Fix Debug mode build

This commit is contained in:
Luke Usher 2018-01-24 09:29:13 +00:00
parent 31bf658330
commit a804d65ebe
1 changed files with 2 additions and 0 deletions

View File

@ -7821,6 +7821,8 @@ VOID WINAPI XTL::EMUPATCH(D3DDevice_SetVertexShader)
void EmuUpdateActiveTextureStages()
{
LOG_INIT;
for (int i = 0; i < TEXTURE_STAGES; i++)
{
XTL::X_D3DBaseTexture *pBaseTexture = XTL::EmuD3DActiveTexture[i];