Use VertexCount not PrimitiveCount here
This commit is contained in:
parent
8d3dd84ed9
commit
a81d620dbc
|
@ -259,7 +259,7 @@ bool XTL::VertexPatcher::ApplyCachedStream(VertexPatchDesc *pPatchDesc,
|
|||
|
||||
uiStride = pPatchDesc->uiVertexStreamZeroStride;
|
||||
pCalculateData = (uint08 *)pPatchDesc->pVertexStreamZeroData;
|
||||
uiLength = GetVertexBufferSize(pPatchDesc->dwPrimitiveCount, uiStride, pPatchDesc->pIndexData);
|
||||
uiLength = GetVertexBufferSize(pPatchDesc->dwVertexCount, uiStride, pPatchDesc->pIndexData);
|
||||
uiKey = (uint32)pCalculateData;
|
||||
//pCachedStream->bIsUP = true;
|
||||
//pCachedStream->pStreamUP = pCalculateData;
|
||||
|
|
Loading…
Reference in New Issue