Added the D3DDevice_SetSoftDisplayFilter (5558-5659)
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@ -1510,6 +1510,32 @@ OOVPA_NO_XREF(D3DDevice_IsFencePending, 5558, 7)
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{ 0x1A, 0xD8 },
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OOVPA_END;
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// ******************************************************************
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// * D3DDevice_SetSoftDisplayFilter
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// ******************************************************************
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OOVPA_NO_XREF(D3DDevice_SetSoftDisplayFilter, 5558, 12)
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// D3DDevice_SetSoftDisplayFilter+0x23 : jz, 0x28
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{ 0x23, 0x74 }, // (Offset,Value)-Pair #1
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{ 0x24, 0x28 }, // (Offset,Value)-Pair #2
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// D3DDevice_SetSoftDisplayFilter+0x25 : mov edx, [eax+0xXXXX]
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{ 0x25, 0x8B }, // (Offset,Value)-Pair #3
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{ 0x26, 0x90 }, // (Offset,Value)-Pair #4
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// D3DDevice_SetSoftDisplayFilter+0x2B : push 0; push esi; push 0x0E; push edx
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{ 0x2B, 0x6A }, // (Offset,Value)-Pair #5
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{ 0x2C, 0x00 }, // (Offset,Value)-Pair #6
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{ 0x2D, 0x56 }, // (Offset,Value)-Pair #7
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{ 0x2E, 0x6A }, // (Offset,Value)-Pair #8
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{ 0x2F, 0x0E }, // (Offset,Value)-Pair #9
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{ 0x30, 0x52 }, // (Offset,Value)-Pair #10
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// D3DDevice_SetSoftDisplayFilter+0x4E : retn 0x04
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{ 0x4E, 0xC2 }, // (Offset,Value)-Pair #11
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{ 0x4F, 0x04 }, // (Offset,Value)-Pair #12
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OOVPA_END;
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// ******************************************************************
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// * D3D8_5558
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// ******************************************************************
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@ -1675,6 +1701,7 @@ OOVPATable D3D8_5558[] = {
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REGISTER_OOVPA(D3DDevice_SetTextureState_ColorKeyColor, 4134, PATCH),
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REGISTER_OOVPA(D3DDevice_IsFencePending, 5558, PATCH),
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REGISTER_OOVPA(D3DDevice_SetRenderTargetFast, 5344, PATCH),
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REGISTER_OOVPA(D3DDevice_SetSoftDisplayFilter, 5558, PATCH),
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};
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// ******************************************************************
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