Implement D3DDevice_SetRenderState_PSTextureModes

This commit is contained in:
Luke Usher 2018-06-20 08:10:59 +01:00
parent 65e63b3f25
commit f560ca7275
1 changed files with 1 additions and 4 deletions

View File

@ -6416,12 +6416,9 @@ VOID WINAPI XTL::EMUPATCH(D3DDevice_SetRenderState_PSTextureModes)
)
{
FUNC_EXPORTS
LOG_FUNC_ONE_ARG(Value);
// TODO: do something..
LOG_UNIMPLEMENTED();
XTL::TemporaryPixelShaderRenderStates[XTL::X_D3DRS_PSTEXTUREMODES] = Value;
}
// ******************************************************************