fix pr 1945 normalize

This commit is contained in:
RadWolfie 2020-08-23 11:52:04 -05:00
parent ffe3b95323
commit b10d242b80
1 changed files with 9 additions and 9 deletions

View File

@ -382,14 +382,14 @@ void CxbxVertexBufferConverter::ConvertStream
pNewHostVertexBuffer = nullptr;
}
}
// If dwHostVertexDataSize is zero, the allocation/creation will fail
// This can be caused by a stride of 0, and 'other' invalid configurations
// Test Case :SSX series of games
if (dwHostVertexDataSize == 0) {
LOG_TEST_CASE("Attempted to use a 0 sized vertex stream");
return;
}
// If dwHostVertexDataSize is zero, the allocation/creation will fail
// This can be caused by a stride of 0, and 'other' invalid configurations
// Test Case :SSX series of games
if (dwHostVertexDataSize == 0) {
LOG_TEST_CASE("Attempted to use a 0 sized vertex stream");
return;
}
// Allocate new buffers
if (pDrawContext->pXboxVertexStreamZeroData != xbnullptr) {
@ -398,7 +398,7 @@ void CxbxVertexBufferConverter::ConvertStream
if (pHostVertexData == nullptr) {
CxbxKrnlCleanup("Couldn't allocate the new stream zero buffer");
}
} else {
} else {
HRESULT hRet = g_pD3DDevice->CreateVertexBuffer(
dwHostVertexDataSize,
D3DUSAGE_WRITEONLY | D3DUSAGE_DYNAMIC,