Merge pull request #463 from LukeUsher/use-avx

Enable AVX support
This commit is contained in:
PatrickvL 2017-05-14 00:09:37 +02:00 committed by GitHub
commit b7b5b1e4eb
2 changed files with 5 additions and 2 deletions

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@ -11,6 +11,7 @@ Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this poin
## System Requirements
* 64-bit Windows (7, 8 and 10 are known to work, 32-bit installations are not supported)
* Any CPU that supports AVS [View List](https://en.wikipedia.org/wiki/Advanced_Vector_Extensions#CPUs_with_AVX)
* A graphics card that supports Direct3D 8.
## Automated Builds

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@ -84,7 +84,8 @@
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -147,7 +148,8 @@ $(SOLUTIONDIR)Export.bat</Command>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>