Adjust D3DDevice::CreatePixelShader() OOVP for XDK 5558. I believe the prior format would have never worked. It was last modified by blushogun prior to April 2010

This commit is contained in:
Echelon9 2013-08-13 18:52:28 +10:00
parent cacbfdb0a9
commit b48d6617d8
1 changed files with 3 additions and 3 deletions

View File

@ -950,9 +950,9 @@ SOOVPA<11> IDirect3DDevice8_CreatePixelShader_1_0_5558 =
0, // XRef Not Used
{
// IDirect3DDevice8_CreatePixelShader+0x00 : push 0xFC
{ 0x03, 0x68 }, // (Offset,Value)-Pair #1
{ 0x04, 0xFC }, // (Offset,Value)-Pair #2
// IDirect3DDevice8_CreatePixelShader+0x05 : push 0xFC
{ 0x05, 0x68 }, // (Offset,Value)-Pair #1
{ 0x06, 0xFC }, // (Offset,Value)-Pair #2
// IDirect3DDevice8_CreatePixelShader+0x10 : mov eax, 0x8007000E
{ 0x13, 0xB8 }, // (Offset,Value)-Pair #3