Prepare for next logging commit (which otherwise wouldn't compile)

This commit is contained in:
PatrickvL 2017-05-04 15:40:28 +02:00
parent 533ffdf401
commit a6203861aa
2 changed files with 121 additions and 191 deletions

View File

@ -1888,12 +1888,10 @@ VOID WINAPI XTL::EMUPATCH(D3DDevice_SetBackBufferScale)(FLOAT x, FLOAT y)
{
FUNC_EXPORTS
DbgPrintf("EmuD3D8: EmuD3DDevice_SetBackBufferScale\n"
"(\n"
" x : %f\n"
" y : %f\n"
");\n",
x, y);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(x)
LOG_FUNC_ARG(y)
LOG_FUNC_END;
LOG_IGNORED();
}
@ -2051,12 +2049,10 @@ VOID WINAPI XTL::EMUPATCH(D3D_KickOffAndWaitForIdle2)(DWORD dwDummy1, DWORD dwDu
{
FUNC_EXPORTS
DbgPrintf("EmuD3D8: EmuIDirect3D8_KickOffAndWaitForIdle\n"
"(\n"
" dwDummy1 : 0x%.08X\n"
" dwDummy2 : 0x%.08X\n"
");\n",
dwDummy1, dwDummy2);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(dwDummy1)
LOG_FUNC_ARG(dwDummy2)
LOG_FUNC_END;
// TODO: Actually do something here?
@ -2074,12 +2070,10 @@ VOID WINAPI XTL::EMUPATCH(D3DDevice_SetGammaRamp)
{
FUNC_EXPORTS
DbgPrintf("EmuD3D8: EmuD3DDevice_SetGammaRamp\n"
"(\n"
" dwFlags : 0x%.08X\n"
" pRamp : 0x%.08X\n"
");\n",
dwFlags, pRamp);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(dwFlags)
LOG_FUNC_ARG(pRamp)
LOG_FUNC_END;
// remove D3DSGR_IMMEDIATE
DWORD dwPCFlags = dwFlags & (~0x00000002);
@ -3231,20 +3225,23 @@ XTL::X_D3DResource * WINAPI XTL::EMUPATCH(D3DDevice_CreateTexture2)
switch(D3DResource)
{
case X_D3DRTYPE_TEXTURE:
case X_D3DRTYPE_TEXTURE: {
LOG_FORWARD("D3DDevice_CreateTexture");
EMUPATCH(D3DDevice_CreateTexture)(Width, Height, Levels, Usage, Format, D3DPOOL_MANAGED, &pTexture);
break;
case X_D3DRTYPE_VOLUMETEXTURE:
}
case X_D3DRTYPE_VOLUMETEXTURE: {
LOG_FORWARD("D3DDevice_CreateVolumeTexture");
EMUPATCH(D3DDevice_CreateVolumeTexture)(Width, Height, Depth, Levels, Usage, Format, D3DPOOL_MANAGED, (X_D3DVolumeTexture**)&pTexture);
break;
case X_D3DRTYPE_CUBETEXTURE:
}
case X_D3DRTYPE_CUBETEXTURE: {
LOG_FORWARD("D3DDevice_CreateCubeTexture");
//DbgPrintf( "D3DDevice_CreateTexture2: Width = 0x%X, Height = 0x%X\n", Width, Height );
//CxbxKrnlCleanup("Cube textures temporarily not supported!");
EMUPATCH(D3DDevice_CreateCubeTexture)(Width, Levels, Usage, Format, D3DPOOL_MANAGED, (X_D3DCubeTexture**)&pTexture);
break;
}
default:
CxbxKrnlCleanup("D3DResource = %d is not supported!", D3DResource);
}
@ -6418,12 +6415,10 @@ VOID WINAPI XTL::EMUPATCH(D3DDevice_SetTextureState_ColorKeyColor)
{
FUNC_EXPORTS
DbgPrintf("EmuD3D8: EmuD3DDevice_SetTextureState_ColorKeyColor\n"
"(\n"
" Stage : 0x%.08X\n"
" Value : 0x%.08X\n"
");\n",
Stage, Value);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(Stage)
LOG_FUNC_ARG(Value)
LOG_FUNC_END;
LOG_NOT_SUPPORTED();
}
@ -7259,13 +7254,10 @@ XTL::X_D3DVertexBuffer* WINAPI XTL::EMUPATCH(D3DDevice_GetStreamSource2)
{
FUNC_EXPORTS
// debug trace
DbgPrintf( "EmuD3D8 : EmuD3DDevice_GetStreamSource2\n"
"(\n"
" StreamNumber : 0x%.08X\n"
" pStride : 0x%.08X\n"
");\n",
StreamNumber, pStride);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(StreamNumber)
LOG_FUNC_ARG(pStride)
LOG_FUNC_END;
LOG_UNIMPLEMENTED();
@ -8179,17 +8171,12 @@ VOID WINAPI XTL::EMUPATCH(D3DDevice_SelectVertexShaderDirect)
{
FUNC_EXPORTS
// debug trace
DbgPrintf( "EmuD3D8: EmuD3DDevice_SelectVertexShaderDirect\n"
"(\n"
" pVAF : 0x%.08X\n"
" Address : 0x%.08X\n"
");\n",
pVAF,Address);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(pVAF)
LOG_FUNC_ARG(Address)
LOG_FUNC_END;
LOG_UNIMPLEMENTED();
}
// ******************************************************************
@ -8271,19 +8258,14 @@ HRESULT WINAPI XTL::EMUPATCH(D3DDevice_SetVertexShaderInputDirect)
{
FUNC_EXPORTS
// debug trace
DbgPrintf( "EmuD3D8: EmuD3DDevice_SelectVertexShaderDirect\n"
"(\n"
" pVAF : 0x%.08X\n"
" StreamCount : 0x%.08X\n"
" pStreamInputs : 0x%.08X\n"
");\n",
pVAF, StreamCount, pStreamInputs);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(pVAF)
LOG_FUNC_ARG(StreamCount)
LOG_FUNC_ARG(pStreamInputs)
LOG_FUNC_END;
LOG_UNIMPLEMENTED();
return 0;
}
@ -8299,19 +8281,14 @@ HRESULT WINAPI XTL::EMUPATCH(D3DDevice_GetVertexShaderInput)
{
FUNC_EXPORTS
// debug trace
DbgPrintf( "EmuD3D8: EmuD3DDevice_GetVertexShaderInput\n"
"(\n"
" pHandle : 0x%.08X\n"
" pStreamCount : 0x%.08X\n"
" pStreamInputs : 0x%.08X\n"
");\n",
pHandle, pStreamCount, pStreamInputs);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(pHandle)
LOG_FUNC_ARG(pStreamCount)
LOG_FUNC_ARG(pStreamInputs)
LOG_FUNC_END;
LOG_UNIMPLEMENTED();
return 0;
}
@ -8327,19 +8304,14 @@ HRESULT WINAPI XTL::EMUPATCH(D3DDevice_SetVertexShaderInput)
{
FUNC_EXPORTS
// debug trace
DbgPrintf( "EmuD3D8: EmuD3DDevice_SetVertexShaderInput\n"
"(\n"
" Handle : 0x%.08X\n"
" StreamCount : 0x%.08X\n"
" pStreamInputs : 0x%.08X\n"
");\n",
Handle, StreamCount, pStreamInputs);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(Handle)
LOG_FUNC_ARG(StreamCount)
LOG_FUNC_ARG(pStreamInputs)
LOG_FUNC_END;
LOG_UNIMPLEMENTED();
return 0;
}
@ -8355,17 +8327,12 @@ VOID WINAPI XTL::EMUPATCH(D3DDevice_RunVertexStateShader)
{
FUNC_EXPORTS
// debug trace
DbgPrintf( "EmuD3D8: EmuD3DDevice_RunVertexStateShader\n"
"(\n"
" Address : 0x%.08X\n"
" pData : 0x%.08X\n"
");\n",
Address,pData);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(Address)
LOG_FUNC_ARG(pData)
LOG_FUNC_END;
LOG_UNIMPLEMENTED();
}
// ******************************************************************
@ -8379,13 +8346,10 @@ VOID WINAPI XTL::EMUPATCH(D3DDevice_LoadVertexShaderProgram)
{
FUNC_EXPORTS
// debug trace
DbgPrintf( "EmuD3D8: EmuD3DDevice_LoadVertexShaderProgram\n"
"(\n"
" pFunction : 0x%.08X\n"
" Address : 0x%.08X\n"
");\n",
pFunction,Address);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(pFunction)
LOG_FUNC_ARG(Address)
LOG_FUNC_END;
LOG_UNIMPLEMENTED();
}
@ -8884,19 +8848,16 @@ HRESULT WINAPI XTL::EMUPATCH(D3DDevice_SetScissors)
{
FUNC_EXPORTS
DbgPrintf("EmuD3D8: EmuD3DDevice_SetScissors\n"
"(\n"
" Count : 0x%.08X\n"
" Exclusive : 0x%.08X\n"
" pRects : 0x%.08X\n"
");\n",
Count, Exclusive, pRects);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(Count)
LOG_FUNC_ARG(Exclusive)
LOG_FUNC_ARG(pRects)
LOG_FUNC_END;
// TODO: Implement
LOG_UNIMPLEMENTED();
return D3D_OK;
}
@ -9008,22 +8969,18 @@ VOID WINAPI XTL::EMUPATCH(D3DDevice_InsertCallback)
{
FUNC_EXPORTS
/*DbgP*/printf("EmuD3D8: EmuD3DDevice_InsertCallback\n"
"(\n"
" Type : 0x%.08X\n"
" pCallback : 0x%.08X\n"
" Context : 0x%.08X\n"
");\n",
Type, pCallback, Context);
EmuWarning("InsertCallback ignored!");
LOG_FUNC_BEGIN
LOG_FUNC_ARG(Type)
LOG_FUNC_ARG(pCallback)
LOG_FUNC_ARG(Context)
LOG_FUNC_END;
// TODO: Implement
g_pCallback = (D3DCALLBACK) pCallback;
g_CallbackType = Type;
g_CallbackParam = Context;
LOG_UNIMPLEMENTED();
LOG_INCOMPLETE();
}
// ******************************************************************
@ -9333,12 +9290,10 @@ HRESULT WINAPI XTL::EMUPATCH(D3DDevice_PrimeVertexCache)
{
FUNC_EXPORTS
DbgPrintf("EmuD3D8: EmuD3DDevice_PrimeVertexCache\n"
"(\n"
" VertexCount : 0x%.08X\n"
" pIndexData : 0x%.08X\n"
");\n",
VertexCount, pIndexData);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(VertexCount)
LOG_FUNC_ARG(pIndexData)
LOG_FUNC_END;
// TODO: Implement
LOG_UNIMPLEMENTED();
@ -9468,19 +9423,15 @@ HRESULT WINAPI XTL::EMUPATCH(D3DDevice_SetModelView)
{
FUNC_EXPORTS
DbgPrintf("EmuD3D8: EmuD3DDevice_SetModelView\n"
"(\n"
" pModelView : 0x%.08X\n"
" pInverseModelView : 0x%.08X\n"
" pComposite : 0x%.08X\n"
");\n",
pModelView, pInverseModelView, pComposite);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(pModelView)
LOG_FUNC_ARG(pInverseModelView)
LOG_FUNC_ARG(pComposite)
LOG_FUNC_END;
// TODO: Implement
LOG_UNIMPLEMENTED();
return S_OK;
}
@ -9627,11 +9578,10 @@ HRESULT WINAPI XTL::EMUPATCH(D3D_MakeRequestedSpace)( DWORD Unknown1, DWORD Unkn
{
FUNC_EXPORTS
DbgPrintf("EmuD3D8: EmuD3D_MakeRequestedSpace\n"
"(\n"
" Unknown1 : 0x%.08X\n"
" Unknown2 : 0x%.08X\n"
");\n", Unknown1, Unknown2);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(Unknown1)
LOG_FUNC_ARG(Unknown2)
LOG_FUNC_END;
// NOTE: This function is not meant to me emulated. Just use it to find out
// the function that is calling it, and emulate that instead!!! If necessary,
@ -9642,7 +9592,6 @@ HRESULT WINAPI XTL::EMUPATCH(D3D_MakeRequestedSpace)( DWORD Unknown1, DWORD Unkn
CxbxKrnlCleanup("D3D::MakeRequestedSpace not implemented (tell blueshogun)");
return S_OK;
}
@ -9688,19 +9637,16 @@ void WINAPI XTL::EMUPATCH(D3D_BlockOnTime)( DWORD Unknown1, int Unknown2 )
{
FUNC_EXPORTS
DbgPrintf("EmuD3D8: EmuD3D_BlockOnTime\n"
"(\n"
" Unknown1 : 0x%.08X\n"
" Unknown2 : 0x%.08X\n"
");\n", Unknown1, Unknown2);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(Unknown1)
LOG_FUNC_ARG(Unknown2)
LOG_FUNC_END;
// NOTE: This function is not meant to me emulated. Just use it to find out
// the function that is calling it, and emulate that instead!!! If necessary,
// create an XRef...
LOG_UNIMPLEMENTED();
}
// ******************************************************************

View File

@ -688,13 +688,11 @@ HRESULT WINAPI XTL::EMUPATCH(IDirectSoundBuffer_SetMixBinVolumes)
{
FUNC_EXPORTS
DbgPrintf("EmuDSound: EmuIDirectSoundBuffer_SetMixBinVolumes\n"
"(\n"
" pThis : 0x%.08X\n"
" dwMixBinMask : 0x%.08X\n"
" alVolumes : 0x%.08X\n"
");\n",
pThis, dwMixBinMask, alVolumes);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(pThis)
LOG_FUNC_ARG(dwMixBinMask)
LOG_FUNC_ARG(alVolumes)
LOG_FUNC_END;
// NOTE: Use this function for XDK 3911 only because the implementation was changed
// somewhere around the December 2001 (4134) update (or earlier, maybe).
@ -1523,13 +1521,11 @@ extern "C" HRESULT __stdcall XTL::EMUPATCH(IDirectSoundBuffer_StopEx)
{
FUNC_EXPORTS
DbgPrintf("EmuDSound: EmuIDirectSoundBuffer_StopEx\n"
"(\n"
" pBuffer : 0x%.08X\n"
" rtTimeStamp : 0x%.08X\n"
" dwFlags : 0x%.08X\n"
");\n",
pBuffer, rtTimeStamp, dwFlags);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(pBuffer)
LOG_FUNC_ARG(rtTimeStamp)
LOG_FUNC_ARG(dwFlags)
LOG_FUNC_END;
if(pBuffer->EmuDirectSoundBuffer8 == 0)
EmuWarning("pBuffer->EmuDirectSoundBuffer8 == 0");
@ -1948,19 +1944,15 @@ HRESULT WINAPI XTL::EMUPATCH(DirectSound_CDirectSoundStream_GetStatus)
{
FUNC_EXPORTS
DbgPrintf("EmuDSound: EmuDirectSound_CDirectSoundStream_GetStatus\n"
"(\n"
" pThis : 0x%.08X\n"
" pdwStatus : 0x%.08X\n"
");\n",
pThis, pdwStatus);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(pThis)
LOG_FUNC_ARG(pdwStatus)
LOG_FUNC_END;
LOG_UNIMPLEMENTED();
*pdwStatus = DSBSTATUS_PLAYING;
return DS_OK;
}
@ -2856,12 +2848,10 @@ HRESULT WINAPI XTL::EMUPATCH(DirectSound_CDirectSoundStream_SetLFO)
{
FUNC_EXPORTS
DbgPrintf("EmuDSound: EmuDirectSound_CDirectSoundStream_SetLFO\n"
"(\n"
" pThis : 0x%.08X\n"
" pLFODesc : 0x%.08X\n"
");\n",
pThis, pLFODesc);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(pThis)
LOG_FUNC_ARG(pLFODesc)
LOG_FUNC_END;
// TODO: Implement
@ -3400,19 +3390,15 @@ HRESULT WINAPI XTL::EMUPATCH(DirectSound_CDirectSoundStream_SetPitch)
{
FUNC_EXPORTS
DbgPrintf("EmuDSound: EmuIDirectSoundStream_SetPitch\n"
"(\n"
" pThis : 0x%.08X\n"
" lPitch : 0x%.08X\n"
");\n",
pThis, lPitch);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(pThis)
LOG_FUNC_ARG(lPitch)
LOG_FUNC_END;
HRESULT hRet = S_OK;
LOG_UNIMPLEMENTED();
return hRet;
}
@ -3865,13 +3851,11 @@ HRESULT WINAPI XTL::EMUPATCH(XFileCreateMediaObjectAsync)
{
FUNC_EXPORTS
DbgPrintf("EmuDSound: EmuXFileCreateMediaObjectAsync\n"
"(\n"
" hFile : 0x%.08X\n"
" dwMaxPackets : 0x%.08X\n"
" ppMediaObject : 0x%.08X\n"
");\n",
hFile, dwMaxPackets, ppMediaObject);
LOG_FUNC_BEGIN
LOG_FUNC_ARG(hFile)
LOG_FUNC_ARG(dwMaxPackets)
LOG_FUNC_ARG(ppMediaObject)
LOG_FUNC_END;
// TODO: Implement