Use 0, NULL and nullptr correctly

This commit is contained in:
PatrickvL 2017-04-21 16:21:42 +02:00 committed by Luke Usher
parent ced5963a3a
commit f615a900af
1 changed files with 5 additions and 5 deletions

View File

@ -855,10 +855,10 @@ bool XTL::VertexPatcher::PatchPrimitive(VertexPatchDesc *pPatchDesc,
DWORD dwNewSizeWR = 0;
// vertex data arrays
BYTE *pOrigVertexData = 0;
BYTE *pPatchedVertexData = 0;
BYTE *pOrigVertexData = nullptr;
BYTE *pPatchedVertexData = nullptr;
if(pPatchDesc->pVertexStreamZeroData == 0)
if(pPatchDesc->pVertexStreamZeroData == nullptr)
{
g_pD3DDevice8->GetStreamSource(0, &pStream->pOriginalStream, &pStream->uiOrigStride);
pStream->uiNewStride = pStream->uiOrigStride; // The stride is still the same
@ -887,7 +887,7 @@ bool XTL::VertexPatcher::PatchPrimitive(VertexPatchDesc *pPatchDesc,
dwNewSize = pPatchDesc->dwPrimitiveCount * pStream->uiOrigStride + pStream->uiOrigStride;
}
if(pPatchDesc->pVertexStreamZeroData == 0)
if(pPatchDesc->pVertexStreamZeroData == nullptr)
{
// Retrieve the original buffer size
{
@ -990,7 +990,7 @@ bool XTL::VertexPatcher::PatchPrimitive(VertexPatchDesc *pPatchDesc,
memcpy(&pPatchedVertexData[pPatchDesc->dwOffset + dwOriginalSize], &pOrigVertexData[pPatchDesc->dwOffset], pStream->uiOrigStride);
}
if(pPatchDesc->pVertexStreamZeroData == 0)
if(pPatchDesc->pVertexStreamZeroData == nullptr)
{
pStream->pOriginalStream->Unlock();
pStream->pPatchedStream->Unlock();