diff --git a/src/core/hle/D3D8/XbVertexShader.cpp b/src/core/hle/D3D8/XbVertexShader.cpp index 00ca1fb31..c18c4ccb8 100644 --- a/src/core/hle/D3D8/XbVertexShader.cpp +++ b/src/core/hle/D3D8/XbVertexShader.cpp @@ -1738,7 +1738,7 @@ class XboxVertexDeclarationConverter protected: // Internal variables XTL::CxbxVertexShaderInfo* pVertexShaderInfoToSet; - XTL::CxbxVertexShaderStreamInfo* pCurrentVertexShaderStreamInfo; + XTL::CxbxVertexShaderStreamInfo* pCurrentVertexShaderStreamInfo = nullptr; DWORD temporaryCount; bool IsFixedFunction; XTL::D3DVERTEXELEMENT* pRecompiled;