Added the SetVertexDataColor fnction (4361)

Test Drive shows the intro.
This commit is contained in:
jarupxx 2017-02-08 19:34:53 +09:00
parent ff5a8cd01c
commit d617ab37b8
1 changed files with 15 additions and 0 deletions

View File

@ -1840,6 +1840,20 @@ OOVPA_NO_XREF(D3DDevice_GetVertexShader, 4361, 7)
{ 0x13, 0x00 },
OOVPA_END;
// ******************************************************************
// * D3DDevice_SetVertexDataColor
// ******************************************************************
OOVPA_NO_XREF(D3DDevice_SetVertexDataColor, 4361, 7)
{ 0x08, 0x06 },
{ 0x14, 0x8B },
{ 0x1C, 0x19 },
{ 0x26, 0xB6 },
{ 0x30, 0x00 },
{ 0x3A, 0xFF },
{ 0x44, 0x08 },
OOVPA_END;
// ******************************************************************
// * D3D8_4361
// ******************************************************************
@ -1987,6 +2001,7 @@ OOVPATable D3D8_4361[] = {
REGISTER_OOVPA(D3DDevice_SetRenderState_PSTextureModes, 4361, PATCH),
REGISTER_OOVPA(D3DDevice_SetPixelShaderProgram, 4361, PATCH),
REGISTER_OOVPA(D3DDevice_GetVertexShader, 4361, PATCH),
REGISTER_OOVPA(D3DDevice_SetVertexDataColor, 4361, PATCH),
};
// ******************************************************************