displays "Primary Display Adapter" now
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@ -1,5 +1,14 @@
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cxbx website: http://www.caustik.com/xbox/
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version: 0.7.3 (06/18/03)
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--------------------------------
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- Meshes
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- Indexed [primitive/vertex] rendering
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- Texture fixes (some users couldn't see them!)
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version: 0.7.2 (06/13/03)
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--------------------------------
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@ -67,9 +67,9 @@ typedef signed long sint32;
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// * Version information
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// ******************************************************************
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#ifndef _DEBUG_TRACE
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#define _CXBX_VERSION "0.7.2"
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#define _CXBX_VERSION "0.7.3"
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#else
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#define _CXBX_VERSION "0.7.2-Trace"
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#define _CXBX_VERSION "0.7.3-Trace"
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#endif
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// ******************************************************************
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@ -125,7 +125,10 @@ INT_PTR CALLBACK DlgVideoConfigProc(HWND hWndDlg, UINT uMsg, WPARAM wParam, LPAR
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{
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g_pD3D8->GetAdapterIdentifier(v, D3DENUM_NO_WHQL_LEVEL, &AdapterIdentifier);
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SendMessage(g_hDisplayAdapter, CB_ADDSTRING, 0, (LPARAM)AdapterIdentifier.Description);
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if(v == 0)
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SendMessage(g_hDisplayAdapter, CB_ADDSTRING, 0, (LPARAM)"Primary Display Adapter");
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else
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SendMessage(g_hDisplayAdapter, CB_ADDSTRING, 0, (LPARAM)AdapterIdentifier.Description);
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}
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}
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