Restore Unlock logging
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@ -481,6 +481,16 @@ xbox::hresult_xt WINAPI xbox::EMUPATCH(IDirectSoundBuffer_Unlock)
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dword_xt pdwAudioBytes2
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)
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{
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// DSoundMutexGuardLock;
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(pHybridThis)
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LOG_FUNC_ARG(ppvAudioPtr1)
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LOG_FUNC_ARG(pdwAudioBytes1)
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LOG_FUNC_ARG(ppvAudioPtr2)
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LOG_FUNC_ARG(pdwAudioBytes2)
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LOG_FUNC_END;
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// Xbox directsound doesn't require locking buffers
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// This Xbox api only exists to match PC
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