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@ -121,9 +121,8 @@ XBSYSAPI EXPORTNUM(324) XBOX_KRNL_VERSION XboxKrnlVersion;
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XBSYSAPI EXPORTNUM(325) BYTE XboxSignatureKey[16];
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XBSYSAPI EXPORTNUM(326) OBJECT_STRING XeImageFileName;
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XBSYSAPI VOID *XeLoadSection;
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XBSYSAPI VOID *XeUnloadSection;
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XBSYSAPI EXPORTNUM(327) NTSTATUS NTAPI XeLoadSection(void* section);
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XBSYSAPI EXPORTNUM(328) NTSTATUS NTAPI XeUnloadSection(void* section);
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// ******************************************************************
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// * XcSHAInit
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@ -527,7 +527,7 @@ extern "C" CXBXKRNL_API void CxbxKrnlInit
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// Create default symbolic links :
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{
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// Arrange that the Xbe path can reside outside the partitions, and put it to g_hCurDir :
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CxbxCreateSymbolicLink(DriveC, (xbeDirectory));
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CxbxCreateSymbolicLink(DriveC, xbeDirectory);
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EmuNtSymbolicLinkObject* xbePathSymbolicLinkObject = FindNtSymbolicLinkObjectByVolumeLetter(CxbxDefaultXbeVolumeLetter);
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g_hCurDir = xbePathSymbolicLinkObject->RootDirectoryHandle;
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@ -4898,6 +4898,26 @@ XBSYSAPI EXPORTNUM(326) xboxkrnl::OBJECT_STRING xboxkrnl::XeImageFileName = {
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};
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XBSYSAPI EXPORTNUM(327) xboxkrnl::NTSTATUS NTAPI xboxkrnl::XeLoadSection(void* section)
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{
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if (((Xbe::SectionHeader*)section)->dwSectionRefCount > 0) {
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((Xbe::SectionHeader*)section)->dwSectionRefCount++;
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return STATUS_SUCCESS;
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}
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EmuWarning("XeLoadSection lied");
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return STATUS_SUCCESS;
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}
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XBSYSAPI EXPORTNUM(328) xboxkrnl::NTSTATUS NTAPI xboxkrnl::XeUnloadSection(void* section)
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{
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if (((Xbe::SectionHeader*)section)->dwSectionRefCount == 0) {
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return STATUS_INVALID_PARAMETER;
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}
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EmuWarning("XeUnloadSection lied");
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return STATUS_SUCCESS;
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}
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// ******************************************************************
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// * XcSHAInit
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@ -384,8 +384,8 @@ extern "C" CXBXKRNL_API uint32 CxbxKrnl_KernelThunkTable[367] =
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(uint32)&xboxkrnl::XboxKrnlVersion, // 0x0144 (324) XboxKrnlVersion
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(uint32)&xboxkrnl::XboxSignatureKey, // 0x0145 (325)
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(uint32)&xboxkrnl::XeImageFileName, // 0x0146 (326) XeImageFileName
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(uint32)PANIC(0x0147), // 0x0147 (327) XeLoadSection
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(uint32)PANIC(0x0148), // 0x0148 (328) XeUnloadSection
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(uint32)&xboxkrnl::XeLoadSection, // 0x0147 (327) XeLoadSection
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(uint32)&xboxkrnl::XeUnloadSection, // 0x0148 (328) XeUnloadSection
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(uint32)PANIC(0x0149), // 0x0149 (329) READ_PORT_BUFFER_UCHAR
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(uint32)PANIC(0x014A), // 0x014A (330) READ_PORT_BUFFER_USHORT
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(uint32)PANIC(0x014B), // 0x014B (331) READ_PORT_BUFFER_ULONG
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