hidden bug while debugging on xbox kernel thread's issue
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@ -759,7 +759,7 @@ static void CxbxUpdateCursor(bool forceShow = false) {
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return;
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}
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if (g_renderbase->IsImGuiFocus() || forceShow) {
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if (g_renderbase && g_renderbase->IsImGuiFocus() || forceShow) {
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if (cursorInfo.flags == 0) {
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ShowCursor(TRUE);
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}
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