diff --git a/src/core/hle/D3D8/XbPixelShader.cpp b/src/core/hle/D3D8/XbPixelShader.cpp index 33f043f0f..8803186e2 100644 --- a/src/core/hle/D3D8/XbPixelShader.cpp +++ b/src/core/hle/D3D8/XbPixelShader.cpp @@ -489,7 +489,7 @@ typedef struct s_CxbxPSDef { void AdjustTextureModes(DecodedRegisterCombiner &RC) { - if (RC.PSTextureModes[3] = PS_TEXTUREMODES_DOT_STR_CUBE) { + if (RC.PSTextureModes[3] == PS_TEXTUREMODES_DOT_STR_3D) { RC.TexModeAdjust = true; }