Prepare for next logging commit (which otherwise wouldn't compile)
This commit is contained in:
parent
533ffdf401
commit
a6203861aa
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@ -1888,12 +1888,10 @@ VOID WINAPI XTL::EMUPATCH(D3DDevice_SetBackBufferScale)(FLOAT x, FLOAT y)
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{
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FUNC_EXPORTS
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DbgPrintf("EmuD3D8: EmuD3DDevice_SetBackBufferScale\n"
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"(\n"
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" x : %f\n"
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" y : %f\n"
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");\n",
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x, y);
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(x)
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LOG_FUNC_ARG(y)
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LOG_FUNC_END;
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LOG_IGNORED();
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}
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@ -2051,12 +2049,10 @@ VOID WINAPI XTL::EMUPATCH(D3D_KickOffAndWaitForIdle2)(DWORD dwDummy1, DWORD dwDu
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{
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FUNC_EXPORTS
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DbgPrintf("EmuD3D8: EmuIDirect3D8_KickOffAndWaitForIdle\n"
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"(\n"
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" dwDummy1 : 0x%.08X\n"
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" dwDummy2 : 0x%.08X\n"
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");\n",
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dwDummy1, dwDummy2);
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(dwDummy1)
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LOG_FUNC_ARG(dwDummy2)
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LOG_FUNC_END;
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// TODO: Actually do something here?
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@ -2074,12 +2070,10 @@ VOID WINAPI XTL::EMUPATCH(D3DDevice_SetGammaRamp)
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{
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FUNC_EXPORTS
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DbgPrintf("EmuD3D8: EmuD3DDevice_SetGammaRamp\n"
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"(\n"
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" dwFlags : 0x%.08X\n"
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" pRamp : 0x%.08X\n"
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");\n",
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dwFlags, pRamp);
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(dwFlags)
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LOG_FUNC_ARG(pRamp)
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LOG_FUNC_END;
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// remove D3DSGR_IMMEDIATE
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DWORD dwPCFlags = dwFlags & (~0x00000002);
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@ -3231,20 +3225,23 @@ XTL::X_D3DResource * WINAPI XTL::EMUPATCH(D3DDevice_CreateTexture2)
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switch(D3DResource)
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{
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case X_D3DRTYPE_TEXTURE:
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case X_D3DRTYPE_TEXTURE: {
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LOG_FORWARD("D3DDevice_CreateTexture");
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EMUPATCH(D3DDevice_CreateTexture)(Width, Height, Levels, Usage, Format, D3DPOOL_MANAGED, &pTexture);
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break;
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case X_D3DRTYPE_VOLUMETEXTURE:
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}
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case X_D3DRTYPE_VOLUMETEXTURE: {
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LOG_FORWARD("D3DDevice_CreateVolumeTexture");
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EMUPATCH(D3DDevice_CreateVolumeTexture)(Width, Height, Depth, Levels, Usage, Format, D3DPOOL_MANAGED, (X_D3DVolumeTexture**)&pTexture);
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break;
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case X_D3DRTYPE_CUBETEXTURE:
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}
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case X_D3DRTYPE_CUBETEXTURE: {
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LOG_FORWARD("D3DDevice_CreateCubeTexture");
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//DbgPrintf( "D3DDevice_CreateTexture2: Width = 0x%X, Height = 0x%X\n", Width, Height );
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//CxbxKrnlCleanup("Cube textures temporarily not supported!");
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EMUPATCH(D3DDevice_CreateCubeTexture)(Width, Levels, Usage, Format, D3DPOOL_MANAGED, (X_D3DCubeTexture**) &pTexture);
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EMUPATCH(D3DDevice_CreateCubeTexture)(Width, Levels, Usage, Format, D3DPOOL_MANAGED, (X_D3DCubeTexture**)&pTexture);
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break;
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}
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default:
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CxbxKrnlCleanup("D3DResource = %d is not supported!", D3DResource);
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}
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@ -6418,12 +6415,10 @@ VOID WINAPI XTL::EMUPATCH(D3DDevice_SetTextureState_ColorKeyColor)
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{
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FUNC_EXPORTS
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DbgPrintf("EmuD3D8: EmuD3DDevice_SetTextureState_ColorKeyColor\n"
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"(\n"
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" Stage : 0x%.08X\n"
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" Value : 0x%.08X\n"
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");\n",
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Stage, Value);
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(Stage)
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LOG_FUNC_ARG(Value)
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LOG_FUNC_END;
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LOG_NOT_SUPPORTED();
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}
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@ -7259,13 +7254,10 @@ XTL::X_D3DVertexBuffer* WINAPI XTL::EMUPATCH(D3DDevice_GetStreamSource2)
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{
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FUNC_EXPORTS
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// debug trace
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DbgPrintf( "EmuD3D8 : EmuD3DDevice_GetStreamSource2\n"
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"(\n"
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" StreamNumber : 0x%.08X\n"
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" pStride : 0x%.08X\n"
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");\n",
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StreamNumber, pStride);
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(StreamNumber)
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LOG_FUNC_ARG(pStride)
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LOG_FUNC_END;
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LOG_UNIMPLEMENTED();
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@ -8179,17 +8171,12 @@ VOID WINAPI XTL::EMUPATCH(D3DDevice_SelectVertexShaderDirect)
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{
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FUNC_EXPORTS
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// debug trace
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DbgPrintf( "EmuD3D8: EmuD3DDevice_SelectVertexShaderDirect\n"
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"(\n"
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" pVAF : 0x%.08X\n"
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" Address : 0x%.08X\n"
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");\n",
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pVAF,Address);
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(pVAF)
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LOG_FUNC_ARG(Address)
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LOG_FUNC_END;
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LOG_UNIMPLEMENTED();
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}
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// ******************************************************************
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@ -8271,19 +8258,14 @@ HRESULT WINAPI XTL::EMUPATCH(D3DDevice_SetVertexShaderInputDirect)
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{
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FUNC_EXPORTS
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// debug trace
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DbgPrintf( "EmuD3D8: EmuD3DDevice_SelectVertexShaderDirect\n"
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"(\n"
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" pVAF : 0x%.08X\n"
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" StreamCount : 0x%.08X\n"
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" pStreamInputs : 0x%.08X\n"
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");\n",
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pVAF, StreamCount, pStreamInputs);
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(pVAF)
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LOG_FUNC_ARG(StreamCount)
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LOG_FUNC_ARG(pStreamInputs)
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LOG_FUNC_END;
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LOG_UNIMPLEMENTED();
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return 0;
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}
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@ -8299,19 +8281,14 @@ HRESULT WINAPI XTL::EMUPATCH(D3DDevice_GetVertexShaderInput)
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{
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FUNC_EXPORTS
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// debug trace
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DbgPrintf( "EmuD3D8: EmuD3DDevice_GetVertexShaderInput\n"
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"(\n"
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" pHandle : 0x%.08X\n"
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" pStreamCount : 0x%.08X\n"
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" pStreamInputs : 0x%.08X\n"
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");\n",
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pHandle, pStreamCount, pStreamInputs);
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(pHandle)
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LOG_FUNC_ARG(pStreamCount)
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LOG_FUNC_ARG(pStreamInputs)
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LOG_FUNC_END;
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LOG_UNIMPLEMENTED();
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return 0;
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}
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@ -8327,19 +8304,14 @@ HRESULT WINAPI XTL::EMUPATCH(D3DDevice_SetVertexShaderInput)
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{
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FUNC_EXPORTS
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// debug trace
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DbgPrintf( "EmuD3D8: EmuD3DDevice_SetVertexShaderInput\n"
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"(\n"
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" Handle : 0x%.08X\n"
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" StreamCount : 0x%.08X\n"
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" pStreamInputs : 0x%.08X\n"
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");\n",
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Handle, StreamCount, pStreamInputs);
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(Handle)
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LOG_FUNC_ARG(StreamCount)
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LOG_FUNC_ARG(pStreamInputs)
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LOG_FUNC_END;
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LOG_UNIMPLEMENTED();
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return 0;
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}
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@ -8355,17 +8327,12 @@ VOID WINAPI XTL::EMUPATCH(D3DDevice_RunVertexStateShader)
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{
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FUNC_EXPORTS
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// debug trace
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DbgPrintf( "EmuD3D8: EmuD3DDevice_RunVertexStateShader\n"
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"(\n"
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" Address : 0x%.08X\n"
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" pData : 0x%.08X\n"
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");\n",
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Address,pData);
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(Address)
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LOG_FUNC_ARG(pData)
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LOG_FUNC_END;
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LOG_UNIMPLEMENTED();
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}
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// ******************************************************************
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@ -8379,13 +8346,10 @@ VOID WINAPI XTL::EMUPATCH(D3DDevice_LoadVertexShaderProgram)
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{
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FUNC_EXPORTS
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// debug trace
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DbgPrintf( "EmuD3D8: EmuD3DDevice_LoadVertexShaderProgram\n"
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"(\n"
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" pFunction : 0x%.08X\n"
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" Address : 0x%.08X\n"
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");\n",
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pFunction,Address);
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(pFunction)
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LOG_FUNC_ARG(Address)
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LOG_FUNC_END;
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LOG_UNIMPLEMENTED();
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}
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@ -8884,19 +8848,16 @@ HRESULT WINAPI XTL::EMUPATCH(D3DDevice_SetScissors)
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{
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FUNC_EXPORTS
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DbgPrintf("EmuD3D8: EmuD3DDevice_SetScissors\n"
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"(\n"
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" Count : 0x%.08X\n"
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" Exclusive : 0x%.08X\n"
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" pRects : 0x%.08X\n"
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");\n",
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Count, Exclusive, pRects);
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(Count)
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LOG_FUNC_ARG(Exclusive)
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LOG_FUNC_ARG(pRects)
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LOG_FUNC_END;
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// TODO: Implement
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LOG_UNIMPLEMENTED();
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return D3D_OK;
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}
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@ -9008,22 +8969,18 @@ VOID WINAPI XTL::EMUPATCH(D3DDevice_InsertCallback)
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{
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FUNC_EXPORTS
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/*DbgP*/printf("EmuD3D8: EmuD3DDevice_InsertCallback\n"
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"(\n"
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" Type : 0x%.08X\n"
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" pCallback : 0x%.08X\n"
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" Context : 0x%.08X\n"
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");\n",
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Type, pCallback, Context);
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EmuWarning("InsertCallback ignored!");
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(Type)
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LOG_FUNC_ARG(pCallback)
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LOG_FUNC_ARG(Context)
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LOG_FUNC_END;
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// TODO: Implement
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g_pCallback = (D3DCALLBACK) pCallback;
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g_CallbackType = Type;
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g_CallbackParam = Context;
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LOG_UNIMPLEMENTED();
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LOG_INCOMPLETE();
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}
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// ******************************************************************
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@ -9333,12 +9290,10 @@ HRESULT WINAPI XTL::EMUPATCH(D3DDevice_PrimeVertexCache)
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{
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FUNC_EXPORTS
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DbgPrintf("EmuD3D8: EmuD3DDevice_PrimeVertexCache\n"
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"(\n"
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" VertexCount : 0x%.08X\n"
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" pIndexData : 0x%.08X\n"
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");\n",
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VertexCount, pIndexData);
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(VertexCount)
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LOG_FUNC_ARG(pIndexData)
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LOG_FUNC_END;
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// TODO: Implement
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LOG_UNIMPLEMENTED();
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@ -9468,19 +9423,15 @@ HRESULT WINAPI XTL::EMUPATCH(D3DDevice_SetModelView)
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{
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FUNC_EXPORTS
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DbgPrintf("EmuD3D8: EmuD3DDevice_SetModelView\n"
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"(\n"
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" pModelView : 0x%.08X\n"
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" pInverseModelView : 0x%.08X\n"
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" pComposite : 0x%.08X\n"
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");\n",
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pModelView, pInverseModelView, pComposite);
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(pModelView)
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LOG_FUNC_ARG(pInverseModelView)
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LOG_FUNC_ARG(pComposite)
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LOG_FUNC_END;
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// TODO: Implement
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LOG_UNIMPLEMENTED();
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return S_OK;
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}
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@ -9627,11 +9578,10 @@ HRESULT WINAPI XTL::EMUPATCH(D3D_MakeRequestedSpace)( DWORD Unknown1, DWORD Unkn
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{
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FUNC_EXPORTS
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DbgPrintf("EmuD3D8: EmuD3D_MakeRequestedSpace\n"
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"(\n"
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" Unknown1 : 0x%.08X\n"
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" Unknown2 : 0x%.08X\n"
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");\n", Unknown1, Unknown2);
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(Unknown1)
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LOG_FUNC_ARG(Unknown2)
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LOG_FUNC_END;
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// NOTE: This function is not meant to me emulated. Just use it to find out
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// the function that is calling it, and emulate that instead!!! If necessary,
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@ -9642,7 +9592,6 @@ HRESULT WINAPI XTL::EMUPATCH(D3D_MakeRequestedSpace)( DWORD Unknown1, DWORD Unkn
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CxbxKrnlCleanup("D3D::MakeRequestedSpace not implemented (tell blueshogun)");
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return S_OK;
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}
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@ -9688,19 +9637,16 @@ void WINAPI XTL::EMUPATCH(D3D_BlockOnTime)( DWORD Unknown1, int Unknown2 )
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{
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FUNC_EXPORTS
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DbgPrintf("EmuD3D8: EmuD3D_BlockOnTime\n"
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"(\n"
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" Unknown1 : 0x%.08X\n"
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" Unknown2 : 0x%.08X\n"
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");\n", Unknown1, Unknown2);
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(Unknown1)
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LOG_FUNC_ARG(Unknown2)
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LOG_FUNC_END;
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// NOTE: This function is not meant to me emulated. Just use it to find out
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// the function that is calling it, and emulate that instead!!! If necessary,
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// create an XRef...
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LOG_UNIMPLEMENTED();
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}
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// ******************************************************************
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@ -688,13 +688,11 @@ HRESULT WINAPI XTL::EMUPATCH(IDirectSoundBuffer_SetMixBinVolumes)
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{
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FUNC_EXPORTS
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DbgPrintf("EmuDSound: EmuIDirectSoundBuffer_SetMixBinVolumes\n"
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"(\n"
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" pThis : 0x%.08X\n"
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" dwMixBinMask : 0x%.08X\n"
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" alVolumes : 0x%.08X\n"
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");\n",
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pThis, dwMixBinMask, alVolumes);
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(pThis)
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LOG_FUNC_ARG(dwMixBinMask)
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LOG_FUNC_ARG(alVolumes)
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LOG_FUNC_END;
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// NOTE: Use this function for XDK 3911 only because the implementation was changed
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// somewhere around the December 2001 (4134) update (or earlier, maybe).
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@ -1523,13 +1521,11 @@ extern "C" HRESULT __stdcall XTL::EMUPATCH(IDirectSoundBuffer_StopEx)
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{
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FUNC_EXPORTS
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DbgPrintf("EmuDSound: EmuIDirectSoundBuffer_StopEx\n"
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"(\n"
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" pBuffer : 0x%.08X\n"
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" rtTimeStamp : 0x%.08X\n"
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" dwFlags : 0x%.08X\n"
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");\n",
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pBuffer, rtTimeStamp, dwFlags);
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(pBuffer)
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LOG_FUNC_ARG(rtTimeStamp)
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LOG_FUNC_ARG(dwFlags)
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LOG_FUNC_END;
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if(pBuffer->EmuDirectSoundBuffer8 == 0)
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EmuWarning("pBuffer->EmuDirectSoundBuffer8 == 0");
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@ -1948,19 +1944,15 @@ HRESULT WINAPI XTL::EMUPATCH(DirectSound_CDirectSoundStream_GetStatus)
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{
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FUNC_EXPORTS
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DbgPrintf("EmuDSound: EmuDirectSound_CDirectSoundStream_GetStatus\n"
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"(\n"
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" pThis : 0x%.08X\n"
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" pdwStatus : 0x%.08X\n"
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");\n",
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pThis, pdwStatus);
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(pThis)
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LOG_FUNC_ARG(pdwStatus)
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LOG_FUNC_END;
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LOG_UNIMPLEMENTED();
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*pdwStatus = DSBSTATUS_PLAYING;
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return DS_OK;
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}
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@ -2856,12 +2848,10 @@ HRESULT WINAPI XTL::EMUPATCH(DirectSound_CDirectSoundStream_SetLFO)
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{
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FUNC_EXPORTS
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DbgPrintf("EmuDSound: EmuDirectSound_CDirectSoundStream_SetLFO\n"
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"(\n"
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" pThis : 0x%.08X\n"
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" pLFODesc : 0x%.08X\n"
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");\n",
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pThis, pLFODesc);
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(pThis)
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LOG_FUNC_ARG(pLFODesc)
|
||||
LOG_FUNC_END;
|
||||
|
||||
// TODO: Implement
|
||||
|
||||
|
@ -3400,19 +3390,15 @@ HRESULT WINAPI XTL::EMUPATCH(DirectSound_CDirectSoundStream_SetPitch)
|
|||
{
|
||||
FUNC_EXPORTS
|
||||
|
||||
DbgPrintf("EmuDSound: EmuIDirectSoundStream_SetPitch\n"
|
||||
"(\n"
|
||||
" pThis : 0x%.08X\n"
|
||||
" lPitch : 0x%.08X\n"
|
||||
");\n",
|
||||
pThis, lPitch);
|
||||
LOG_FUNC_BEGIN
|
||||
LOG_FUNC_ARG(pThis)
|
||||
LOG_FUNC_ARG(lPitch)
|
||||
LOG_FUNC_END;
|
||||
|
||||
HRESULT hRet = S_OK;
|
||||
|
||||
LOG_UNIMPLEMENTED();
|
||||
|
||||
|
||||
|
||||
return hRet;
|
||||
}
|
||||
|
||||
|
@ -3865,13 +3851,11 @@ HRESULT WINAPI XTL::EMUPATCH(XFileCreateMediaObjectAsync)
|
|||
{
|
||||
FUNC_EXPORTS
|
||||
|
||||
DbgPrintf("EmuDSound: EmuXFileCreateMediaObjectAsync\n"
|
||||
"(\n"
|
||||
" hFile : 0x%.08X\n"
|
||||
" dwMaxPackets : 0x%.08X\n"
|
||||
" ppMediaObject : 0x%.08X\n"
|
||||
");\n",
|
||||
hFile, dwMaxPackets, ppMediaObject);
|
||||
LOG_FUNC_BEGIN
|
||||
LOG_FUNC_ARG(hFile)
|
||||
LOG_FUNC_ARG(dwMaxPackets)
|
||||
LOG_FUNC_ARG(ppMediaObject)
|
||||
LOG_FUNC_END;
|
||||
|
||||
// TODO: Implement
|
||||
|
||||
|
|
Loading…
Reference in New Issue