From de1633dab5b1f7251f3d89bbdcad879e90f23544 Mon Sep 17 00:00:00 2001 From: RadWolfie Date: Sun, 2 Sep 2018 09:10:30 -0500 Subject: [PATCH] Move D3D8 and Direct3D9 files into its own folder --- build/win32/Cxbx.vcxproj | 64 +++++----------- build/win32/Cxbx.vcxproj.filters | 74 +++++++++---------- src/CxbxKrnl/EmuXTL.h | 14 ++-- .../HLE/D3D8/Direct3D9/Direct3D9.cpp} | 22 +++--- .../Direct3D9/Direct3D9.cpp.unused-patches} | 0 .../HLE/D3D8/Direct3D9/Direct3D9.h} | 12 +-- .../HLE/D3D8/XbConvert.cpp} | 2 +- .../Convert.h => core/HLE/D3D8/XbConvert.h} | 8 +- .../HLE/D3D8/XbD3D8Logging.cpp} | 4 +- .../HLE/D3D8/XbD3D8Logging.h} | 6 +- .../HLE/D3D8/XbD3D8Types.h} | 6 +- .../HLE/D3D8/XbPixelShader.cpp} | 2 +- .../HLE/D3D8/XbPixelShader.h} | 6 +- .../HLE/D3D8/XbPushBuffer.cpp} | 4 +- .../HLE/D3D8/XbPushBuffer.h} | 8 +- .../State.cpp => core/HLE/D3D8/XbState.cpp} | 2 +- .../State.h => core/HLE/D3D8/XbState.h} | 8 +- .../HLE/D3D8/XbVertexBuffer.cpp} | 2 +- .../HLE/D3D8/XbVertexBuffer.h} | 6 +- .../HLE/D3D8/XbVertexShader.cpp} | 4 +- .../HLE/D3D8/XbVertexShader.h} | 6 +- 21 files changed, 115 insertions(+), 145 deletions(-) rename src/{CxbxKrnl/EmuD3D8.cpp => core/HLE/D3D8/Direct3D9/Direct3D9.cpp} (97%) rename src/{CxbxKrnl/EmuD3D.cpp.unused-patches => core/HLE/D3D8/Direct3D9/Direct3D9.cpp.unused-patches} (100%) rename src/{CxbxKrnl/EmuD3D8.h => core/HLE/D3D8/Direct3D9/Direct3D9.h} (99%) rename src/{CxbxKrnl/EmuD3D8/Convert.cpp => core/HLE/D3D8/XbConvert.cpp} (99%) mode change 100755 => 100644 rename src/{CxbxKrnl/EmuD3D8/Convert.h => core/HLE/D3D8/XbConvert.h} (99%) mode change 100755 => 100644 rename src/{CxbxKrnl/EmuD3D8Logging.cpp => core/HLE/D3D8/XbD3D8Logging.cpp} (99%) rename src/{CxbxKrnl/EmuD3D8Logging.h => core/HLE/D3D8/XbD3D8Logging.h} (98%) rename src/{CxbxKrnl/EmuD3D8Types.h => core/HLE/D3D8/XbD3D8Types.h} (97%) mode change 100755 => 100644 rename src/{CxbxKrnl/EmuD3D8/PixelShader.cpp => core/HLE/D3D8/XbPixelShader.cpp} (99%) rename src/{CxbxKrnl/EmuD3D8/PixelShader.h => core/HLE/D3D8/XbPixelShader.h} (95%) rename src/{CxbxKrnl/EmuD3D8/PushBuffer.cpp => core/HLE/D3D8/XbPushBuffer.cpp} (99%) rename src/{CxbxKrnl/EmuD3D8/PushBuffer.h => core/HLE/D3D8/XbPushBuffer.h} (94%) rename src/{CxbxKrnl/EmuD3D8/State.cpp => core/HLE/D3D8/XbState.cpp} (99%) rename src/{CxbxKrnl/EmuD3D8/State.h => core/HLE/D3D8/XbState.h} (95%) rename src/{CxbxKrnl/EmuD3D8/VertexBuffer.cpp => core/HLE/D3D8/XbVertexBuffer.cpp} (99%) mode change 100755 => 100644 rename src/{CxbxKrnl/EmuD3D8/VertexBuffer.h => core/HLE/D3D8/XbVertexBuffer.h} (98%) mode change 100755 => 100644 rename src/{CxbxKrnl/EmuD3D8/VertexShader.cpp => core/HLE/D3D8/XbVertexShader.cpp} (96%) rename src/{CxbxKrnl/EmuD3D8/VertexShader.h => core/HLE/D3D8/XbVertexShader.h} (97%) diff --git a/build/win32/Cxbx.vcxproj b/build/win32/Cxbx.vcxproj index 99a28afdd..1ad605219 100644 --- a/build/win32/Cxbx.vcxproj +++ b/build/win32/Cxbx.vcxproj @@ -209,7 +209,7 @@ - + @@ -219,14 +219,14 @@ - - - - - - - - + + + + + + + + @@ -352,7 +352,7 @@ - + @@ -382,43 +382,13 @@ %(PreprocessorDefinitions) %(PreprocessorDefinitions) - - %(AdditionalIncludeDirectories) - %(AdditionalIncludeDirectories) - %(PreprocessorDefinitions) - %(PreprocessorDefinitions) - - - %(AdditionalIncludeDirectories) - %(AdditionalIncludeDirectories) - %(PreprocessorDefinitions) - %(PreprocessorDefinitions) - - - - %(AdditionalIncludeDirectories) - %(AdditionalIncludeDirectories) - %(PreprocessorDefinitions) - %(PreprocessorDefinitions) - - - %(AdditionalIncludeDirectories) - %(AdditionalIncludeDirectories) - %(PreprocessorDefinitions) - %(PreprocessorDefinitions) - - - %(AdditionalIncludeDirectories) - %(AdditionalIncludeDirectories) - %(PreprocessorDefinitions) - %(PreprocessorDefinitions) - - - %(AdditionalIncludeDirectories) - %(AdditionalIncludeDirectories) - %(PreprocessorDefinitions) - %(PreprocessorDefinitions) - + + + + + + + diff --git a/build/win32/Cxbx.vcxproj.filters b/build/win32/Cxbx.vcxproj.filters index 4f84615ac..99e3a8c4a 100644 --- a/build/win32/Cxbx.vcxproj.filters +++ b/build/win32/Cxbx.vcxproj.filters @@ -16,23 +16,23 @@ GUI - - EmuD3D8 + + core\HLE\D3D8 - - EmuD3D8 + + core\HLE\D3D8 - - EmuD3D8 + + core\HLE\D3D8 - - EmuD3D8 + + core\HLE\D3D8 - - EmuD3D8 + + core\HLE\D3D8 - - EmuD3D8 + + core\HLE\D3D8 Kernel @@ -106,8 +106,8 @@ Emulator - - Emulator + + core\HLE\D3D8\Direct3D9 core\HLE\XAPI\OHCI\XInput @@ -172,8 +172,8 @@ GUI - - Emulator + + core\HLE\D3D8 GUI @@ -332,23 +332,23 @@ GUI - - EmuD3D8 + + core\HLE\D3D8 - - EmuD3D8 + + core\HLE\D3D8 - - EmuD3D8 + + core\HLE\D3D8 - - EmuD3D8 + + core\HLE\D3D8 - - EmuD3D8 + + core\HLE\D3D8 - - EmuD3D8 + + core\HLE\D3D8 Kernel @@ -380,11 +380,11 @@ Emulator - - Emulator + + core\HLE\D3D8\Direct3D9 - - Emulator + + core\HLE\D3D8 core\HLE\XAPI\OHCI\XInput @@ -458,8 +458,8 @@ GUI - - Emulator + + core\HLE\D3D8 Shared @@ -717,9 +717,6 @@ {445ff8dc-8414-41ad-8681-01243121d574} - - {4ee1fc9a-ee21-4764-b96f-1caf41881bab} - {0187aa1f-d227-4dd5-b9ae-a336795923c7} @@ -798,6 +795,9 @@ {6f39b9de-ab9d-4780-b687-2d930f86738e} + + {c56dc02e-4531-4cd2-aac2-a3c97eec11c1} + diff --git a/src/CxbxKrnl/EmuXTL.h b/src/CxbxKrnl/EmuXTL.h index 19a79ddfc..70de97b84 100644 --- a/src/CxbxKrnl/EmuXTL.h +++ b/src/CxbxKrnl/EmuXTL.h @@ -39,13 +39,13 @@ namespace XTL { #include "core/HLE/XAPI/Xapi.h" - #include "EmuD3D8.h" - #include "EmuD3D8\Convert.h" - #include "EmuD3D8\VertexBuffer.h" - #include "EmuD3D8\PushBuffer.h" - #include "EmuD3D8\VertexShader.h" - #include "EmuD3D8\PixelShader.h" - #include "EmuD3D8\State.h" + #include "core/HLE/D3D8/Direct3D9/Direct3D9.h" + #include "core/HLE/D3D8/XbConvert.h" + #include "core/HLE/D3D8/XbVertexBuffer.h" + #include "core/HLE/D3D8/XbPushBuffer.h" + #include "core/HLE/D3D8/XbVertexShader.h" + #include "core/HLE/D3D8/XbPixelShader.h" + #include "core/HLE/D3D8/XbState.h" #include "core/HLE/XAPI/OHCI/XInput/DInput.h" #include "core/HLE/DSOUND/DirectSound/DirectSound.hpp" #include "core/HLE/XONLINE/XOnline.h" diff --git a/src/CxbxKrnl/EmuD3D8.cpp b/src/core/HLE/D3D8/Direct3D9/Direct3D9.cpp similarity index 97% rename from src/CxbxKrnl/EmuD3D8.cpp rename to src/core/HLE/D3D8/Direct3D9/Direct3D9.cpp index 83a20d9a3..e98ba61a3 100644 --- a/src/CxbxKrnl/EmuD3D8.cpp +++ b/src/core/HLE/D3D8/Direct3D9/Direct3D9.cpp @@ -9,7 +9,7 @@ // * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo, // * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm, // * -// * Cxbx->Win32->CxbxKrnl->EmuD3D8.cpp +// * core->HLE->D3D8->Direct3D9->Direct3D9.cpp // * // * This file is part of the Cxbx project. // * @@ -36,7 +36,7 @@ #define _XBOXKRNL_DEFEXTRN_ #define LOG_PREFIX CXBXR_MODULE::D3D8 -#include "xxhash32.h" +#include "CxbxKrnl/xxhash32.h" #include // prevent name collisions @@ -47,16 +47,16 @@ namespace xboxkrnl #include "CxbxUtil.h" #include "CxbxVersion.h" -#include "CxbxKrnl.h" -#include "Emu.h" -#include "EmuFS.h" -#include "EmuShared.h" -#include "DbgConsole.h" -#include "ResourceTracker.h" -#include "VMManager.h" // for g_VMManager -#include "EmuXTL.h" +#include "CxbxKrnl/CxbxKrnl.h" +#include "CxbxKrnl/Emu.h" +#include "CxbxKrnl/EmuFS.h" +#include "CxbxKrnl/EmuShared.h" +#include "CxbxKrnl/DbgConsole.h" +#include "CxbxKrnl/ResourceTracker.h" +#include "CxbxKrnl/VMManager.h" // for g_VMManager +#include "CxbxKrnl/EmuXTL.h" #include "Logging.h" -#include "EmuD3D8Logging.h" +#include "../XbD3D8Logging.h" #include "core/HLE/Intercept.hpp" // for bLLE_GPU #include "Cxbx/ResCxbx.h" diff --git a/src/CxbxKrnl/EmuD3D.cpp.unused-patches b/src/core/HLE/D3D8/Direct3D9/Direct3D9.cpp.unused-patches similarity index 100% rename from src/CxbxKrnl/EmuD3D.cpp.unused-patches rename to src/core/HLE/D3D8/Direct3D9/Direct3D9.cpp.unused-patches diff --git a/src/CxbxKrnl/EmuD3D8.h b/src/core/HLE/D3D8/Direct3D9/Direct3D9.h similarity index 99% rename from src/CxbxKrnl/EmuD3D8.h rename to src/core/HLE/D3D8/Direct3D9/Direct3D9.h index 952c43098..d6b5f03ec 100644 --- a/src/CxbxKrnl/EmuD3D8.h +++ b/src/core/HLE/D3D8/Direct3D9/Direct3D9.h @@ -7,7 +7,7 @@ // * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo, // * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm, // * -// * Cxbx->Win32->CxbxKrnl->EmuD3D8.h +// * core->HLE->D3D8->Direct3D9->Direct3D9.h // * // * This file is part of the Cxbx project. // * @@ -31,13 +31,13 @@ // * All rights reserved // * // ****************************************************************** -#ifndef EMUD3D8_H -#define EMUD3D8_H +#ifndef DIRECT3D9_H +#define DIRECT3D9_H -#include "EmuD3D8Types.h" -#include "CxbxKrnl.h" +#include "../XbD3D8Types.h" +#include "CxbxKrnl/CxbxKrnl.h" #include "Common/Xbe.h" -#include "Emu.h" +#include "CxbxKrnl/Emu.h" #define DIRECTDRAW_VERSION 0x0700 #include diff --git a/src/CxbxKrnl/EmuD3D8/Convert.cpp b/src/core/HLE/D3D8/XbConvert.cpp old mode 100755 new mode 100644 similarity index 99% rename from src/CxbxKrnl/EmuD3D8/Convert.cpp rename to src/core/HLE/D3D8/XbConvert.cpp index cc701a14f..8ebd8b36f --- a/src/CxbxKrnl/EmuD3D8/Convert.cpp +++ b/src/core/HLE/D3D8/XbConvert.cpp @@ -38,7 +38,7 @@ #include "CxbxKrnl/Emu.h" #include "CxbxKrnl/EmuXTL.h" -#include "Convert.h" +#include "XbConvert.h" // About format color components: // A = alpha, byte : 0 = fully opaque, 255 = fully transparent diff --git a/src/CxbxKrnl/EmuD3D8/Convert.h b/src/core/HLE/D3D8/XbConvert.h old mode 100755 new mode 100644 similarity index 99% rename from src/CxbxKrnl/EmuD3D8/Convert.h rename to src/core/HLE/D3D8/XbConvert.h index 36b26f306..21cf32530 --- a/src/CxbxKrnl/EmuD3D8/Convert.h +++ b/src/core/HLE/D3D8/XbConvert.h @@ -7,7 +7,7 @@ // * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo, // * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm, // * -// * Cxbx->Win32->CxbxKrnl->EmuD3D8->Convert.h +// * core->HLE->D3D8->XbConvert.h // * // * This file is part of the Cxbx project. // * @@ -31,10 +31,10 @@ // * All rights reserved // * // ****************************************************************** -#ifndef CONVERT_H -#define CONVERT_H +#ifndef XBCONVERT_H +#define XBCONVERT_H -#include "CxbxKrnl.h" +#include "CxbxKrnl/CxbxKrnl.h" #define VERTICES_PER_TRIANGLE 3 #define VERTICES_PER_QUAD 4 diff --git a/src/CxbxKrnl/EmuD3D8Logging.cpp b/src/core/HLE/D3D8/XbD3D8Logging.cpp similarity index 99% rename from src/CxbxKrnl/EmuD3D8Logging.cpp rename to src/core/HLE/D3D8/XbD3D8Logging.cpp index 7e6761ed4..d4ce826e7 100644 --- a/src/CxbxKrnl/EmuD3D8Logging.cpp +++ b/src/core/HLE/D3D8/XbD3D8Logging.cpp @@ -9,7 +9,7 @@ // * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo, // * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm, // * -// * Cxbx->EmuD3D8Logging.cpp +// * core->HLE->D3D8->XbD3D8Logging.cpp // * // * This file is part of the Cxbx project. // * @@ -36,7 +36,7 @@ #define _XBOXKRNL_DEFEXTRN_ #include "Logging.h" -#include "EmuD3D8Logging.h" +#include "XbD3D8Logging.h" // prevent name collisions namespace XTL diff --git a/src/CxbxKrnl/EmuD3D8Logging.h b/src/core/HLE/D3D8/XbD3D8Logging.h similarity index 98% rename from src/CxbxKrnl/EmuD3D8Logging.h rename to src/core/HLE/D3D8/XbD3D8Logging.h index 8ef7158d7..9bcc8eac3 100644 --- a/src/CxbxKrnl/EmuD3D8Logging.h +++ b/src/core/HLE/D3D8/XbD3D8Logging.h @@ -7,7 +7,7 @@ // * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo, // * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm, // * -// * Cxbx->EmuD3D8Logging.h +// * core->HLE->D3D8->XbD3D8Logging.h // * // * This file is part of the Cxbx project. // * @@ -42,7 +42,7 @@ namespace XTL { -#include "EmuD3D8Types.h" +#include "XbD3D8Types.h" // Additional types, exclusively for logging (not really enums) : enum D3DVS20CAPS; @@ -159,4 +159,4 @@ LOGRENDER_HEADER(X_D3DPixelContainer) }; // end of namespace XTL -#endif _EMU_D3D8_LOGGING_H \ No newline at end of file +#endif _EMU_D3D8_LOGGING_H diff --git a/src/CxbxKrnl/EmuD3D8Types.h b/src/core/HLE/D3D8/XbD3D8Types.h old mode 100755 new mode 100644 similarity index 97% rename from src/CxbxKrnl/EmuD3D8Types.h rename to src/core/HLE/D3D8/XbD3D8Types.h index 5e68a7490..791e098de --- a/src/CxbxKrnl/EmuD3D8Types.h +++ b/src/core/HLE/D3D8/XbD3D8Types.h @@ -7,7 +7,7 @@ // * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo, // * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm, // * -// * Cxbx->Win32->CxbxKrnl->EmuD3D8Types.h +// * core->HLE->D3D8->XbD3D8Types.h // * // * This file is part of the Cxbx project. // * @@ -31,8 +31,8 @@ // * All rights reserved // * // ****************************************************************** -#ifndef EMUD3D8TYPES_H -#define EMUD3D8TYPES_H +#ifndef XBD3D8TYPES_H +#define XBD3D8TYPES_H #undef UNICODE // make sure dxerr.h DXGetErrorString is aliassed to *A, not *W diff --git a/src/CxbxKrnl/EmuD3D8/PixelShader.cpp b/src/core/HLE/D3D8/XbPixelShader.cpp similarity index 99% rename from src/CxbxKrnl/EmuD3D8/PixelShader.cpp rename to src/core/HLE/D3D8/XbPixelShader.cpp index eb23a3002..ab45ac795 100644 --- a/src/CxbxKrnl/EmuD3D8/PixelShader.cpp +++ b/src/core/HLE/D3D8/XbPixelShader.cpp @@ -9,7 +9,7 @@ // * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo, // * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm, // * -// * Cxbx->Win32->CxbxKrnl->PixelShader.cpp +// * core->HLE->D3D8->XbPixelShader.cpp // * // * This file is part of the Cxbx project. // * diff --git a/src/CxbxKrnl/EmuD3D8/PixelShader.h b/src/core/HLE/D3D8/XbPixelShader.h similarity index 95% rename from src/CxbxKrnl/EmuD3D8/PixelShader.h rename to src/core/HLE/D3D8/XbPixelShader.h index a54def255..ce001c625 100644 --- a/src/CxbxKrnl/EmuD3D8/PixelShader.h +++ b/src/core/HLE/D3D8/XbPixelShader.h @@ -7,7 +7,7 @@ // * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo, // * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm, // * -// * Cxbx->Win32->CxbxKrnl->EmuD3D8->PixelShader.h +// * core->HLE->D3D8->XbPixelShader.h // * // * This file is part of the Cxbx project. // * @@ -31,8 +31,8 @@ // * All rights reserved // * // ****************************************************************** -#ifndef PIXELSHADER_H -#define PIXELSHADER_H +#ifndef XBPIXELSHADER_H +#define XBPIXELSHADER_H #pragma once diff --git a/src/CxbxKrnl/EmuD3D8/PushBuffer.cpp b/src/core/HLE/D3D8/XbPushBuffer.cpp similarity index 99% rename from src/CxbxKrnl/EmuD3D8/PushBuffer.cpp rename to src/core/HLE/D3D8/XbPushBuffer.cpp index e93b5231a..5318f0884 100644 --- a/src/CxbxKrnl/EmuD3D8/PushBuffer.cpp +++ b/src/core/HLE/D3D8/XbPushBuffer.cpp @@ -9,7 +9,7 @@ // * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo, // * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm, // * -// * Cxbx->Win32->CxbxKrnl->EmuD3D->PushBuffer.cpp +// * core->HLE->D3D8->XbPushBuffer.cpp // * // * This file is part of the Cxbx project. // * @@ -41,7 +41,7 @@ #include "CxbxKrnl/Emu.h" #include "CxbxKrnl/EmuXTL.h" -#include "CxbxKrnl/EmuD3D8Types.h" // For X_D3DFORMAT +#include "XbD3D8Types.h" // For X_D3DFORMAT #include "CxbxKrnl/ResourceTracker.h" #include "devices/video/nv2a.h" // For PGRAPHState #include "devices/video/nv2a_int.h" // For NV** defines diff --git a/src/CxbxKrnl/EmuD3D8/PushBuffer.h b/src/core/HLE/D3D8/XbPushBuffer.h similarity index 94% rename from src/CxbxKrnl/EmuD3D8/PushBuffer.h rename to src/core/HLE/D3D8/XbPushBuffer.h index 367d261c3..519a012c9 100644 --- a/src/CxbxKrnl/EmuD3D8/PushBuffer.h +++ b/src/core/HLE/D3D8/XbPushBuffer.h @@ -7,7 +7,7 @@ // * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo, // * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm, // * -// * Cxbx->Win32->CxbxKrnl->EmuD3D8->PushBuffer.h +// * core->HLE->D3D8->XbPushBuffer.h // * // * This file is part of the Cxbx project. // * @@ -31,8 +31,8 @@ // * All rights reserved // * // ****************************************************************** -#ifndef PUSHBUFFER_H -#define PUSHBUFFER_H +#ifndef XBPUSHBUFFER_H +#define XBPUSHBUFFER_H extern int DxbxFVF_GetNumberOfTextureCoordinates(DWORD dwFVF, int aTextureIndex); extern UINT DxbxFVFToVertexSizeInBytes(DWORD dwFVF, BOOL bIncludeTextures); @@ -52,4 +52,4 @@ extern void EmuExecutePushBufferRaw uint32_t uSizeInBytes ); -#endif \ No newline at end of file +#endif diff --git a/src/CxbxKrnl/EmuD3D8/State.cpp b/src/core/HLE/D3D8/XbState.cpp similarity index 99% rename from src/CxbxKrnl/EmuD3D8/State.cpp rename to src/core/HLE/D3D8/XbState.cpp index f5e307225..4f3dbcd9e 100644 --- a/src/CxbxKrnl/EmuD3D8/State.cpp +++ b/src/core/HLE/D3D8/XbState.cpp @@ -9,7 +9,7 @@ // * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo, // * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm, // * -// * Cxbx->Win32->CxbxKrnl->EmuD3D->State.cpp +// * core->HLE->D3D8->XbState.cpp // * // * This file is part of the Cxbx project. // * diff --git a/src/CxbxKrnl/EmuD3D8/State.h b/src/core/HLE/D3D8/XbState.h similarity index 95% rename from src/CxbxKrnl/EmuD3D8/State.h rename to src/core/HLE/D3D8/XbState.h index 159f6e294..68560ad8b 100644 --- a/src/CxbxKrnl/EmuD3D8/State.h +++ b/src/core/HLE/D3D8/XbState.h @@ -7,7 +7,7 @@ // * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo, // * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm, // * -// * Cxbx->Win32->CxbxKrnl->EmuD3D8->State.h +// * core->HLE->D3D8->XbD3D8->State.h // * // * This file is part of the Cxbx project. // * @@ -31,8 +31,8 @@ // * All rights reserved // * // ****************************************************************** -#ifndef STATE_H -#define STATE_H +#ifndef XBSTATE_H +#define XBSTATE_H #define X_D3DRS_UNSUPPORTED (X_D3DRS_LAST + 1) @@ -55,4 +55,4 @@ extern void EmuUpdateDeferredStates(); extern void CxbxUpdateNativeD3DResources(); -#endif \ No newline at end of file +#endif diff --git a/src/CxbxKrnl/EmuD3D8/VertexBuffer.cpp b/src/core/HLE/D3D8/XbVertexBuffer.cpp old mode 100755 new mode 100644 similarity index 99% rename from src/CxbxKrnl/EmuD3D8/VertexBuffer.cpp rename to src/core/HLE/D3D8/XbVertexBuffer.cpp index df4f4efb6..8038a9c16 --- a/src/CxbxKrnl/EmuD3D8/VertexBuffer.cpp +++ b/src/core/HLE/D3D8/XbVertexBuffer.cpp @@ -9,7 +9,7 @@ // * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo, // * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm, // * -// * Cxbx->Win32->CxbxKrnl->EmuD3D8->VertexBuffer.cpp +// * core->HLE->D3D8->XbVertexBuffer.cpp // * // * This file is part of the Cxbx project. // * diff --git a/src/CxbxKrnl/EmuD3D8/VertexBuffer.h b/src/core/HLE/D3D8/XbVertexBuffer.h old mode 100755 new mode 100644 similarity index 98% rename from src/CxbxKrnl/EmuD3D8/VertexBuffer.h rename to src/core/HLE/D3D8/XbVertexBuffer.h index c0ab737bf..b159a388d --- a/src/CxbxKrnl/EmuD3D8/VertexBuffer.h +++ b/src/core/HLE/D3D8/XbVertexBuffer.h @@ -7,7 +7,7 @@ // * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo, // * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm, // * -// * Cxbx->Win32->CxbxKrnl->EmuD3D8->VertexBuffer.h +// * core->HLE->D3D8->XbVertexBuffer.h // * // * This file is part of the Cxbx project. // * @@ -31,8 +31,8 @@ // * All rights reserved // * // ****************************************************************** -#ifndef VERTEXBUFFER_H -#define VERTEXBUFFER_H +#ifndef XBVERTEXBUFFER_H +#define XBVERTEXBUFFER_H #include "Cxbx.h" //#include // Conflict with io.h diff --git a/src/CxbxKrnl/EmuD3D8/VertexShader.cpp b/src/core/HLE/D3D8/XbVertexShader.cpp similarity index 96% rename from src/CxbxKrnl/EmuD3D8/VertexShader.cpp rename to src/core/HLE/D3D8/XbVertexShader.cpp index 7c875d7bb..70905b039 100644 --- a/src/CxbxKrnl/EmuD3D8/VertexShader.cpp +++ b/src/core/HLE/D3D8/XbVertexShader.cpp @@ -9,7 +9,7 @@ // * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo, // * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm, // * -// * Cxbx->Win32->CxbxKrnl->EmuD3D8->VertexShader.cpp +// * core->HLE->D3D8->XbVertexShader.cpp // * // * This file is part of the Cxbx project. // * @@ -43,7 +43,7 @@ #include "CxbxKrnl/Emu.h" #include "CxbxKrnl/EmuFS.h" #include "CxbxKrnl/EmuXTL.h" -#include "CxbxKrnl/EmuD3D8Types.h" // For X_D3DVSDE_* +#include "XbD3D8Types.h" // For X_D3DVSDE_* #include #include #include diff --git a/src/CxbxKrnl/EmuD3D8/VertexShader.h b/src/core/HLE/D3D8/XbVertexShader.h similarity index 97% rename from src/CxbxKrnl/EmuD3D8/VertexShader.h rename to src/core/HLE/D3D8/XbVertexShader.h index 6a446a278..adf4f70dd 100644 --- a/src/CxbxKrnl/EmuD3D8/VertexShader.h +++ b/src/core/HLE/D3D8/XbVertexShader.h @@ -7,7 +7,7 @@ // * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo, // * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm, // * -// * Cxbx->Win32->CxbxKrnl->EmuD3D8->VertexShader.h +// * core->HLE->D3D8->XbVertexShader.h // * // * This file is part of the Cxbx project. // * @@ -31,8 +31,8 @@ // * All rights reserved // * // ****************************************************************** -#ifndef VERTEXSHADER_H -#define VERTEXSHADER_H +#ifndef XBVERTEXSHADER_H +#define XBVERTEXSHADER_H #include "Cxbx.h"