Remove rounded corners on Windows 11
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@ -46,7 +46,7 @@ if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
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# Enable Chihiro work
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CHIHIRO_WORK
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)
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# Reference: https://docs.microsoft.com/en-us/cpp/build/reference/compiler-options-listed-alphabetically
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add_compile_options(
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# Catch synchronous (C++) exceptions only
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@ -68,7 +68,7 @@ XXH_INLINE_ALL
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)
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file (GLOB RESOURCES
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"${CXBXR_ROOT_DIR}/CONTRIBUTORS"
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"${CXBXR_ROOT_DIR}/COPYING"
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"${CXBXR_ROOT_DIR}/README.md"
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@ -90,7 +90,7 @@ source_group(TREE ${CXBXR_ROOT_DIR}/import PREFIX import FILES
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${CXBXR_SOURCE_EMU_IMPORT}
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)
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source_group(TREE ${CXBXR_ROOT_DIR}/src PREFIX source FILES
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source_group(TREE ${CXBXR_ROOT_DIR}/src PREFIX source FILES
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${CXBXR_SOURCE_GUIv1}
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${CXBXR_SOURCE_COMMON}
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)
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@ -142,7 +142,7 @@ if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
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/Qpar \
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"
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)
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# disable optimization for CxbxKrnl.cpp file
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set_source_files_properties(
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${CXBXR_KRNL_CPP} PROPERTIES COMPILE_FLAGS "/Od /GL-"
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@ -150,7 +150,7 @@ if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
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endif()
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# Windows libraries
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set(WINS_LIB
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set(WINS_LIB
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legacy_stdio_definitions
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d3d9
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d3dcompiler
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@ -170,6 +170,7 @@ set(WINS_LIB
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comctl32
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XINPUT9_1_0
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Iphlpapi
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Dwmapi
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)
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target_link_libraries(cxbx
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@ -56,6 +56,8 @@
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#undef GetSystemMetrics // Force remove DirectX 8's multimon.h defined function (redirect to xGetSystemMetrics).
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#include <WinUser.h> // For GetSystemMetrics
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#include <dwmapi.h> // For DwmSetWindowAttribute
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#include <io.h>
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#include <shlobj.h>
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@ -323,6 +325,10 @@ LRESULT CALLBACK WndMain::WndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lP
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ChangeWindowMessageFilterEx(hwnd, WM_COPYDATA, MSGFLT_ALLOW, nullptr);
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ChangeWindowMessageFilterEx(hwnd, 0x0049, MSGFLT_ALLOW, nullptr);
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// Remove rounded corners from the render window on Windows 11
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const DWM_WINDOW_CORNER_PREFERENCE corner_preference = DWMWCP_DONOTROUND;
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DwmSetWindowAttribute(hwnd, DWMWA_WINDOW_CORNER_PREFERENCE, &corner_preference, sizeof(corner_preference));
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m_bCreated = true;
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}
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break;
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