Added D3D signatures (5344)

Source: The Hulk
This commit is contained in:
jarupxx 2017-03-28 17:21:52 +09:00
parent eec43cf5ac
commit c7b05dcc3c
1 changed files with 15 additions and 0 deletions

View File

@ -866,6 +866,21 @@ OOVPATable D3D8_5344[] = {
REGISTER_OOVPA(D3DDevice_GetVisibilityTestResult, 5344, PATCH),
REGISTER_OOVPA(D3DDevice_PersistDisplay, 5344, PATCH),
REGISTER_OOVPA(D3DDevice_DrawIndexedVerticesUP, 5344, PATCH),
REGISTER_OOVPA(D3DDevice_SetPixelShaderProgram, 4627, PATCH),
REGISTER_OOVPA(D3DDevice_GetPixelShader, 5028, PATCH),
REGISTER_OOVPA(D3DDevice_SetVertexData2s, 4361, PATCH),
REGISTER_OOVPA(D3DDevice_SetVertexData4s, 4361, PATCH),
REGISTER_OOVPA(D3DDevice_PrimeVertexCache, 4627, PATCH),
REGISTER_OOVPA(D3DDevice_InsertCallback, 5028, PATCH),
REGISTER_OOVPA(D3DDevice_GetStreamSource2, 4627, PATCH),
REGISTER_OOVPA(D3DDevice_GetVertexShader, 5028, PATCH),
REGISTER_OOVPA(D3DDevice_GetVertexShaderConstant, 5028, PATCH),
REGISTER_OOVPA(D3DDevice_SetVertexShaderInputDirect, 4627, PATCH),
REGISTER_OOVPA(D3DDevice_GetVertexShaderInput, 4627, PATCH),
REGISTER_OOVPA(D3DDevice_GetVertexShaderType, 4627, PATCH),
REGISTER_OOVPA(D3DDevice_GetVertexShaderDeclaration, 4627, PATCH),
REGISTER_OOVPA(D3DDevice_GetVertexShaderFunction, 4627, PATCH),
REGISTER_OOVPA(D3DDevice_SetVertexShaderInput, 4627, PATCH),
};
// ******************************************************************