From f8e660aa400aaa27326b24ec37de4a6bb0494cbd Mon Sep 17 00:00:00 2001 From: literalmente-game Date: Thu, 17 Oct 2019 03:44:54 -0300 Subject: [PATCH] Add missing dcl statement Fixes blank shader compilation --- src/core/hle/D3D8/XbVertexShader.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/core/hle/D3D8/XbVertexShader.cpp b/src/core/hle/D3D8/XbVertexShader.cpp index 5cfad3196..b9c69a128 100644 --- a/src/core/hle/D3D8/XbVertexShader.cpp +++ b/src/core/hle/D3D8/XbVertexShader.cpp @@ -2483,6 +2483,7 @@ extern HRESULT EmuRecompileVshFunction static const char dummy[] = "vs.2.x\n" + "dcl_position v0\n" "dp4 oPos.x, v0, c96\n" "dp4 oPos.y, v0, c97\n" "dp4 oPos.z, v0, c98\n"