diff --git a/src/core/hle/D3D8/Direct3D9/TextureStates.cpp b/src/core/hle/D3D8/Direct3D9/TextureStates.cpp index d81b842cb..2899c8b2e 100644 --- a/src/core/hle/D3D8/Direct3D9/TextureStates.cpp +++ b/src/core/hle/D3D8/Direct3D9/TextureStates.cpp @@ -295,7 +295,7 @@ void XboxTextureStateConverter::Apply() // Make sure we only do this once if (pointSpriteOverride && XboxStage == 3) { pointSpriteOverride = false; - XboxStage--; ng C` to XDK Textu + XboxStage--; } }