote-tracking branch 'refs/remotes/LukeUsher/master'
2016-11-07 08:09:05 +01:00
PatrickvL
5bc600e462
Start of a mock-up for MAME-like device handling
2016-11-04 16:34:49 +01:00
Luke Usher
3d740690bf
Merge branch 'master' into LLE
2016-10-27 09:20:30 +01:00
Luke Usher
cfaae52f53
implement automatic versioning based on git status
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If the current commit has a tag, the version string will be "Cxbx-Reloaded TAG_NAME (DATE)
If the current commit does not have a tag, the version string will be "Cxbx-Reloaded COMMIT_SHORT_HASH (DATE)"
2016-10-27 09:19:50 +01:00
Luke Usher
514cce2f6e
Began implementing X86 interpreter fallback for instructions Direct Code execution fails on
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Began setting up LLE structure for NV2A
2016-10-07 10:55:44 +01:00
Luke Usher
992da947be
Setting up the structure for LLE
2016-10-06 22:15:19 +01:00
Luke Usher
0f7ddacfd4
Hmm, this is preperation for something... I wonder what it might be ;)
2016-10-06 08:51:00 +01:00
Luke Usher
5f3a8c4c44
Disabled LargeAddressAware flag, seems to have stabilised things a little bit.
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Thought it was required to be able to VirtualAlloc at 0x8000000 but it turns out that it's not the case
2016-08-23 22:33:59 +01:00
Luke Usher
10ab9b2800
Cleanup some things that we either don't use, or are no longer needed.
2016-08-22 18:31:39 +01:00
Luke Usher
d3abd1072c
Oops
2016-08-19 22:21:22 +01:00
Luke Usher
462d8b34e2
Revert 3848ff6
(Thrown away HLE Database)
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Porting the StoredTrie format from Dxbx may be more effort than it's worth at this point, OOVPA needs more manual work to add symbols but is sufficient for now.
2016-08-19 21:46:08 +01:00
Luke Usher
d3961e6fd6
Forgot to include this in the last commit. Oops.
2016-08-19 20:34:47 +01:00
Luke Usher
3848ff66ad
Thrown away HLE Database
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It is planned that the OOVPA HLE Database will be replaced with a better method. Dxbx style StoredPatternTrie is being considered, but a decision has not yet been made
2016-08-15 20:49:54 +01:00
Luke Usher
67c37feebd
fix compilation with Visual Studio 2015
2016-08-12 09:25:45 +01:00
Luke Usher
38a6eed65e
Convert project to open with MSVC 2015. However, still using the v120 toolset.
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Removed spare project files, I only test compilation with the latest MSVC version.
2016-04-01 21:39:17 +01:00