Merge pull request #1948 from RadWolfie/fix-dsound-str-patches

HOTFIX: Fix dsound string patches typos
This commit is contained in:
Luke Usher 2020-08-23 19:46:36 +01:00 committed by GitHub
commit 8919d9981c
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 3 additions and 3 deletions

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@ -250,7 +250,7 @@ std::map<const std::string, const xbox_patch_t> g_PatchTable = {
PATCH_ENTRY("IDirectSoundBuffer_Play", XTL::EMUPATCH(IDirectSoundBuffer_Play), PATCH_HLE_DSOUND),
PATCH_ENTRY("IDirectSoundBuffer_PlayEx", XTL::EMUPATCH(IDirectSoundBuffer_PlayEx), PATCH_HLE_DSOUND),
PATCH_ENTRY("IDirectSoundBuffer_Release", XTL::EMUPATCH(IDirectSoundBuffer_Release), PATCH_HLE_DSOUND),
PATCH_ENTRY("IDirectSoundBuffer_Set3DVoiceData ", XTL::EMUPATCH(IDirectSoundBuffer_Set3DVoiceData), PATCH_HLE_DSOUND),
PATCH_ENTRY("IDirectSoundBuffer_Set3DVoiceData", XTL::EMUPATCH(IDirectSoundBuffer_Set3DVoiceData), PATCH_HLE_DSOUND),
PATCH_ENTRY("IDirectSoundBuffer_SetAllParameters", XTL::EMUPATCH(IDirectSoundBuffer_SetAllParameters), PATCH_HLE_DSOUND),
PATCH_ENTRY("IDirectSoundBuffer_SetBufferData", XTL::EMUPATCH(IDirectSoundBuffer_SetBufferData), PATCH_HLE_DSOUND),
PATCH_ENTRY("IDirectSoundBuffer_SetConeAngles", XTL::EMUPATCH(IDirectSoundBuffer_SetConeAngles), PATCH_HLE_DSOUND),
@ -286,7 +286,7 @@ std::map<const std::string, const xbox_patch_t> g_PatchTable = {
PATCH_ENTRY("IDirectSoundBuffer_StopEx", XTL::EMUPATCH(IDirectSoundBuffer_StopEx), PATCH_HLE_DSOUND),
PATCH_ENTRY("IDirectSoundBuffer_Unlock", XTL::EMUPATCH(IDirectSoundBuffer_Unlock), PATCH_HLE_DSOUND),
PATCH_ENTRY("IDirectSoundBuffer_Use3DVoiceData", XTL::EMUPATCH(IDirectSoundBuffer_Use3DVoiceData), PATCH_HLE_DSOUND),
PATCH_ENTRY("IDirectSoundStream_Set3DVoiceData ", XTL::EMUPATCH(IDirectSoundStream_Set3DVoiceData), PATCH_HLE_DSOUND),
PATCH_ENTRY("IDirectSoundStream_Set3DVoiceData", XTL::EMUPATCH(IDirectSoundStream_Set3DVoiceData), PATCH_HLE_DSOUND),
PATCH_ENTRY("IDirectSoundStream_SetEG", XTL::EMUPATCH(IDirectSoundStream_SetEG), PATCH_HLE_DSOUND),
PATCH_ENTRY("IDirectSoundStream_SetFilter", XTL::EMUPATCH(IDirectSoundStream_SetFilter), PATCH_HLE_DSOUND),
PATCH_ENTRY("IDirectSoundStream_SetFrequency", XTL::EMUPATCH(IDirectSoundStream_SetFrequency), PATCH_HLE_DSOUND),
@ -295,7 +295,7 @@ std::map<const std::string, const xbox_patch_t> g_PatchTable = {
PATCH_ENTRY("IDirectSoundStream_SetMixBins", XTL::EMUPATCH(IDirectSoundStream_SetMixBins), PATCH_HLE_DSOUND),
PATCH_ENTRY("IDirectSoundStream_SetPitch", XTL::EMUPATCH(IDirectSoundStream_SetPitch), PATCH_HLE_DSOUND),
PATCH_ENTRY("IDirectSoundStream_SetVolume", XTL::EMUPATCH(IDirectSoundStream_SetVolume), PATCH_HLE_DSOUND),
PATCH_ENTRY("IDirectSoundStream_Use3DVoiceData ", XTL::EMUPATCH(IDirectSoundStream_Use3DVoiceData), PATCH_HLE_DSOUND),
PATCH_ENTRY("IDirectSoundStream_Use3DVoiceData", XTL::EMUPATCH(IDirectSoundStream_Use3DVoiceData), PATCH_HLE_DSOUND),
PATCH_ENTRY("IDirectSound_AddRef", XTL::EMUPATCH(IDirectSound_AddRef), PATCH_HLE_DSOUND),
PATCH_ENTRY("IDirectSound_CommitDeferredSettings", XTL::EMUPATCH(IDirectSound_CommitDeferredSettings), PATCH_HLE_DSOUND),
PATCH_ENTRY("IDirectSound_CommitEffectData", XTL::EMUPATCH(IDirectSound_CommitEffectData), PATCH_HLE_DSOUND),