LLE : Avoid flickering while showing overlays
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@ -8,6 +8,7 @@ static void pvideo_vga_invalidate(NV2AState *d)
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// TODO : vga_invalidate_scanlines(&d->vga, y1, y2);
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// TODO: Remove this when the AMD crash is solved in vblank_thread
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if (d->enable_overlay) // to avoid flickering, only update when there's an overlay
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NV2ADevice::UpdateHostDisplay(d);
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}
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