Renamed IDirect3D_ prefix to D3D_

This commit is contained in:
PatrickvL 2017-02-05 16:11:44 +01:00 committed by jarupxx
parent 5e079bb2ac
commit edc7da976d
2 changed files with 18 additions and 18 deletions

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@ -211,48 +211,48 @@ OOVPA_NO_XREF(D3DDevice_AddRef, 4361, 10)
OOVPA_END;
// ******************************************************************
// * IDirect3D_ClearStateBlockFlags
// * D3D_ClearStateBlockFlags
// ******************************************************************
OOVPA_XREF(IDirect3D_ClearStateBlockFlags, 4361, 9,
OOVPA_XREF(D3D_ClearStateBlockFlags, 4361, 9,
XREF_CLEARSTATEBLOCKFLAGS,
XRefZero)
// IDirect3D_ClearStateBlockFlags+0x0A : movzx ecx, 0x82
// D3D_ClearStateBlockFlags+0x0A : movzx ecx, 0x82
{ 0x0A, 0xB9 }, // (Offset,Value)-Pair #1
{ 0x0B, 0x82 }, // (Offset,Value)-Pair #2
// IDirect3D_ClearStateBlockFlags+0x16 : mov ecx, [edx+0x0390]
// D3D_ClearStateBlockFlags+0x16 : mov ecx, [edx+0x0390]
{ 0x16, 0x8B }, // (Offset,Value)-Pair #3
{ 0x17, 0x8A }, // (Offset,Value)-Pair #4
{ 0x18, 0x90 }, // (Offset,Value)-Pair #5
{ 0x19, 0x03 }, // (Offset,Value)-Pair #6
// IDirect3D_ClearStateBlockFlags+0x2F : add ecx, 0x90
// D3D_ClearStateBlockFlags+0x2F : add ecx, 0x90
{ 0x2F, 0x81 }, // (Offset,Value)-Pair #7
{ 0x30, 0xC1 }, // (Offset,Value)-Pair #8
{ 0x31, 0x90 }, // (Offset,Value)-Pair #9
OOVPA_END;
// ******************************************************************
// * IDirect3D_RecordStateBlock
// * D3D_RecordStateBlock
// ******************************************************************
OOVPA_XREF(IDirect3D_RecordStateBlock, 4361, 10,
OOVPA_XREF(D3D_RecordStateBlock, 4361, 10,
XREF_RECORDSTATEBLOCK,
XRefZero)
// IDirect3D_RecordStateBlock+0x0F : mov eax, [edi+0x0390]
// D3D_RecordStateBlock+0x0F : mov eax, [edi+0x0390]
{ 0x0F, 0x8B }, // (Offset,Value)-Pair #1
{ 0x10, 0x87 }, // (Offset,Value)-Pair #2
{ 0x11, 0x90 }, // (Offset,Value)-Pair #3
{ 0x12, 0x03 }, // (Offset,Value)-Pair #4
// IDirect3D_RecordStateBlock+0x95 : add ebx, ecx
// D3D_RecordStateBlock+0x95 : add ebx, ecx
{ 0x95, 0x03 }, // (Offset,Value)-Pair #5
{ 0x96, 0xD9 }, // (Offset,Value)-Pair #6
// IDirect3D_RecordStateBlock+0xD5 : mov dword ptr [esi+0x0C], 1
// D3D_RecordStateBlock+0xD5 : mov dword ptr [esi+0x0C], 1
{ 0xD5, 0xC7 }, // (Offset,Value)-Pair #7
{ 0xD6, 0x46 }, // (Offset,Value)-Pair #8
{ 0xD7, 0x0C }, // (Offset,Value)-Pair #9
@ -1781,9 +1781,9 @@ OOVPATable D3D8_4361[] = {
OOVPA_TABLE_ENTRY(D3DDevice_SelectVertexShader, 4361),
OOVPA_TABLE_ENTRY(D3DDevice_SetRenderTarget, 4134),
OOVPA_TABLE_ENTRY(D3DDevice_AddRef, 4361),
OOVPA_TABLE_XREF(IDirect3D_ClearStateBlockFlags, 4361),
OOVPA_TABLE_XREF(D3D_ClearStateBlockFlags, 4361),
OOVPA_TABLE_ENTRY(D3DDevice_SetGammaRamp, 4361),
OOVPA_TABLE_XREF(IDirect3D_RecordStateBlock, 4361),
OOVPA_TABLE_XREF(D3D_RecordStateBlock, 4361),
OOVPA_TABLE_ENTRY(D3DDevice_BeginStateBlock, 4361),
OOVPA_TABLE_ENTRY(D3DDevice_CaptureStateBlock, 4361),
OOVPA_TABLE_ENTRY(D3DDevice_DeleteStateBlock, 4361),

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@ -889,17 +889,17 @@ OOVPA_XREF(D3D_ClearStateBlockFlags, 5849, 9,
XREF_CLEARSTATEBLOCKFLAGS,
XRefZero)
// IDirect3D_ClearStateBlockFlags+0x0A : mov ecx, 0x87
// D3D_ClearStateBlockFlags+0x0A : mov ecx, 0x87
{ 0x0A, 0xB9 }, // (Offset,Value)-Pair #1
{ 0x0B, 0x87 }, // (Offset,Value)-Pair #2
// IDirect3D_ClearStateBlockFlags+0x16 : mov ecx, [edx+0x07A4]
// D3D_ClearStateBlockFlags+0x16 : mov ecx, [edx+0x07A4]
{ 0x16, 0x8B }, // (Offset,Value)-Pair #3
{ 0x17, 0x8A }, // (Offset,Value)-Pair #4
{ 0x18, 0xA4 }, // (Offset,Value)-Pair #5
{ 0x19, 0x07 }, // (Offset,Value)-Pair #6
// IDirect3D_ClearStateBlockFlags+0x2F : add ecx, 0x90
// D3D_ClearStateBlockFlags+0x2F : add ecx, 0x90
{ 0x2F, 0x81 }, // (Offset,Value)-Pair #7
{ 0x30, 0xC1 }, // (Offset,Value)-Pair #8
{ 0x31, 0x90 }, // (Offset,Value)-Pair #9
@ -913,17 +913,17 @@ OOVPA_XREF(D3D_RecordStateBlock, 5849, 10,
XREF_RECORDSTATEBLOCK,
XRefZero)
// IDirect3D_RecordStateBlock+0x0F : mov eax, [edi+0x07A4]
// D3D_RecordStateBlock+0x0F : mov eax, [edi+0x07A4]
{ 0x0F, 0x8B }, // (Offset,Value)-Pair #1
{ 0x10, 0x87 }, // (Offset,Value)-Pair #2
{ 0x11, 0xA4 }, // (Offset,Value)-Pair #3
{ 0x12, 0x07 }, // (Offset,Value)-Pair #4
// IDirect3D_RecordStateBlock+0x95 : add ebx, ecx
// D3D_RecordStateBlock+0x95 : add ebx, ecx
{ 0x95, 0x03 }, // (Offset,Value)-Pair #5
{ 0x96, 0xD9 }, // (Offset,Value)-Pair #6
// IDirect3D_RecordStateBlock+0xD5 : mov dword ptr [esi+0x0C], 1
// D3D_RecordStateBlock+0xD5 : mov dword ptr [esi+0x0C], 1
{ 0xD5, 0xC7 }, // (Offset,Value)-Pair #7
{ 0xD6, 0x46 }, // (Offset,Value)-Pair #8
{ 0xD7, 0x0C }, // (Offset,Value)-Pair #9