Fix erroneous macro definitions
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3e505f1b5e
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fed6245e48
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@ -52,7 +52,7 @@ typedef struct EEPROMInfo {
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#define XC_END_MARKER (xboxkrnl::XC_VALUE_INDEX)-1
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#define EEPROM_INFO_ENTRY(XC, Member, REG_Type) \
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{ xboxkrnl::##XC, offsetof(xboxkrnl::XBOX_EEPROM, Member), REG_Type, sizeof(((xboxkrnl::XBOX_EEPROM *)0)->Member) }
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{ xboxkrnl::XC, offsetof(xboxkrnl::XBOX_EEPROM, Member), REG_Type, sizeof(((xboxkrnl::XBOX_EEPROM *)0)->Member) }
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static const EEPROMInfo EEPROMInfos[] = {
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EEPROM_INFO_ENTRY(XC_TIMEZONE_BIAS, UserSettings.TimeZoneBias, REG_DWORD),
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@ -636,7 +636,7 @@ const char *NV2AMethodToString(DWORD dwMethod)
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switch (dwMethod) {
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#define ENUM_RANGED_ToString_N(Name, Method, Pitch, N) \
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case Name(N): return #Name ## "((" #N ")*" #Pitch ## ")";
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case Name(N): return #Name "((" #N ")*" #Pitch ")";
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#define ENUM_RANGED_ToString_1(Name, Method, Pitch) \
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ENUM_RANGED_ToString_N(Name, Method, Pitch, 0)
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@ -34,13 +34,13 @@
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// ******************************************************************
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#define DEBUG_START(DEV) \
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const char *DebugNV_##DEV##(xbaddr addr) \
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const char *DebugNV_##DEV(xbaddr addr) \
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{ \
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switch (addr) {
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#define DEBUG_CASE(a) \
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case a: return #a;
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#define DEBUG_CASE_EX(a, c) \
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case a: return #a##c;
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case a: return #a c;
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#define DEBUG_END(DEV) \
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default: \
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return "Unknown " #DEV " Address"; \
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@ -158,11 +158,11 @@ static void update_irq(NV2AState *d)
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#include "EmuNV2A_DEBUG.cpp"
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#define DEBUG_READ32(DEV) EmuLog(LOG_LEVEL::DEBUG, "Rd32 NV2A " #DEV "(0x%08X) = 0x%08X [Handled %s]", addr, result, DebugNV_##DEV##(addr))
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#define DEBUG_READ32_UNHANDLED(DEV) { EmuLog(LOG_LEVEL::DEBUG, "Rd32 NV2A " #DEV "(0x%08X) = 0x%08X [Unhandled %s]", addr, result, DebugNV_##DEV##(addr)); return result; }
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#define DEBUG_READ32(DEV) EmuLog(LOG_LEVEL::DEBUG, "Rd32 NV2A " #DEV "(0x%08X) = 0x%08X [Handled %s]", addr, result, DebugNV_##DEV(addr))
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#define DEBUG_READ32_UNHANDLED(DEV) { EmuLog(LOG_LEVEL::DEBUG, "Rd32 NV2A " #DEV "(0x%08X) = 0x%08X [Unhandled %s]", addr, result, DebugNV_##DEV(addr)); return result; }
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#define DEBUG_WRITE32(DEV) EmuLog(LOG_LEVEL::DEBUG, "Wr32 NV2A " #DEV "(0x%08X, 0x%08X) [Handled %s]", addr, value, DebugNV_##DEV##(addr))
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#define DEBUG_WRITE32_UNHANDLED(DEV) { EmuLog(LOG_LEVEL::DEBUG, "Wr32 NV2A " #DEV "(0x%08X, 0x%08X) [Unhandled %s]", addr, value, DebugNV_##DEV##(addr)); return; }
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#define DEBUG_WRITE32(DEV) EmuLog(LOG_LEVEL::DEBUG, "Wr32 NV2A " #DEV "(0x%08X, 0x%08X) [Handled %s]", addr, value, DebugNV_##DEV(addr))
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#define DEBUG_WRITE32_UNHANDLED(DEV) { EmuLog(LOG_LEVEL::DEBUG, "Wr32 NV2A " #DEV "(0x%08X, 0x%08X) [Unhandled %s]", addr, value, DebugNV_##DEV(addr)); return; }
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#define DEVICE_READ32(DEV) uint32_t EmuNV2A_##DEV##_Read32(NV2AState *d, xbaddr addr)
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#define DEVICE_READ32_SWITCH() uint32_t result = 0; switch (addr)
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