Implemented input auto-poll behaviour

This commit is contained in:
ergo720 2021-03-24 22:52:25 +01:00
parent 187f4a8162
commit c30a2e058a
2 changed files with 42 additions and 18 deletions

View File

@ -99,7 +99,7 @@ typedef struct _CXBX_XINPUT_DEVICE_INFO {
uint8_t ucSubType; // xbox controller subtype uint8_t ucSubType; // xbox controller subtype
uint8_t ucInputStateSize; // xbox controller input state size in bytes, not include dwPacketNumber uint8_t ucInputStateSize; // xbox controller input state size in bytes, not include dwPacketNumber
uint8_t ucFeedbackSize; // xbox controller feedback size in bytes, not include FeedbackHeader uint8_t ucFeedbackSize; // xbox controller feedback size in bytes, not include FeedbackHeader
uint16_t dwPacketNumber; uint32_t dwPacketNumber;
} }
CXBX_XINPUT_DEVICE_INFO, *PCXBX_XINPUT_DEVICE_INFO; CXBX_XINPUT_DEVICE_INFO, *PCXBX_XINPUT_DEVICE_INFO;
@ -117,6 +117,7 @@ typedef struct _CXBX_CONTROLLER_HOST_BRIDGE {
bool bPendingRemoval; bool bPendingRemoval;
bool bSignaled; bool bSignaled;
bool bIoInProgress; bool bIoInProgress;
bool bAutoPoll; // autopoll on/off, as instructed by the title in XInputOpen
CXBX_XINPUT_DEVICE_INFO XboxDeviceInfo; CXBX_XINPUT_DEVICE_INFO XboxDeviceInfo;
} }
CXBX_CONTROLLER_HOST_BRIDGE, *PCXBX_CONTROLLER_HOST_BRIDGE; CXBX_CONTROLLER_HOST_BRIDGE, *PCXBX_CONTROLLER_HOST_BRIDGE;

View File

@ -55,10 +55,10 @@ static CXBX_XINPUT_IN_STATE g_InState[4];
// Global bridge for xbox controller to host, 4 elements for 4 ports. // Global bridge for xbox controller to host, 4 elements for 4 ports.
CXBX_CONTROLLER_HOST_BRIDGE g_XboxControllerHostBridge[4] = { CXBX_CONTROLLER_HOST_BRIDGE g_XboxControllerHostBridge[4] = {
{ NULL, PORT_INVALID, XBOX_INPUT_DEVICE::DEVICE_INVALID, &g_InState[0], false, false, false, { 0, 0, 0, 0, 0 } }, { NULL, PORT_INVALID, XBOX_INPUT_DEVICE::DEVICE_INVALID, &g_InState[0], false, false, false, false, { 0, 0, 0, 0, 0 } },
{ NULL, PORT_INVALID, XBOX_INPUT_DEVICE::DEVICE_INVALID, &g_InState[1], false, false, false, { 0, 0, 0, 0, 0 } }, { NULL, PORT_INVALID, XBOX_INPUT_DEVICE::DEVICE_INVALID, &g_InState[1], false, false, false, false, { 0, 0, 0, 0, 0 } },
{ NULL, PORT_INVALID, XBOX_INPUT_DEVICE::DEVICE_INVALID, &g_InState[2], false, false, false, { 0, 0, 0, 0, 0 } }, { NULL, PORT_INVALID, XBOX_INPUT_DEVICE::DEVICE_INVALID, &g_InState[2], false, false, false, false, { 0, 0, 0, 0, 0 } },
{ NULL, PORT_INVALID, XBOX_INPUT_DEVICE::DEVICE_INVALID, &g_InState[3], false, false, false, { 0, 0, 0, 0, 0 } }, { NULL, PORT_INVALID, XBOX_INPUT_DEVICE::DEVICE_INVALID, &g_InState[3], false, false, false, false, { 0, 0, 0, 0, 0 } },
}; };
@ -103,6 +103,7 @@ bool ConstructHleInputDevice(int Type, int Port)
g_bIsDevicesEmulating = true; g_bIsDevicesEmulating = true;
bool ret = true; bool ret = true;
// NOTE: initialize bAutopoll to its default state, which varies depending on the device type
switch (Type) switch (Type)
{ {
case to_underlying(XBOX_INPUT_DEVICE::MS_CONTROLLER_DUKE): { case to_underlying(XBOX_INPUT_DEVICE::MS_CONTROLLER_DUKE): {
@ -111,6 +112,7 @@ bool ConstructHleInputDevice(int Type, int Port)
g_XboxControllerHostBridge[Port].bPendingRemoval = false; g_XboxControllerHostBridge[Port].bPendingRemoval = false;
g_XboxControllerHostBridge[Port].bSignaled = false; g_XboxControllerHostBridge[Port].bSignaled = false;
g_XboxControllerHostBridge[Port].bIoInProgress = false; g_XboxControllerHostBridge[Port].bIoInProgress = false;
g_XboxControllerHostBridge[Port].bAutoPoll = true;
g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucType = XINPUT_DEVTYPE_GAMEPAD; g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucType = XINPUT_DEVTYPE_GAMEPAD;
g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucSubType = XINPUT_DEVSUBTYPE_GC_GAMEPAD; g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucSubType = XINPUT_DEVSUBTYPE_GC_GAMEPAD;
g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucInputStateSize = sizeof(XpadInput); g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucInputStateSize = sizeof(XpadInput);
@ -125,6 +127,7 @@ bool ConstructHleInputDevice(int Type, int Port)
g_XboxControllerHostBridge[Port].bPendingRemoval = false; g_XboxControllerHostBridge[Port].bPendingRemoval = false;
g_XboxControllerHostBridge[Port].bSignaled = false; g_XboxControllerHostBridge[Port].bSignaled = false;
g_XboxControllerHostBridge[Port].bIoInProgress = false; g_XboxControllerHostBridge[Port].bIoInProgress = false;
g_XboxControllerHostBridge[Port].bAutoPoll = true;
g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucType = XINPUT_DEVTYPE_GAMEPAD; g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucType = XINPUT_DEVTYPE_GAMEPAD;
g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucSubType = XINPUT_DEVSUBTYPE_GC_GAMEPAD_ALT; g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucSubType = XINPUT_DEVSUBTYPE_GC_GAMEPAD_ALT;
g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucInputStateSize = sizeof(XpadInput); g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucInputStateSize = sizeof(XpadInput);
@ -142,6 +145,7 @@ bool ConstructHleInputDevice(int Type, int Port)
g_XboxControllerHostBridge[Port].bPendingRemoval = false; g_XboxControllerHostBridge[Port].bPendingRemoval = false;
g_XboxControllerHostBridge[Port].bSignaled = false; g_XboxControllerHostBridge[Port].bSignaled = false;
g_XboxControllerHostBridge[Port].bIoInProgress = false; g_XboxControllerHostBridge[Port].bIoInProgress = false;
g_XboxControllerHostBridge[Port].bAutoPoll = true;
g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucType = XINPUT_DEVTYPE_STEELBATTALION; g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucType = XINPUT_DEVTYPE_STEELBATTALION;
g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucSubType = XINPUT_DEVSUBTYPE_GC_GAMEPAD_ALT; g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucSubType = XINPUT_DEVSUBTYPE_GC_GAMEPAD_ALT;
g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucInputStateSize = sizeof(SBCInput); g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucInputStateSize = sizeof(SBCInput);
@ -156,6 +160,7 @@ bool ConstructHleInputDevice(int Type, int Port)
g_XboxControllerHostBridge[Port].bPendingRemoval = false; g_XboxControllerHostBridge[Port].bPendingRemoval = false;
g_XboxControllerHostBridge[Port].bSignaled = false; g_XboxControllerHostBridge[Port].bSignaled = false;
g_XboxControllerHostBridge[Port].bIoInProgress = false; g_XboxControllerHostBridge[Port].bIoInProgress = false;
g_XboxControllerHostBridge[Port].bAutoPoll = true;
g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucType = XINPUT_DEVTYPE_GAMEPAD; g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucType = XINPUT_DEVTYPE_GAMEPAD;
g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucSubType = XINPUT_DEVSUBTYPE_GC_ARCADE_STICK; g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucSubType = XINPUT_DEVSUBTYPE_GC_ARCADE_STICK;
g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucInputStateSize = sizeof(XpadInput); g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucInputStateSize = sizeof(XpadInput);
@ -191,6 +196,7 @@ void DestructHleInputDevice(int Port)
g_XboxControllerHostBridge[Port].bPendingRemoval = false; g_XboxControllerHostBridge[Port].bPendingRemoval = false;
g_XboxControllerHostBridge[Port].bSignaled = false; g_XboxControllerHostBridge[Port].bSignaled = false;
g_XboxControllerHostBridge[Port].bIoInProgress = false; g_XboxControllerHostBridge[Port].bIoInProgress = false;
g_XboxControllerHostBridge[Port].bAutoPoll = false;
g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucType = 0; g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucType = 0;
g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucSubType = 0; g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucSubType = 0;
g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucInputStateSize = 0; g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucInputStateSize = 0;
@ -433,10 +439,12 @@ xbox::HANDLE WINAPI xbox::EMUPATCH(XInputOpen)
if (dwPort >= PORT_1 && dwPort <= PORT_4) { if (dwPort >= PORT_1 && dwPort <= PORT_4) {
if (DeviceType == g_XboxControllerHostBridge[dwPort].XboxType) { if (DeviceType == g_XboxControllerHostBridge[dwPort].XboxType) {
if (pPollingParameters != xbox::zeroptr) {
g_XboxControllerHostBridge[dwPort].bAutoPoll = pPollingParameters->fAutoPoll;
}
g_XboxControllerHostBridge[dwPort].hXboxDevice = &g_XboxControllerHostBridge[dwPort]; g_XboxControllerHostBridge[dwPort].hXboxDevice = &g_XboxControllerHostBridge[dwPort];
RETURN(g_XboxControllerHostBridge[dwPort].hXboxDevice); RETURN(g_XboxControllerHostBridge[dwPort].hXboxDevice);
} }
} }
RETURN(NULL); RETURN(NULL);
@ -469,9 +477,22 @@ xbox::dword_xt WINAPI xbox::EMUPATCH(XInputPoll)
{ {
LOG_FUNC_ONE_ARG(hDevice); LOG_FUNC_ONE_ARG(hDevice);
// Nothing to do // Test cases: Oddworld: Stranger's Wrath, Jet Set Radio Future, Splinter Cell 2, Panzer Dragoon Orta and 1
dword_xt ret = ERROR_DEVICE_NOT_CONNECTED;
PCXBX_CONTROLLER_HOST_BRIDGE Device = (PCXBX_CONTROLLER_HOST_BRIDGE)hDevice;
int Port = Device->XboxPort;
if ((g_XboxControllerHostBridge[Port].hXboxDevice == hDevice) && !g_XboxControllerHostBridge[Port].bPendingRemoval) {
if (!g_XboxControllerHostBridge[Port].bAutoPoll) {
g_XboxControllerHostBridge[Port].bIoInProgress = true;
if (g_InputDeviceManager.UpdateXboxPortInput(Port, g_XboxControllerHostBridge[Port].InState, DIRECTION_IN, to_underlying(g_XboxControllerHostBridge[Port].XboxType))) {
g_XboxControllerHostBridge[Port].XboxDeviceInfo.dwPacketNumber++;
}
g_XboxControllerHostBridge[Port].bIoInProgress = false;
}
ret = ERROR_SUCCESS;
}
RETURN(ERROR_SUCCESS); RETURN(ret);
} }
// ****************************************************************** // ******************************************************************
@ -520,16 +541,18 @@ xbox::dword_xt WINAPI xbox::EMUPATCH(XInputGetState)
dword_xt ret = ERROR_DEVICE_NOT_CONNECTED; dword_xt ret = ERROR_DEVICE_NOT_CONNECTED;
PCXBX_CONTROLLER_HOST_BRIDGE Device = (PCXBX_CONTROLLER_HOST_BRIDGE)hDevice; PCXBX_CONTROLLER_HOST_BRIDGE Device = (PCXBX_CONTROLLER_HOST_BRIDGE)hDevice;
int Port = Device->XboxPort; int Port = Device->XboxPort;
if (g_XboxControllerHostBridge[Port].hXboxDevice == hDevice) { if ((g_XboxControllerHostBridge[Port].hXboxDevice == hDevice) && (!g_XboxControllerHostBridge[Port].bPendingRemoval)) {
if (!g_XboxControllerHostBridge[Port].bPendingRemoval) { if (g_XboxControllerHostBridge[Port].bAutoPoll) {
g_XboxControllerHostBridge[Port].bIoInProgress = true; g_XboxControllerHostBridge[Port].bIoInProgress = true;
if (g_InputDeviceManager.UpdateXboxPortInput(Port, g_XboxControllerHostBridge[Port].InState, DIRECTION_IN, to_underlying(g_XboxControllerHostBridge[Port].XboxType))) { if (g_InputDeviceManager.UpdateXboxPortInput(Port, g_XboxControllerHostBridge[Port].InState, DIRECTION_IN, to_underlying(g_XboxControllerHostBridge[Port].XboxType))) {
pState->dwPacketNumber = g_XboxControllerHostBridge[Port].XboxDeviceInfo.dwPacketNumber++; g_XboxControllerHostBridge[Port].XboxDeviceInfo.dwPacketNumber++;
} }
memcpy((void*)&pState->Gamepad, g_XboxControllerHostBridge[Port].InState, g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucInputStateSize); g_XboxControllerHostBridge[Port].bIoInProgress = false;
g_XboxControllerHostBridge[Port].bIoInProgress = false; }
ret = ERROR_SUCCESS;
} std::memcpy((void *)&pState->Gamepad, g_XboxControllerHostBridge[Port].InState, g_XboxControllerHostBridge[Port].XboxDeviceInfo.ucInputStateSize);
pState->dwPacketNumber = g_XboxControllerHostBridge[Port].XboxDeviceInfo.dwPacketNumber;
ret = ERROR_SUCCESS;
} }
RETURN(ret); RETURN(ret);