oops: fix typo
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@ -2908,7 +2908,7 @@ void Direct3D_CreateDevice_Start
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// to avoid hitting EMUPATCH'es that need a valid g_pD3DDevice
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// to avoid hitting EMUPATCH'es that need a valid g_pD3DDevice
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{
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{
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// Wait until proxy is done with an existing call (i highly doubt this situation will come up)
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// Wait until proxy is done with an existing call (i highly doubt this situation will come up)
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while (g_EmuCDPD.bReady)d
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while (g_EmuCDPD.bReady)
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Sleep(10);
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Sleep(10);
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// Cache parameters
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// Cache parameters
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