Fix compile warning on not-supported LOG_TEST_CASE macro arguments

This commit is contained in:
patrickvl 2020-04-30 14:21:13 +02:00
parent 3db98e4e90
commit cc7e1a4069
1 changed files with 2 additions and 2 deletions

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@ -1255,7 +1255,7 @@ DWORD* GetCxbxVertexShaderSlotPtr(const DWORD SlotIndexAddress)
if (SlotIndexAddress < X_VSH_MAX_INSTRUCTION_COUNT) { if (SlotIndexAddress < X_VSH_MAX_INSTRUCTION_COUNT) {
return &g_CxbxVertexShaderSlots[SlotIndexAddress * X_VSH_INSTRUCTION_SIZE]; return &g_CxbxVertexShaderSlots[SlotIndexAddress * X_VSH_INSTRUCTION_SIZE];
} else { } else {
LOG_TEST_CASE("SlotIndexAddress %d out of range", SlotIndexAddress); LOG_TEST_CASE("SlotIndexAddress out of range"); // FIXME : extend with value (once supported by LOG_TEST_CASE)
return nullptr; return nullptr;
} }
} }
@ -1351,7 +1351,7 @@ void CxbxImpl_LoadVertexShader(DWORD Handle, DWORD Address)
} }
} }
} }
// parse xbox vertex shader function into an intermediate format // parse xbox vertex shader function into an intermediate format
extern void EmuParseVshFunction extern void EmuParseVshFunction
( (