Update DirectSound.hpp
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@ -994,7 +994,7 @@ xbox::hresult_xt WINAPI EMUPATCH(IDirectSoundBuffer_SetMaxDistance)
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xbox::hresult_xt WINAPI EMUPATCH(IDirectSoundBuffer_SetMinDistance)
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(
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XbHybridDSBuffer* pHybridThis,
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float_xt flMaxDistance,
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float_xt flMinDistance,
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dword_xt dwApply
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);
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