Added the D3DDevice_GetViewportOffsetAndScale (5558-5849)
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@ -1536,6 +1536,21 @@ OOVPA_NO_XREF(D3DDevice_SetSoftDisplayFilter, 5558, 12)
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{ 0x4F, 0x04 }, // (Offset,Value)-Pair #12
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OOVPA_END;
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// ******************************************************************
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// * D3DDevice_GetViewportOffsetAndScale
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// ******************************************************************
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OOVPA_NO_XREF(D3DDevice_GetViewportOffsetAndScale, 5558, 8)
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{ 0x1E, 0xD8 },
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{ 0x40, 0xD8 },
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{ 0x5E, 0xC9 },
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{ 0x8C, 0x0E },
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{ 0x9D, 0x0E },
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{ 0xBE, 0xD8 },
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{ 0xDD, 0x14 },
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{ 0xFE, 0xC1 },
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OOVPA_END;
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// ******************************************************************
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// * D3D8_5558
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// ******************************************************************
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@ -1282,6 +1282,11 @@ OOVPA_NO_XREF(D3DDevice_GetVertexShaderSize, 5788, 13)
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{ 0x12, 0x08 },
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OOVPA_END;
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// ******************************************************************
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// * D3DDevice_GetViewportOffsetAndScale
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// ******************************************************************
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#define D3DDevice_GetViewportOffsetAndScale_5788 D3DDevice_GetViewportOffsetAndScale_5558
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// ******************************************************************
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// * D3D8_5788
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// ******************************************************************
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@ -1453,6 +1458,7 @@ OOVPATable D3D8_5788[] = {
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REGISTER_OOVPA(D3DDevice_GetTexture2, 5788, PATCH),
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REGISTER_OOVPA(D3DDevice_SetRenderTargetFast, 5344, PATCH),
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REGISTER_OOVPA(D3DDevice_SetDepthClipPlanes, 5788, PATCH),
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REGISTER_OOVPA(D3DDevice_GetViewportOffsetAndScale, 5788, PATCH),
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};
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// ******************************************************************
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@ -1284,6 +1284,11 @@ OOVPA_END;
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// ******************************************************************
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#define D3D_SetFence_5849 D3D_SetFence_5558
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// ******************************************************************
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// * D3DDevice_GetViewportOffsetAndScale
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// ******************************************************************
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#define D3DDevice_GetViewportOffsetAndScale_5849 D3DDevice_GetViewportOffsetAndScale_5558
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// ******************************************************************
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// * D3D8_5849
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// ******************************************************************
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@ -1440,6 +1445,7 @@ OOVPATable D3D8_5849[] = {
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REGISTER_OOVPA(D3DDevice_SetScreenSpaceOffset, 5849, PATCH),
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REGISTER_OOVPA(D3DDevice_SetVertexShaderInput, 5849, PATCH),
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REGISTER_OOVPA(D3D_SetFence, 5849, XREF),
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REGISTER_OOVPA(D3DDevice_GetViewportOffsetAndScale, 5849, PATCH),
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};
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// ******************************************************************
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