diff --git a/src/core/hle/DSOUND/DirectSound/DirectSound.hpp b/src/core/hle/DSOUND/DirectSound/DirectSound.hpp index e4d87f7ac..cce3bbcea 100644 --- a/src/core/hle/DSOUND/DirectSound/DirectSound.hpp +++ b/src/core/hle/DSOUND/DirectSound/DirectSound.hpp @@ -1420,7 +1420,7 @@ HRESULT WINAPI EMUPATCH(IDirectSoundBuffer_SetNotificationPositions) // ****************************************************************** HRESULT WINAPI EMUPATCH(CDirectSoundStream_SetRolloffCurve) ( - X_CDirectSoundBuffer* pThis, + X_CDirectSoundStream* pThis, const FLOAT* pflPoints, DWORD dwPointCount, DWORD dwApply diff --git a/src/core/hle/DSOUND/DirectSound/DirectSoundInline.hpp b/src/core/hle/DSOUND/DirectSound/DirectSoundInline.hpp index 7435c0575..6c45375c6 100644 --- a/src/core/hle/DSOUND/DirectSound/DirectSoundInline.hpp +++ b/src/core/hle/DSOUND/DirectSound/DirectSoundInline.hpp @@ -1045,7 +1045,7 @@ static inline HRESULT HybridDirectSound3DListener_SetDopplerFactor( RETURN_RESULT_CHECK(hRet); } /* -//TODO: PC DirectSound does not have SetHeadroom method function. +//TODO: PC DirectSound does not have SetEG method function. //IDirectSoundStream //IDirectSoundBuffer static inline HRESULT HybridDirectSoundBuffer_SetEG( @@ -1056,7 +1056,7 @@ static inline HRESULT HybridDirectSoundBuffer_SetEG( return DS_OK; } -//TODO: PC DirectSound does not have SetHeadroom method function. +//TODO: PC DirectSound does not have SetFilter method function. //IDirectSoundStream //IDirectSoundBuffer static inline HRESULT HybridDirectSoundBuffer_SetFilter( diff --git a/src/core/hle/DSOUND/DirectSound/DirectSoundStream.cpp b/src/core/hle/DSOUND/DirectSound/DirectSoundStream.cpp index cf5c0e953..2291875f6 100644 --- a/src/core/hle/DSOUND/DirectSound/DirectSoundStream.cpp +++ b/src/core/hle/DSOUND/DirectSound/DirectSoundStream.cpp @@ -1303,7 +1303,7 @@ HRESULT WINAPI XTL::EMUPATCH(CDirectSoundStream_SetPosition) // ****************************************************************** HRESULT WINAPI XTL::EMUPATCH(CDirectSoundStream_SetRolloffCurve) ( - X_CDirectSoundBuffer* pThis, + X_CDirectSoundStream* pThis, const FLOAT* pflPoints, DWORD dwPointCount, DWORD dwApply)