shared memory across processes (needs work)
This commit is contained in:
parent
8fec9c1a07
commit
b89510b700
8
Cxbx.dsp
8
Cxbx.dsp
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@ -157,6 +157,10 @@ SOURCE=.\Include\Win32\Cxbx\EmuExe.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\EmuShared.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Core\Error.h
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# End Source File
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# Begin Source File
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@ -169,6 +173,10 @@ SOURCE=.\Include\Win32\InputConfig.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\Mutex.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\Cxbx\Prolog.h
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# End Source File
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# Begin Source File
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@ -181,6 +181,10 @@ SOURCE=.\Include\Win32\CxbxKrnl\HLEDataBase.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\Mutex.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\OOVPA.h
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# End Source File
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# Begin Source File
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@ -68,8 +68,6 @@ namespace win32
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#include <dinput.h>
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};
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#include "EmuShared.h"
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// ******************************************************************
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// * prevent name collisions
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// ******************************************************************
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@ -34,9 +34,17 @@
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#ifndef EMUSHARED_H
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#define EMUSHARED_H
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#include "Emu.h"
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#include "Mutex.h"
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#include "InputConfig.h"
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using namespace win32;
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// ******************************************************************
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// * cxbxkrnl exports, others import
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// ******************************************************************
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#ifndef _CXBXKRNL_INTERNAL
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#define CXBXKRNL_API DECLSPEC_IMPORT
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#else
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#define CXBXKRNL_API DECLSPEC_EXPORT
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#endif
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// ******************************************************************
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// * func: EmuSharedInit
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@ -51,9 +59,13 @@ CXBXKRNL_API void EmuSharedCleanup();
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// ******************************************************************
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// * shared memory
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// ******************************************************************
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extern CXBXKRNL_API struct EmuShared
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extern CXBXKRNL_API class EmuShared : public Mutex
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{
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uint32 dwRandomData;
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public:
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InputConfig *GetInputConfiguration() { return &m_InputConfig; }
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private:
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InputConfig m_InputConfig;
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}
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*g_EmuShared;
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@ -39,15 +39,22 @@
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// ******************************************************************
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#define MAX_INPUT_DEVICES 0x20
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// ******************************************************************
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// * InputMapping flags
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// ******************************************************************
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#define INPUT_MAPPING_AXIS_POSITIVE (1 << 0)
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#define INPUT_MAPPING_AXIS_NEGATIVE (1 << 1)
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// ******************************************************************
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// * Input mapping information
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// ******************************************************************
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struct InputMapping
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{
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InputMapping() : dwDevice(-1), dwType(-1) {}
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InputMapping() : dwDevice(-1), dwType(-1), dwFlags(0) {}
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int dwDevice; // lookup into m_Devices
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int dwType; // used to locate the data inside GetDeviceState's return data
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int dwDevice; // lookup into m_Devices
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int dwType; // used to locate the data inside GetDeviceState's return data
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int dwFlags; // flags giving more precise information about the data format
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};
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// ******************************************************************
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@ -69,32 +76,32 @@ class InputConfig
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// ******************************************************************
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// * Mapping Accessors
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// ******************************************************************
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void MapLThumbX(const char *DeviceName, int dwType) { Map(m_LThumbX, DeviceName, dwType); }
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void MapLThumbY(const char *DeviceName, int dwType) { Map(m_LThumbY, DeviceName, dwType); }
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void MapRThumbX(const char *DeviceName, int dwType) { Map(m_RThumbX, DeviceName, dwType); }
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void MapRThumbY(const char *DeviceName, int dwType) { Map(m_RThumbY, DeviceName, dwType); }
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void MapX(const char *DeviceName, int dwType) { Map(m_X, DeviceName, dwType); }
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void MapY(const char *DeviceName, int dwType) { Map(m_Y, DeviceName, dwType); }
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void MapA(const char *DeviceName, int dwType) { Map(m_A, DeviceName, dwType); }
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void MapB(const char *DeviceName, int dwType) { Map(m_B, DeviceName, dwType); }
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void MapWhite(const char *DeviceName, int dwType) { Map(m_White, DeviceName, dwType); }
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void MapBlack(const char *DeviceName, int dwType) { Map(m_Black, DeviceName, dwType); }
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void MapLTrigger(const char *DeviceName, int dwType) { Map(m_LTrigger, DeviceName, dwType); }
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void MapRTrigger(const char *DeviceName, int dwType) { Map(m_RTrigger, DeviceName, dwType); }
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void MapDPadUp(const char *DeviceName, int dwType) { Map(m_DPadUp, DeviceName, dwType); }
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void MapDPadDown(const char *DeviceName, int dwType) { Map(m_DPadDown, DeviceName, dwType); }
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void MapDPadLeft(const char *DeviceName, int dwType) { Map(m_DPadLeft, DeviceName, dwType); }
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void MapDPadRight(const char *DeviceName, int dwType) { Map(m_DPadRight, DeviceName, dwType); }
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void MapBack(const char *DeviceName, int dwType) { Map(m_Back, DeviceName, dwType); }
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void MapStart(const char *DeviceName, int dwType) { Map(m_Start, DeviceName, dwType); }
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void MapLThumb(const char *DeviceName, int dwType) { Map(m_LThumb, DeviceName, dwType); }
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void MapRThumb(const char *DeviceName, int dwType) { Map(m_RThumb, DeviceName, dwType); }
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void MapLThumbX(const char *DeviceName, int dwType, int dwFlags) { Map(m_LThumbX, DeviceName, dwType, dwFlags); }
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void MapLThumbY(const char *DeviceName, int dwType, int dwFlags) { Map(m_LThumbY, DeviceName, dwType, dwFlags); }
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void MapRThumbX(const char *DeviceName, int dwType, int dwFlags) { Map(m_RThumbX, DeviceName, dwType, dwFlags); }
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void MapRThumbY(const char *DeviceName, int dwType, int dwFlags) { Map(m_RThumbY, DeviceName, dwType, dwFlags); }
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void MapX(const char *DeviceName, int dwType, int dwFlags) { Map(m_X, DeviceName, dwType, dwFlags); }
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void MapY(const char *DeviceName, int dwType, int dwFlags) { Map(m_Y, DeviceName, dwType, dwFlags); }
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void MapA(const char *DeviceName, int dwType, int dwFlags) { Map(m_A, DeviceName, dwType, dwFlags); }
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void MapB(const char *DeviceName, int dwType, int dwFlags) { Map(m_B, DeviceName, dwType, dwFlags); }
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void MapWhite(const char *DeviceName, int dwType, int dwFlags) { Map(m_White, DeviceName, dwType, dwFlags); }
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void MapBlack(const char *DeviceName, int dwType, int dwFlags) { Map(m_Black, DeviceName, dwType, dwFlags); }
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void MapLTrigger(const char *DeviceName, int dwType, int dwFlags) { Map(m_LTrigger, DeviceName, dwType, dwFlags); }
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void MapRTrigger(const char *DeviceName, int dwType, int dwFlags) { Map(m_RTrigger, DeviceName, dwType, dwFlags); }
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void MapDPadUp(const char *DeviceName, int dwType, int dwFlags) { Map(m_DPadUp, DeviceName, dwType, dwFlags); }
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void MapDPadDown(const char *DeviceName, int dwType, int dwFlags) { Map(m_DPadDown, DeviceName, dwType, dwFlags); }
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void MapDPadLeft(const char *DeviceName, int dwType, int dwFlags) { Map(m_DPadLeft, DeviceName, dwType, dwFlags); }
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void MapDPadRight(const char *DeviceName, int dwType, int dwFlags) { Map(m_DPadRight, DeviceName, dwType, dwFlags); }
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void MapBack(const char *DeviceName, int dwType, int dwFlags) { Map(m_Back, DeviceName, dwType, dwFlags); }
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void MapStart(const char *DeviceName, int dwType, int dwFlags) { Map(m_Start, DeviceName, dwType, dwFlags); }
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void MapLThumb(const char *DeviceName, int dwType, int dwFlags) { Map(m_LThumb, DeviceName, dwType, dwFlags); }
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void MapRThumb(const char *DeviceName, int dwType, int dwFlags) { Map(m_RThumb, DeviceName, dwType, dwFlags); }
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private:
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// ******************************************************************
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// * Map a given input control mapping
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// ******************************************************************
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void Map(InputMapping &IM, const char *DeviceName, int dwType);
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void Map(InputMapping &IM, const char *DeviceName, int dwType, int dwFlags);
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// ******************************************************************
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// * Find the look-up value for a DeviceName (creates if needed)
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@ -104,7 +111,7 @@ class InputConfig
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// ******************************************************************
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// * Devices used by one or more input mappings
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// ******************************************************************
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char *m_DeviceName[MAX_INPUT_DEVICES];
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char m_DeviceName[260][MAX_INPUT_DEVICES];
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// ******************************************************************
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// * Analog Axis
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@ -0,0 +1,72 @@
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// ******************************************************************
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// *
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// * .,-::::: .,:: .::::::::. .,:: .:
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// * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;;
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// * [[[ '[[,,[[' [[[__[[\. '[[,,[['
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// * $$$ Y$$$P $$""""Y$$ Y$$$P
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// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
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// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
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// *
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// * Cxbx->Win32->Mutex.h
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// *
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// * This file is part of the Cxbx project.
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// *
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// * Cxbx and Cxbe are free software; you can redistribute them
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// * and/or modify them under the terms of the GNU General Public
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// * License as published by the Free Software Foundation; either
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// * version 2 of the license, or (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have recieved a copy of the GNU General Public License
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// * along with this program; see the file COPYING.
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// * If not, write to the Free Software Foundation, Inc.,
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// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
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// *
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// * (c) 2002-2003 Aaron Robinson <caustik@caustik.com>
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// *
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// * All rights reserved
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// *
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// ******************************************************************
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#ifndef MUTEX_H
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#define MUTEX_H
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#include <windows.h>
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// ******************************************************************
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// * Mutex object (intended to be inherited from)
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// ******************************************************************
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class Mutex
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{
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public:
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// ******************************************************************
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// * Constructor
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// ******************************************************************
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Mutex() { InitializeCriticalSection(&m_CS); }
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// ******************************************************************
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// * Deconstructor
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// ******************************************************************
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~Mutex() { DeleteCriticalSection(&m_CS); }
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// ******************************************************************
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// * Lock critical section
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// ******************************************************************
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void Lock() { EnterCriticalSection(&m_CS); }
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// ******************************************************************
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// * Unlock critical section
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// ******************************************************************
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void Unlock() { LeaveCriticalSection(&m_CS); }
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private:
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// ******************************************************************
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// * Critical section
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// ******************************************************************
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CRITICAL_SECTION m_CS;
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};
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#endif
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#include "Cxbx.h"
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#include "ResCxbx.h"
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#include "DlgControllerConfig.h"
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#include "InputConfig.h"
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#include "EmuShared.h"
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#include <stdio.h>
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@ -56,6 +56,7 @@ InputConfig g_InputConfig;
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static INT_PTR CALLBACK DlgControllerConfigProc(HWND hWndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam);
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static BOOL CALLBACK EnumGameCtrlCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef);
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static BOOL CALLBACK EnumObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef);
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static void ConfigureInput(HWND hWndDlg, HWND hWndButton, void (InputConfig::*MapFunc)(const char *, int, int));
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// ******************************************************************
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// * Show Controller configuration dialog window
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@ -71,10 +72,147 @@ void ShowControllerConfig(HWND hwnd)
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);
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}
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// ******************************************************************
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// * Controller configuration dialog procedure
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// ******************************************************************
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INT_PTR CALLBACK DlgControllerConfigProc(HWND hWndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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switch(uMsg)
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{
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case WM_INITDIALOG:
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SetClassLong(hWndDlg, GCL_HICON, (LONG)LoadIcon(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_CXBX)));
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break;
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case WM_CLOSE:
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EndDialog(hWndDlg, wParam);
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break;
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case WM_COMMAND:
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{
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HWND hWndButton = GetDlgItem(hWndDlg, LOWORD(wParam));
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switch(LOWORD(wParam))
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{
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case IDC_INPUT_CONFIG_CANCEL:
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EndDialog(hWndDlg, wParam);
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break;
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case IDC_INPUT_CONFIG_ACCEPT:
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{
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g_EmuShared->Lock();
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InputConfig *g_InputConfig = g_EmuShared->GetInputConfiguration();
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g_EmuShared->Unlock();
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}
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break;
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case IDC_SET_LEFT_X:
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ConfigureInput(hWndDlg, hWndButton, InputConfig::MapLThumbX);
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break;
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case IDC_SET_LEFT_Y:
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ConfigureInput(hWndDlg, hWndButton, InputConfig::MapLThumbY);
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break;
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case IDC_SET_RIGHT_X:
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ConfigureInput(hWndDlg, hWndButton, InputConfig::MapRThumbX);
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break;
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case IDC_SET_RIGHT_Y:
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ConfigureInput(hWndDlg, hWndButton, InputConfig::MapRThumbY);
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break;
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case IDC_SET_X:
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ConfigureInput(hWndDlg, hWndButton, InputConfig::MapX);
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break;
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case IDC_SET_Y:
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ConfigureInput(hWndDlg, hWndButton, InputConfig::MapY);
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break;
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case IDC_SET_A:
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ConfigureInput(hWndDlg, hWndButton, InputConfig::MapA);
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break;
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case IDC_SET_B:
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ConfigureInput(hWndDlg, hWndButton, InputConfig::MapB);
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break;
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case IDC_SET_WHITE:
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ConfigureInput(hWndDlg, hWndButton, InputConfig::MapWhite);
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break;
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case IDC_SET_BLACK:
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ConfigureInput(hWndDlg, hWndButton, InputConfig::MapBlack);
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break;
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case IDC_SET_LTRIGGER:
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ConfigureInput(hWndDlg, hWndButton, InputConfig::MapLTrigger);
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break;
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case IDC_SET_RTRIGGER:
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ConfigureInput(hWndDlg, hWndButton, InputConfig::MapRTrigger);
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break;
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case IDC_SET_DPAD_UP:
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ConfigureInput(hWndDlg, hWndButton, InputConfig::MapDPadUp);
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break;
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case IDC_SET_DPAD_DOWN:
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ConfigureInput(hWndDlg, hWndButton, InputConfig::MapDPadDown);
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break;
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case IDC_SET_DPAD_LEFT:
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ConfigureInput(hWndDlg, hWndButton, InputConfig::MapDPadLeft);
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break;
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case IDC_SET_DPAD_RIGHT:
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ConfigureInput(hWndDlg, hWndButton, InputConfig::MapDPadRight);
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break;
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case IDC_SET_BACK:
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ConfigureInput(hWndDlg, hWndButton, InputConfig::MapBack);
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break;
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case IDC_SET_START:
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ConfigureInput(hWndDlg, hWndButton, InputConfig::MapStart);
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break;
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case IDC_SET_LTHUMB:
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ConfigureInput(hWndDlg, hWndButton, InputConfig::MapLThumb);
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break;
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case IDC_SET_RTHUMB:
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ConfigureInput(hWndDlg, hWndButton, InputConfig::MapRThumb);
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break;
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}
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}
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break;
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}
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return FALSE;
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}
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// ******************************************************************
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// * Enumerate all game controllers
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// ******************************************************************
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BOOL CALLBACK EnumGameCtrlCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef)
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{
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HRESULT hRet = g_pDirectInput8->CreateDevice(lpddi->guidInstance, &g_pInputDev[g_pInputCur], NULL);
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if(FAILED(hRet))
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return DIENUM_CONTINUE;
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g_pInputDev[g_pInputCur++]->SetDataFormat(&c_dfDIJoystick);
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return DIENUM_CONTINUE;
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}
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// ******************************************************************
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// * Enumerate all game controller objects
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// ******************************************************************
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BOOL CALLBACK EnumObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef)
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{
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if(lpddoi->dwType & DIDFT_AXIS)
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{
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DIPROPRANGE diprg;
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diprg.diph.dwSize = sizeof(DIPROPRANGE);
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diprg.diph.dwHeaderSize = sizeof(DIPROPHEADER);
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diprg.diph.dwHow = DIPH_BYID;
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diprg.diph.dwObj = lpddoi->dwType;
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diprg.lMin = -32768;
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diprg.lMax = 32767;
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// set axis range
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HRESULT hRet = g_pInputDev[(int)pvRef]->SetProperty(DIPROP_RANGE, &diprg.diph);
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if(FAILED(hRet))
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return DIENUM_STOP;
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}
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return DIENUM_CONTINUE;
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}
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// ******************************************************************
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// * ConfigureInput
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// ******************************************************************
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void ConfigureInput(HWND hWndDlg, HWND hWndButton, void (InputConfig::*MapFunc)(const char *, int))
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void ConfigureInput(HWND hWndDlg, HWND hWndButton, void (InputConfig::*MapFunc)(const char *, int, int))
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{
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if(!g_bConfigDone)
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return;
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||||
|
@ -191,6 +329,7 @@ void ConfigureInput(HWND hWndDlg, HWND hWndButton, void (InputConfig::*MapFunc)(
|
|||
}
|
||||
|
||||
DWORD dwHow = -1;
|
||||
DWORD dwFlags = 0;
|
||||
|
||||
g_pInputDev[v]->GetDeviceState(sizeof(DIJOYSTATE), &tInputState);
|
||||
|
||||
|
@ -201,26 +340,44 @@ void ConfigureInput(HWND hWndDlg, HWND hWndButton, void (InputConfig::*MapFunc)(
|
|||
int v=0;
|
||||
|
||||
if(abs(tInputState.lX) > JOYSTICK_DETECT_SENSITIVITY)
|
||||
dwHow = FIELD_OFFSET(DIJOYSTATE, lX);
|
||||
if(abs(tInputState.lY) > JOYSTICK_DETECT_SENSITIVITY)
|
||||
{
|
||||
dwHow = FIELD_OFFSET(DIJOYSTATE, lX);
|
||||
dwFlags = (tInputState.lX > 0) ? INPUT_MAPPING_AXIS_POSITIVE : INPUT_MAPPING_AXIS_NEGATIVE;
|
||||
}
|
||||
else if(abs(tInputState.lY) > JOYSTICK_DETECT_SENSITIVITY)
|
||||
{
|
||||
dwHow = FIELD_OFFSET(DIJOYSTATE, lY);
|
||||
if(abs(tInputState.lZ) > JOYSTICK_DETECT_SENSITIVITY)
|
||||
dwFlags = (tInputState.lY > 0) ? INPUT_MAPPING_AXIS_POSITIVE : INPUT_MAPPING_AXIS_NEGATIVE;
|
||||
}
|
||||
else if(abs(tInputState.lZ) > JOYSTICK_DETECT_SENSITIVITY)
|
||||
{
|
||||
dwHow = FIELD_OFFSET(DIJOYSTATE, lZ);
|
||||
if(abs(tInputState.lRx) > JOYSTICK_DETECT_SENSITIVITY)
|
||||
dwFlags = (tInputState.lZ > 0) ? INPUT_MAPPING_AXIS_POSITIVE : INPUT_MAPPING_AXIS_NEGATIVE;
|
||||
}
|
||||
else if(abs(tInputState.lRx) > JOYSTICK_DETECT_SENSITIVITY)
|
||||
{
|
||||
dwHow = FIELD_OFFSET(DIJOYSTATE, lRx);
|
||||
if(abs(tInputState.lRy) > JOYSTICK_DETECT_SENSITIVITY)
|
||||
dwFlags = (tInputState.lRx > 0) ? INPUT_MAPPING_AXIS_POSITIVE : INPUT_MAPPING_AXIS_NEGATIVE;
|
||||
}
|
||||
else if(abs(tInputState.lRy) > JOYSTICK_DETECT_SENSITIVITY)
|
||||
{
|
||||
dwHow = FIELD_OFFSET(DIJOYSTATE, lRy);
|
||||
if(abs(tInputState.lRz) > JOYSTICK_DETECT_SENSITIVITY)
|
||||
dwFlags = (tInputState.lRy > 0) ? INPUT_MAPPING_AXIS_POSITIVE : INPUT_MAPPING_AXIS_NEGATIVE;
|
||||
}
|
||||
else if(abs(tInputState.lRz) > JOYSTICK_DETECT_SENSITIVITY)
|
||||
{
|
||||
dwHow = FIELD_OFFSET(DIJOYSTATE, lRz);
|
||||
for(v=0;v<2;v++)
|
||||
if(abs(tInputState.rglSlider[v]) > JOYSTICK_DETECT_SENSITIVITY)
|
||||
dwHow = FIELD_OFFSET(DIJOYSTATE, rglSlider[v]);
|
||||
for(v=0;v<4;v++)
|
||||
if(abs(tInputState.rgdwPOV[v]) > POV_DETECT_SENSITIVITY)
|
||||
dwHow = FIELD_OFFSET(DIJOYSTATE, rgdwPOV[v]);
|
||||
for(v=0;v<32;v++)
|
||||
if(tInputState.rgbButtons[v] > BUTTON_DETECT_SENSITIVITY)
|
||||
dwHow = FIELD_OFFSET(DIJOYSTATE, rgbButtons[v]);
|
||||
dwFlags = (tInputState.lRz > 0) ? INPUT_MAPPING_AXIS_POSITIVE : INPUT_MAPPING_AXIS_NEGATIVE;
|
||||
}
|
||||
else for(v=0;v<2;v++)
|
||||
if(abs(tInputState.rglSlider[v]) > JOYSTICK_DETECT_SENSITIVITY)
|
||||
dwHow = FIELD_OFFSET(DIJOYSTATE, rglSlider[v]);
|
||||
else for(v=0;v<4;v++)
|
||||
if(abs(tInputState.rgdwPOV[v]) > POV_DETECT_SENSITIVITY)
|
||||
dwHow = FIELD_OFFSET(DIJOYSTATE, rgdwPOV[v]);
|
||||
else for(v=0;v<32;v++)
|
||||
if(tInputState.rgbButtons[v] > BUTTON_DETECT_SENSITIVITY)
|
||||
dwHow = FIELD_OFFSET(DIJOYSTATE, rgbButtons[v]);
|
||||
}
|
||||
|
||||
// ******************************************************************
|
||||
|
@ -232,16 +389,17 @@ void ConfigureInput(HWND hWndDlg, HWND hWndButton, void (InputConfig::*MapFunc)(
|
|||
|
||||
g_pInputDev[v]->GetObjectInfo(&ObjectInstance, dwHow, DIPH_BYOFFSET);
|
||||
|
||||
(g_InputConfig.*MapFunc)(DeviceInstance.tszInstanceName, ObjectInstance.dwType);
|
||||
(g_InputConfig.*MapFunc)(DeviceInstance.tszInstanceName, ObjectInstance.dwType, dwFlags);
|
||||
|
||||
printf("Cxbx: Detected %s on %s (dwType : %.08X)\n", ObjectInstance.tszName, DeviceInstance.tszInstanceName, ObjectInstance.dwType);
|
||||
|
||||
sprintf(szNewText, "%s Successfully Mapped To %s On %s!", szOrgText, ObjectInstance.tszName, DeviceInstance.tszInstanceName);
|
||||
|
||||
g_bConfigDone = true;
|
||||
}
|
||||
}
|
||||
|
||||
Sleep(10);
|
||||
Sleep(20);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -271,136 +429,3 @@ void ConfigureInput(HWND hWndDlg, HWND hWndButton, void (InputConfig::*MapFunc)(
|
|||
|
||||
g_bConfigDone = true;
|
||||
}
|
||||
|
||||
// ******************************************************************
|
||||
// * Controller configuration dialog procedure
|
||||
// ******************************************************************
|
||||
INT_PTR CALLBACK DlgControllerConfigProc(HWND hWndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch(uMsg)
|
||||
{
|
||||
case WM_INITDIALOG:
|
||||
SetClassLong(hWndDlg, GCL_HICON, (LONG)LoadIcon(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_CXBX)));
|
||||
break;
|
||||
case WM_CLOSE:
|
||||
EndDialog(hWndDlg, wParam);
|
||||
break;
|
||||
case WM_COMMAND:
|
||||
{
|
||||
HWND hWndButton = GetDlgItem(hWndDlg, LOWORD(wParam));
|
||||
|
||||
switch(LOWORD(wParam))
|
||||
{
|
||||
case IDC_INPUT_CONFIG_CANCEL:
|
||||
EndDialog(hWndDlg, wParam);
|
||||
break;
|
||||
case IDC_INPUT_CONFIG_ACCEPT:
|
||||
MessageBox(hWndDlg, "Not yet implemented...", "Cxbx", MB_OK);
|
||||
break;
|
||||
case IDC_SET_LEFT_X:
|
||||
ConfigureInput(hWndDlg, hWndButton, InputConfig::MapLThumbX);
|
||||
break;
|
||||
case IDC_SET_LEFT_Y:
|
||||
ConfigureInput(hWndDlg, hWndButton, InputConfig::MapLThumbY);
|
||||
break;
|
||||
case IDC_SET_RIGHT_X:
|
||||
ConfigureInput(hWndDlg, hWndButton, InputConfig::MapRThumbX);
|
||||
break;
|
||||
case IDC_SET_RIGHT_Y:
|
||||
ConfigureInput(hWndDlg, hWndButton, InputConfig::MapRThumbY);
|
||||
break;
|
||||
case IDC_SET_X:
|
||||
ConfigureInput(hWndDlg, hWndButton, InputConfig::MapX);
|
||||
break;
|
||||
case IDC_SET_Y:
|
||||
ConfigureInput(hWndDlg, hWndButton, InputConfig::MapY);
|
||||
break;
|
||||
case IDC_SET_A:
|
||||
ConfigureInput(hWndDlg, hWndButton, InputConfig::MapA);
|
||||
break;
|
||||
case IDC_SET_B:
|
||||
ConfigureInput(hWndDlg, hWndButton, InputConfig::MapB);
|
||||
break;
|
||||
case IDC_SET_WHITE:
|
||||
ConfigureInput(hWndDlg, hWndButton, InputConfig::MapWhite);
|
||||
break;
|
||||
case IDC_SET_BLACK:
|
||||
ConfigureInput(hWndDlg, hWndButton, InputConfig::MapBlack);
|
||||
break;
|
||||
case IDC_SET_LTRIGGER:
|
||||
ConfigureInput(hWndDlg, hWndButton, InputConfig::MapLTrigger);
|
||||
break;
|
||||
case IDC_SET_RTRIGGER:
|
||||
ConfigureInput(hWndDlg, hWndButton, InputConfig::MapRTrigger);
|
||||
break;
|
||||
case IDC_SET_DPAD_UP:
|
||||
ConfigureInput(hWndDlg, hWndButton, InputConfig::MapDPadUp);
|
||||
break;
|
||||
case IDC_SET_DPAD_DOWN:
|
||||
ConfigureInput(hWndDlg, hWndButton, InputConfig::MapDPadDown);
|
||||
break;
|
||||
case IDC_SET_DPAD_LEFT:
|
||||
ConfigureInput(hWndDlg, hWndButton, InputConfig::MapDPadLeft);
|
||||
break;
|
||||
case IDC_SET_DPAD_RIGHT:
|
||||
ConfigureInput(hWndDlg, hWndButton, InputConfig::MapDPadRight);
|
||||
break;
|
||||
case IDC_SET_BACK:
|
||||
ConfigureInput(hWndDlg, hWndButton, InputConfig::MapBack);
|
||||
break;
|
||||
case IDC_SET_START:
|
||||
ConfigureInput(hWndDlg, hWndButton, InputConfig::MapStart);
|
||||
break;
|
||||
case IDC_SET_LTHUMB:
|
||||
ConfigureInput(hWndDlg, hWndButton, InputConfig::MapLThumb);
|
||||
break;
|
||||
case IDC_SET_RTHUMB:
|
||||
ConfigureInput(hWndDlg, hWndButton, InputConfig::MapRThumb);
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// ******************************************************************
|
||||
// * Enumerate all game controllers
|
||||
// ******************************************************************
|
||||
BOOL CALLBACK EnumGameCtrlCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef)
|
||||
{
|
||||
HRESULT hRet = g_pDirectInput8->CreateDevice(lpddi->guidInstance, &g_pInputDev[g_pInputCur], NULL);
|
||||
|
||||
if(FAILED(hRet))
|
||||
return DIENUM_CONTINUE;
|
||||
|
||||
g_pInputDev[g_pInputCur++]->SetDataFormat(&c_dfDIJoystick);
|
||||
|
||||
return DIENUM_CONTINUE;
|
||||
}
|
||||
|
||||
// ******************************************************************
|
||||
// * Enumerate all game controller objects
|
||||
// ******************************************************************
|
||||
BOOL CALLBACK EnumObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef)
|
||||
{
|
||||
if(lpddoi->dwType & DIDFT_AXIS)
|
||||
{
|
||||
DIPROPRANGE diprg;
|
||||
|
||||
diprg.diph.dwSize = sizeof(DIPROPRANGE);
|
||||
diprg.diph.dwHeaderSize = sizeof(DIPROPHEADER);
|
||||
diprg.diph.dwHow = DIPH_BYID;
|
||||
diprg.diph.dwObj = lpddoi->dwType;
|
||||
diprg.lMin = -32768;
|
||||
diprg.lMax = 32767;
|
||||
|
||||
// set axis range
|
||||
HRESULT hRet = g_pInputDev[(int)pvRef]->SetProperty(DIPROP_RANGE, &diprg.diph);
|
||||
|
||||
if(FAILED(hRet))
|
||||
return DIENUM_STOP;
|
||||
}
|
||||
|
||||
return DIENUM_CONTINUE;
|
||||
}
|
||||
|
|
|
@ -34,6 +34,7 @@
|
|||
#include "Cxbx.h"
|
||||
#include "EmuExe.h"
|
||||
#include "WndMain.h"
|
||||
#include "EmuShared.h"
|
||||
|
||||
#undef FIELD_OFFSET // prevent macro redefinition warnings
|
||||
#include <windows.h>
|
||||
|
@ -43,6 +44,8 @@
|
|||
// ******************************************************************
|
||||
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
|
||||
{
|
||||
EmuSharedInit();
|
||||
|
||||
WndMain *MainWindow = new WndMain(hInstance);
|
||||
|
||||
while(!MainWindow->isCreated() && MainWindow->ProcessMessages())
|
||||
|
@ -63,5 +66,7 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
|
|||
|
||||
delete MainWindow;
|
||||
|
||||
EmuSharedCleanup();
|
||||
|
||||
return 0;
|
||||
}
|
|
@ -47,6 +47,8 @@ namespace xntdll
|
|||
|
||||
using namespace win32;
|
||||
|
||||
#include "EmuShared.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * global / static
|
||||
// ******************************************************************
|
||||
|
|
|
@ -39,6 +39,8 @@
|
|||
|
||||
using namespace win32;
|
||||
|
||||
#include "EmuShared.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * shared memory
|
||||
// ******************************************************************
|
||||
|
@ -47,51 +49,68 @@ CXBXKRNL_API EmuShared *g_EmuShared = NULL;
|
|||
// ******************************************************************
|
||||
// * map object
|
||||
// ******************************************************************
|
||||
static HANDLE g_hMapObject = NULL;
|
||||
HANDLE g_hMapObject = NULL;
|
||||
|
||||
// ******************************************************************
|
||||
// * func: EmuSharedInit
|
||||
// ******************************************************************
|
||||
CXBXKRNL_API void EmuSharedInit()
|
||||
{
|
||||
// we should only initialize once
|
||||
if(g_hMapObject != NULL)
|
||||
return;
|
||||
|
||||
bool init = true;
|
||||
|
||||
g_hMapObject = CreateFileMapping
|
||||
(
|
||||
INVALID_HANDLE_VALUE, // Paging file
|
||||
NULL, // default security attributes
|
||||
PAGE_READWRITE, // read/write access
|
||||
0, // size: high 32 bits
|
||||
sizeof(EmuShared), // size: low 32 bits
|
||||
"EmuShared" // name of map object
|
||||
);
|
||||
// ******************************************************************
|
||||
// * Prevent multiple initializations
|
||||
// ******************************************************************
|
||||
{
|
||||
if(g_hMapObject != NULL)
|
||||
return;
|
||||
}
|
||||
|
||||
if(g_hMapObject == NULL)
|
||||
return; // TODO: Fail gracefully
|
||||
// ******************************************************************
|
||||
// * Create the shared memory "file"
|
||||
// ******************************************************************
|
||||
{
|
||||
g_hMapObject = CreateFileMapping
|
||||
(
|
||||
INVALID_HANDLE_VALUE, // Paging file
|
||||
NULL, // default security attributes
|
||||
PAGE_READWRITE, // read/write access
|
||||
0, // size: high 32 bits
|
||||
sizeof(EmuShared), // size: low 32 bits
|
||||
"Local\\EmuShared" // name of map object
|
||||
);
|
||||
|
||||
if(GetLastError() == ERROR_ALREADY_EXISTS)
|
||||
init = false;
|
||||
if(g_hMapObject == NULL)
|
||||
return; // TODO: Fail gracefully
|
||||
|
||||
g_EmuShared = (EmuShared*)MapViewOfFile
|
||||
(
|
||||
g_hMapObject, // object to map view of
|
||||
FILE_MAP_WRITE, // read/write access
|
||||
0, // high offset: map from
|
||||
0, // low offset: beginning
|
||||
0 // default: map entire file
|
||||
);
|
||||
if(GetLastError() == ERROR_ALREADY_EXISTS)
|
||||
init = false;
|
||||
}
|
||||
|
||||
if(g_EmuShared == NULL)
|
||||
return; // TODO: Fail gracefully
|
||||
// ******************************************************************
|
||||
// * Memory map this file
|
||||
// ******************************************************************
|
||||
{
|
||||
g_EmuShared = (EmuShared*)MapViewOfFile
|
||||
(
|
||||
g_hMapObject, // object to map view of
|
||||
FILE_MAP_WRITE, // read/write access
|
||||
0, // high offset: map from
|
||||
0, // low offset: beginning
|
||||
0 // default: map entire file
|
||||
);
|
||||
|
||||
if(g_EmuShared == NULL)
|
||||
return; // TODO: Fail gracefully
|
||||
}
|
||||
|
||||
// ******************************************************************
|
||||
// * Executed only on first initialization of shared memory
|
||||
// ******************************************************************
|
||||
if(init)
|
||||
{
|
||||
// initialization of shared data
|
||||
g_EmuShared->dwRandomData = 0;
|
||||
// this is where you would load the initial controller configuration, etc
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -102,6 +121,4 @@ CXBXKRNL_API void EmuSharedInit()
|
|||
CXBXKRNL_API void EmuSharedCleanup()
|
||||
{
|
||||
UnmapViewOfFile(g_EmuShared);
|
||||
|
||||
CloseHandle(g_hMapObject);
|
||||
}
|
|
@ -43,7 +43,7 @@
|
|||
InputConfig::InputConfig()
|
||||
{
|
||||
for(int v=0;v<MAX_INPUT_DEVICES;v++)
|
||||
m_DeviceName[v] = 0;
|
||||
m_DeviceName[v][0] = '\0';
|
||||
}
|
||||
|
||||
// ******************************************************************
|
||||
|
@ -51,17 +51,17 @@ InputConfig::InputConfig()
|
|||
// ******************************************************************
|
||||
InputConfig::~InputConfig()
|
||||
{
|
||||
for(int v=0;v<MAX_INPUT_DEVICES;v++)
|
||||
delete m_DeviceName[v];
|
||||
}
|
||||
|
||||
// ******************************************************************
|
||||
// * Map a given input control mapping
|
||||
// ******************************************************************
|
||||
void InputConfig::Map(InputMapping &IM, const char *DeviceName, int dwType)
|
||||
void InputConfig::Map(InputMapping &IM, const char *DeviceName, int dwType, int dwFlags)
|
||||
{
|
||||
// initialize IM
|
||||
IM.dwDevice = Insert(DeviceName);
|
||||
IM.dwType = dwType;
|
||||
IM.dwType = dwType;
|
||||
IM.dwFlags = dwFlags;
|
||||
|
||||
// purge unused slots
|
||||
for(int v=0;v<MAX_INPUT_DEVICES;v++)
|
||||
|
@ -77,8 +77,7 @@ void InputConfig::Map(InputMapping &IM, const char *DeviceName, int dwType)
|
|||
m_Back.dwDevice != v && m_Start.dwDevice != v &&
|
||||
m_LThumb.dwDevice != v && m_RThumb.dwDevice != v)
|
||||
{
|
||||
delete[] m_DeviceName[v];
|
||||
m_DeviceName[v] = 0;
|
||||
m_DeviceName[v][0] = '\0';
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -92,15 +91,13 @@ int InputConfig::Insert(const char *DeviceName)
|
|||
{
|
||||
int v=0;
|
||||
for(v=0;v<MAX_INPUT_DEVICES;v++)
|
||||
if(m_DeviceName[v] != 0 && strcmp(DeviceName, m_DeviceName[v]) == 0)
|
||||
if(m_DeviceName[v][0] != '\0' && strcmp(DeviceName, m_DeviceName[v]) == 0)
|
||||
return v;
|
||||
|
||||
for(v=0;v<MAX_INPUT_DEVICES;v++)
|
||||
{
|
||||
if(m_DeviceName[v] == 0)
|
||||
if(m_DeviceName[v][0] == '\0')
|
||||
{
|
||||
m_DeviceName[v] = new char[256];
|
||||
|
||||
strncpy(m_DeviceName[v], DeviceName, 255);
|
||||
|
||||
return v;
|
||||
|
|
Loading…
Reference in New Issue