Use VertexCount not PrimitiveCount here

This commit is contained in:
Luke Usher 2018-02-24 19:40:51 +00:00
parent 8d3dd84ed9
commit a81d620dbc
1 changed files with 1 additions and 1 deletions

View File

@ -259,7 +259,7 @@ bool XTL::VertexPatcher::ApplyCachedStream(VertexPatchDesc *pPatchDesc,
uiStride = pPatchDesc->uiVertexStreamZeroStride;
pCalculateData = (uint08 *)pPatchDesc->pVertexStreamZeroData;
uiLength = GetVertexBufferSize(pPatchDesc->dwPrimitiveCount, uiStride, pPatchDesc->pIndexData);
uiLength = GetVertexBufferSize(pPatchDesc->dwVertexCount, uiStride, pPatchDesc->pIndexData);
uiKey = (uint32)pCalculateData;
//pCachedStream->bIsUP = true;
//pCachedStream->pStreamUP = pCalculateData;