Added skeleton processes debugger
Uses files from Chromium for the Win32 API
This commit is contained in:
parent
984e2bd510
commit
887654f7aa
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5"/>
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</startup>
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</configuration>
|
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@ -0,0 +1,163 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
|
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{4A68E962-3805-4376-99D3-0AC59E9BEE69}</ProjectGuid>
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||||
<OutputType>WinExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>CxbxDebugger</RootNamespace>
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<AssemblyName>CxbxDebugger</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<TargetFrameworkProfile />
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<PublishUrl>publish\</PublishUrl>
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<Install>true</Install>
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<InstallFrom>Disk</InstallFrom>
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<UpdateEnabled>false</UpdateEnabled>
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<UpdateMode>Foreground</UpdateMode>
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<UpdateInterval>7</UpdateInterval>
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<UpdateIntervalUnits>Days</UpdateIntervalUnits>
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<UpdatePeriodically>false</UpdatePeriodically>
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<UpdateRequired>false</UpdateRequired>
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<MapFileExtensions>true</MapFileExtensions>
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<ApplicationRevision>0</ApplicationRevision>
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<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
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<IsWebBootstrapper>false</IsWebBootstrapper>
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<UseApplicationTrust>false</UseApplicationTrust>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\..\build\win32\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\..\build\win32\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Windows" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Deployment" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Debugger.cs" />
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<Compile Include="DebuggerEventListener.cs" />
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<Compile Include="Form1.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Form1.Designer.cs">
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<DependentUpon>Form1.cs</DependentUpon>
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</Compile>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="ThreadHelpers.cs" />
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<Compile Include="Win32\ComPtr.cs" />
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<Compile Include="Win32\Constants.cs" />
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<Compile Include="Win32\Debugging\CONTINUE_STATUS.cs" />
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<Compile Include="Win32\Debugging\CREATE_PROCESS_DEBUG_INFO.cs" />
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<Compile Include="Win32\Debugging\CREATE_THREAD_DEBUG_INFO.cs" />
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<Compile Include="Win32\Debugging\DEBUG_EVENT.cs" />
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<Compile Include="Win32\Debugging\DEBUG_EVENT_CODE.cs" />
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<Compile Include="Win32\Debugging\EXCEPTION_DEBUG_INFO.cs" />
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<Compile Include="Win32\Debugging\EXCEPTION_RECORD.cs" />
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<Compile Include="Win32\Debugging\EXIT_PROCESS_DEBUG_INFO.cs" />
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<Compile Include="Win32\Debugging\EXIT_THREAD_DEBUG_INFO.cs" />
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<Compile Include="Win32\Debugging\LOAD_DLL_DEBUG_INFO.cs" />
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<Compile Include="Win32\Debugging\NativeMethods.cs" />
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<Compile Include="Win32\Debugging\OUTPUT_DEBUG_STRING_INFO.cs" />
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<Compile Include="Win32\Debugging\PTHREAD_START_ROUTINE.cs" />
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<Compile Include="Win32\Debugging\RIP_INFO.cs" />
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<Compile Include="Win32\Debugging\UNLOAD_DLL_DEBUG_INFO.cs" />
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<Compile Include="Win32\Handles\NativeMethods.cs" />
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<Compile Include="Win32\HResults.cs" />
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<Compile Include="Win32\Interop\SecurityAttributes.cs" />
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<Compile Include="Win32\Jobs\IO_COUNTERS.cs" />
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<Compile Include="Win32\Jobs\JobInformationLimitFlags.cs" />
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<Compile Include="Win32\Jobs\JobMsgInfoMessages.cs" />
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<Compile Include="Win32\Jobs\JOBOBJECTINFOCLASS.cs" />
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<Compile Include="Win32\Jobs\JOBOBJECT_ASSOCIATE_COMPLETION_PORT.cs" />
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<Compile Include="Win32\Jobs\JOBOBJECT_BASIC_LIMIT_INFORMATION.cs" />
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<Compile Include="Win32\Jobs\JOBOBJECT_EXTENDED_LIMIT_INFORMATION.cs" />
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<Compile Include="Win32\Jobs\NativeMethods.cs" />
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<Compile Include="Win32\LastWin32ErrorException.cs" />
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<Compile Include="Win32\NtStatus.cs" />
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<Compile Include="Win32\Processes\NativeEnums.cs" />
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<Compile Include="Win32\Processes\NativeMethods.cs" />
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<Compile Include="Win32\Processes\NativeStructs.cs" />
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<Compile Include="Win32\Processes\ProcessCreationFlags.cs" />
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<Compile Include="Win32\Processes\PROCESS_INFORMATION.cs" />
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<Compile Include="Win32\Processes\SafeProcessHandle.cs" />
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<Compile Include="Win32\Processes\SafeThreadHandle.cs" />
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<Compile Include="Win32\Processes\Startupinfo.cs" />
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<Compile Include="Win32\UnicodeString.cs" />
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<Compile Include="Win32\Windows\NativeMethods.cs" />
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<EmbeddedResource Include="Form1.resx">
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<DependentUpon>Form1.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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<DesignTime>True</DesignTime>
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</Compile>
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include=".NETFramework,Version=v4.5">
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<Visible>False</Visible>
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<ProductName>Microsoft .NET Framework 4.5 %28x86 and x64%29</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1</ProductName>
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<Install>false</Install>
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</BootstrapperPackage>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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@ -0,0 +1,386 @@
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// Written by x1nixmzeng for the Cxbx-Reloaded project
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//
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using System;
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using System.Collections.Generic;
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using System.Text;
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using WinProcesses = VsChromium.Core.Win32.Processes;
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using WinDebug = VsChromium.Core.Win32.Debugging;
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using System.Runtime.InteropServices;
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using CxbxDebugger.TheadHelpers;
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namespace CxbxDebugger
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{
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public class Stackframe
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{
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public IntPtr BasePointer { get; }
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public IntPtr CodeAddress { get; }
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public Stackframe(IntPtr Base, IntPtr CodeAddr)
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{
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BasePointer = Base;
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CodeAddress = CodeAddr;
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}
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}
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public class Debugger : IDisposable
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{
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// Cached process information
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WinProcesses.PROCESS_INFORMATION stProcessInfo = new WinProcesses.PROCESS_INFORMATION();
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WinProcesses.STARTUPINFO stStartInfo = new WinProcesses.STARTUPINFO();
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// Wrapped so these can be closed automatically
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WinProcesses.SafeProcessHandle hProcess = new WinProcesses.SafeProcessHandle();
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WinProcesses.SafeThreadHandle hThread = new WinProcesses.SafeThreadHandle();
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string[] args = new string[] { };
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bool Running = false;
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List<DebuggerEventListener> EventListeners = new List<DebuggerEventListener>();
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CONTEXT_x86 lastReadCtxt = new CONTEXT_x86
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{
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ContextFlags =
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ContextFlags.CONTEXT_i386 |
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ContextFlags.CONTEXT_CONTROL |
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ContextFlags.CONTEXT_INTEGER |
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ContextFlags.CONTEXT_SEGMENTS
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};
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public Debugger()
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{
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//
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}
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public Debugger(string[] x_args)
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{
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if (x_args == null)
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return;
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// Copy all arguments
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args = x_args;
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// Keep quotes for any potential file paths
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for(int i = 0; i < args.Length; ++i)
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{
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if( args[i].IndexOf(":\\") == 1)
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{
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args[i] = string.Format("\"{0}\"", args[i]);
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}
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}
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}
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public void Dispose()
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{
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// Destroy process
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WinProcesses.NativeMethods.TerminateProcess(hProcess, 0);
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// close it
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hProcess.Close();
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hThread.Close();
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}
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public void Break()
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{
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// This will ONLY suspend the main process
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// Not ideal if there are multiple processes in play
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if (!hThread.IsInvalid)
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{
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WinProcesses.NativeMethods.SuspendThread(hThread.DangerousGetHandle());
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}
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}
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public void Resume()
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{
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if (!hThread.IsInvalid)
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{
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WinProcesses.NativeMethods.ResumeThread(hThread.DangerousGetHandle());
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}
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}
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public bool Launch()
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{
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var DebugCreationFlags =
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WinProcesses.ProcessCreationFlags.DEBUG_ONLY_THIS_PROCESS |
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WinProcesses.ProcessCreationFlags.CREATE_NEW_CONSOLE;
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bool bRet = WinProcesses.NativeMethods.CreateProcess
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(
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null,
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new StringBuilder(string.Join(" ", args)),
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null,
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null,
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false,
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DebugCreationFlags,
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null,
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null,
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stStartInfo,
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stProcessInfo
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);
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if (bRet == true)
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{
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// Store these so they can be marshalled, and closed correctly
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hProcess = new WinProcesses.SafeProcessHandle(stProcessInfo.hProcess);
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hThread = new WinProcesses.SafeThreadHandle(stProcessInfo.hThread);
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Running = true;
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}
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return bRet;
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}
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private string ResolveProcessPath(IntPtr FileHandle)
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{
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string path = "";
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const int bufSize = 1024;
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var strPtr = Marshal.AllocHGlobal(bufSize);
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uint length = LowLevelDesign.Win32.Windows.NativeMethods.GetFinalPathNameByHandleW
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(
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FileHandle,
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strPtr,
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bufSize,
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0
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);
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if (length != 0)
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{
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path = Marshal.PtrToStringUni(strPtr, (int)length);
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path = path.TrimStart('\\', '?');
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}
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Marshal.FreeHGlobal(strPtr);
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return path;
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}
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private string ReadProcessString(IntPtr NamePtr, uint Length, bool Unicode)
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{
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if (Length == 0 || Length > 512)
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return "";
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byte[] buffer = new byte[Length];
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uint numRead = 0;
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WinProcesses.NativeMethods.ReadProcessMemory
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(
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hProcess,
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NamePtr,
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buffer,
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Length,
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out numRead
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);
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if( numRead == Length )
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{
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// FIXME Questionable Unicode support here
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if (Unicode)
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{
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return Encoding.Unicode.GetString(buffer, 0, (int)numRead);
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}
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else
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{
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return Encoding.ASCII.GetString(buffer, 0, (int)numRead);
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}
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}
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return "";
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}
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private uint GetMemory(IntPtr addr)
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{
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// TODO: Template this for different sizes
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byte[] buffer = new byte[4];
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uint numRead = 0;
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WinProcesses.NativeMethods.ReadProcessMemory
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(
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hProcess,
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addr,
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buffer,
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4,
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out numRead
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);
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return BitConverter.ToUInt32(buffer, 0);
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}
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private void BuildCallstack()
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{
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// Skip if we have nothing to report to
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if (EventListeners.Count == 0)
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return;
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bool Result = NativeMethods.GetThreadContext(hThread.DangerousGetHandle(), ref lastReadCtxt);
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if (!Result)
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{
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// TODO: Handle this
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return;
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}
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// TODO: Expose as variable
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const int MaxFrames = 16;
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var Callstack = new List<Stackframe>();
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var ebp = lastReadCtxt.ebp;
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Callstack.Add(new Stackframe(new IntPtr(ebp), new IntPtr(lastReadCtxt.eip)));
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do
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{
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var ReturnAddr = GetMemory(new IntPtr(ebp + 4));
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ebp = GetMemory(new IntPtr(ebp));
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if (ebp == 0 || ReturnAddr == ebp)
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break;
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Callstack.Add(new Stackframe(new IntPtr(ebp), new IntPtr(ReturnAddr)));
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}
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while (Callstack.Count < MaxFrames);
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var strList = new List<string>(Callstack.Count);
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foreach (Stackframe sf in Callstack)
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{
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// TODO: Resolve BasePointer to symbol database
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strList.Add(string.Format("{0:X8} and {1:X8}", (uint)sf.BasePointer, (uint)sf.CodeAddress));
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}
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foreach (DebuggerEventListener EvtListener in EventListeners)
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{
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EvtListener.OnCallstack(strList.ToArray());
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||||
}
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}
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public void Run()
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{
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WinDebug.DEBUG_EVENT DbgEvt;
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WinDebug.CONTINUE_STATUS ContinueStatus = WinDebug.CONTINUE_STATUS.DBG_CONTINUE;
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bool bContinue = true;
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foreach (DebuggerEventListener EvtListener in EventListeners)
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{
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EvtListener.OnDebugStart();
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}
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// Loop until told to stop
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while (bContinue == true)
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{
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// Pause until a debug event notification happens
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bContinue = WinDebug.NativeMethods.WaitForDebugEvent(out DbgEvt, VsChromium.Core.Win32.Constants.INFINITE);
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switch (DbgEvt.dwDebugEventCode)
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{
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case WinDebug.DEBUG_EVENT_CODE.CREATE_PROCESS_DEBUG_EVENT:
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{
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// TODO: Handle properly, storing process info
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foreach (DebuggerEventListener EvtListener in EventListeners)
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{
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EvtListener.OnProcessCreate();
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}
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ContinueStatus = WinDebug.CONTINUE_STATUS.DBG_CONTINUE;
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}
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break;
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case WinDebug.DEBUG_EVENT_CODE.EXIT_PROCESS_DEBUG_EVENT:
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{
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foreach (DebuggerEventListener EvtListener in EventListeners)
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{
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EvtListener.OnProcessExit();
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}
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bContinue = false;
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ContinueStatus = WinDebug.CONTINUE_STATUS.DBG_CONTINUE;
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}
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break;
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case WinDebug.DEBUG_EVENT_CODE.LOAD_DLL_DEBUG_EVENT:
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{
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// TODO: Handle properly
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string Name = ResolveProcessPath(DbgEvt.LoadDll.hFile);
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foreach (DebuggerEventListener EvtListener in EventListeners)
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{
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EvtListener.OnModuleLoaded(Name);
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}
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ContinueStatus = WinDebug.CONTINUE_STATUS.DBG_CONTINUE;
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}
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break;
|
||||
|
||||
case WinDebug.DEBUG_EVENT_CODE.UNLOAD_DLL_DEBUG_EVENT:
|
||||
{
|
||||
// TODO: Handle properly, looking up module being unloaded
|
||||
|
||||
foreach (DebuggerEventListener EvtListener in EventListeners)
|
||||
{
|
||||
EvtListener.OnModuleUnloaded();
|
||||
}
|
||||
|
||||
ContinueStatus = WinDebug.CONTINUE_STATUS.DBG_CONTINUE;
|
||||
}
|
||||
break;
|
||||
|
||||
case WinDebug.DEBUG_EVENT_CODE.OUTPUT_DEBUG_STRING_EVENT:
|
||||
{
|
||||
string dbgStr = ReadProcessString(DbgEvt.DebugString.lpDebugStringData, DbgEvt.DebugString.nDebugStringLength, DbgEvt.DebugString.fUnicode == 1);
|
||||
//Console.WriteLine(dbgStr);
|
||||
|
||||
foreach(DebuggerEventListener EvtListener in EventListeners)
|
||||
{
|
||||
EvtListener.OnDebugOutput(dbgStr);
|
||||
}
|
||||
|
||||
ContinueStatus = WinDebug.CONTINUE_STATUS.DBG_CONTINUE;
|
||||
}
|
||||
break;
|
||||
|
||||
case WinDebug.DEBUG_EVENT_CODE.EXCEPTION_DEBUG_EVENT:
|
||||
{
|
||||
// TODO: Handle properly
|
||||
|
||||
BuildCallstack();
|
||||
|
||||
// Temporary. Should wait until owning systems are happy to continue
|
||||
ContinueStatus = WinDebug.CONTINUE_STATUS.DBG_CONTINUE;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
{
|
||||
// For any other events, just continue
|
||||
ContinueStatus = WinDebug.CONTINUE_STATUS.DBG_CONTINUE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
// Continue on our merry way
|
||||
// TODO: Wait until our handlers are happy to continue
|
||||
WinDebug.NativeMethods.ContinueDebugEvent(DbgEvt.dwProcessId, DbgEvt.dwThreadId, ContinueStatus);
|
||||
}
|
||||
|
||||
foreach (DebuggerEventListener EvtListener in EventListeners)
|
||||
{
|
||||
EvtListener.OnDebugEnd();
|
||||
}
|
||||
}
|
||||
|
||||
public void RegisterEventListener(DebuggerEventListener EventListener)
|
||||
{
|
||||
EventListeners.Add(EventListener);
|
||||
}
|
||||
|
||||
public void UnregisterEventListener(DebuggerEventListener EventListener)
|
||||
{
|
||||
EventListeners.Remove(EventListener);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,28 @@
|
|||
// Written by x1nixmzeng for the Cxbx-Reloaded project
|
||||
//
|
||||
|
||||
namespace CxbxDebugger
|
||||
{
|
||||
public abstract class DebuggerEventListener
|
||||
{
|
||||
public DebuggerEventListener()
|
||||
{
|
||||
}
|
||||
|
||||
public virtual void OnDebugStart() { }
|
||||
public virtual void OnDebugEnd() { }
|
||||
|
||||
public virtual void OnProcessCreate() { }
|
||||
public virtual void OnProcessExit() { }
|
||||
|
||||
public virtual void OnThreadCreate() { }
|
||||
public virtual void OnThreadExit() { }
|
||||
|
||||
public virtual void OnModuleLoaded(string ModuleName) { }
|
||||
public virtual void OnModuleUnloaded() { }
|
||||
|
||||
public virtual void OnCallstack(string[] Callstack) { }
|
||||
|
||||
public virtual void OnDebugOutput(string Message) { }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,102 @@
|
|||
namespace CxbxDebugger
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.button1 = new System.Windows.Forms.Button();
|
||||
this.button2 = new System.Windows.Forms.Button();
|
||||
this.button3 = new System.Windows.Forms.Button();
|
||||
this.listBox1 = new System.Windows.Forms.ListBox();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// button1
|
||||
//
|
||||
this.button1.Location = new System.Drawing.Point(12, 12);
|
||||
this.button1.Name = "button1";
|
||||
this.button1.Size = new System.Drawing.Size(63, 23);
|
||||
this.button1.TabIndex = 0;
|
||||
this.button1.Text = "Restart Session";
|
||||
this.button1.UseVisualStyleBackColor = true;
|
||||
this.button1.Click += new System.EventHandler(this.button1_Click);
|
||||
//
|
||||
// button2
|
||||
//
|
||||
this.button2.Location = new System.Drawing.Point(81, 12);
|
||||
this.button2.Name = "button2";
|
||||
this.button2.Size = new System.Drawing.Size(63, 23);
|
||||
this.button2.TabIndex = 1;
|
||||
this.button2.Text = "Suspend";
|
||||
this.button2.UseVisualStyleBackColor = true;
|
||||
this.button2.Click += new System.EventHandler(this.button2_Click);
|
||||
//
|
||||
// button3
|
||||
//
|
||||
this.button3.Location = new System.Drawing.Point(150, 12);
|
||||
this.button3.Name = "button3";
|
||||
this.button3.Size = new System.Drawing.Size(63, 23);
|
||||
this.button3.TabIndex = 1;
|
||||
this.button3.Text = "Resume";
|
||||
this.button3.UseVisualStyleBackColor = true;
|
||||
this.button3.Click += new System.EventHandler(this.button3_Click);
|
||||
//
|
||||
// listBox1
|
||||
//
|
||||
this.listBox1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.listBox1.FormattingEnabled = true;
|
||||
this.listBox1.Location = new System.Drawing.Point(12, 47);
|
||||
this.listBox1.Name = "listBox1";
|
||||
this.listBox1.ScrollAlwaysVisible = true;
|
||||
this.listBox1.Size = new System.Drawing.Size(506, 212);
|
||||
this.listBox1.TabIndex = 2;
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(530, 271);
|
||||
this.Controls.Add(this.listBox1);
|
||||
this.Controls.Add(this.button3);
|
||||
this.Controls.Add(this.button2);
|
||||
this.Controls.Add(this.button1);
|
||||
this.Name = "Form1";
|
||||
this.Text = "Cxbx-Reloaded Debugger";
|
||||
this.FormClosed += new System.Windows.Forms.FormClosedEventHandler(this.Form1_FormClosed);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Button button1;
|
||||
private System.Windows.Forms.Button button2;
|
||||
private System.Windows.Forms.Button button3;
|
||||
private System.Windows.Forms.ListBox listBox1;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,168 @@
|
|||
// Written by x1nixmzeng for the Cxbx-Reloaded project
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Windows.Forms;
|
||||
using System.Threading;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace CxbxDebugger
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
Thread DebuggerWorkerThread;
|
||||
Debugger DebuggerInst;
|
||||
string[] CachedArgs;
|
||||
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
string[] args = Environment.GetCommandLineArgs();
|
||||
|
||||
// Arguments are expected before the Form is created
|
||||
if (args.Length < 2 ) {
|
||||
throw new Exception("Incorrect usage");
|
||||
}
|
||||
|
||||
var items = new List<string>(args.Length - 1);
|
||||
for (int i = 1; i < args.Length; ++i)
|
||||
{
|
||||
items.Add(args[i]);
|
||||
//listBox1.Items.Add("Arg: " + args[i]);
|
||||
}
|
||||
|
||||
CachedArgs = items.ToArray();
|
||||
|
||||
// TODO: Wait for user to start this?
|
||||
StartDebugging();
|
||||
}
|
||||
|
||||
private void StartDebugging()
|
||||
{
|
||||
bool Create = false;
|
||||
|
||||
if (DebuggerWorkerThread == null)
|
||||
{
|
||||
// First launch
|
||||
Create = true;
|
||||
}
|
||||
else if (DebuggerWorkerThread.ThreadState == System.Threading.ThreadState.Stopped)
|
||||
{
|
||||
// Further launches
|
||||
Create = true;
|
||||
}
|
||||
|
||||
if (Create)
|
||||
{
|
||||
// Create debugger instance
|
||||
DebuggerInst = new Debugger(CachedArgs);
|
||||
DebuggerInst.RegisterEventListener(new DebuggerFormEvents(this));
|
||||
|
||||
// Setup new debugger thread
|
||||
DebuggerWorkerThread = new Thread(x =>
|
||||
{
|
||||
if (DebuggerInst.Launch())
|
||||
{
|
||||
DebuggerInst.Run();
|
||||
}
|
||||
});
|
||||
|
||||
DebuggerWorkerThread.Name = "CxbxDebugger";
|
||||
DebuggerWorkerThread.Start();
|
||||
}
|
||||
}
|
||||
|
||||
private void button1_Click(object sender, EventArgs e)
|
||||
{
|
||||
StartDebugging();
|
||||
}
|
||||
|
||||
private void button2_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (DebuggerInst != null)
|
||||
{
|
||||
DebuggerInst.Break();
|
||||
}
|
||||
}
|
||||
|
||||
private void button3_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (DebuggerInst != null)
|
||||
{
|
||||
DebuggerInst.Resume();
|
||||
}
|
||||
}
|
||||
|
||||
private void Form1_FormClosed(object sender, FormClosedEventArgs e)
|
||||
{
|
||||
if (DebuggerWorkerThread != null)
|
||||
{
|
||||
if (DebuggerWorkerThread.ThreadState == ThreadState.Running)
|
||||
{
|
||||
DebuggerWorkerThread.Abort();
|
||||
}
|
||||
}
|
||||
|
||||
if(DebuggerInst!= null)
|
||||
{
|
||||
DebuggerInst.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public void DebugEvent(string Message)
|
||||
{
|
||||
if( listBox1.InvokeRequired )
|
||||
{
|
||||
// Ensure we Add items on the right thread
|
||||
listBox1.Invoke(new MethodInvoker(delegate ()
|
||||
{
|
||||
listBox1.Items.Add(Message);
|
||||
}));
|
||||
}
|
||||
else
|
||||
{
|
||||
listBox1.Items.Add(Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class DebuggerFormEvents : DebuggerEventListener
|
||||
{
|
||||
readonly Form1 frm;
|
||||
|
||||
public DebuggerFormEvents(Form1 main)
|
||||
{
|
||||
frm = main;
|
||||
}
|
||||
|
||||
public override void OnDebugStart()
|
||||
{
|
||||
frm.DebugEvent("Started debugging session");
|
||||
}
|
||||
|
||||
public override void OnDebugEnd()
|
||||
{
|
||||
frm.DebugEvent("Ended debugging session");
|
||||
}
|
||||
|
||||
public override void OnModuleLoaded(string ModuleName)
|
||||
{
|
||||
frm.DebugEvent("Loading module: " + ModuleName);
|
||||
}
|
||||
|
||||
public override void OnDebugOutput(string Message)
|
||||
{
|
||||
frm.DebugEvent("Debug string: " + Message);
|
||||
}
|
||||
|
||||
public override void OnCallstack(string[] Callstack)
|
||||
{
|
||||
// Placeholder display
|
||||
foreach( string str in Callstack)
|
||||
{
|
||||
frm.DebugEvent("Callstack: " + str);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,120 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
|
@ -0,0 +1,33 @@
|
|||
// Written by x1nixmzeng for the Cxbx-Reloaded project
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace CxbxDebugger
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
|
||||
string[] args = Environment.GetCommandLineArgs();
|
||||
if( args.Length == 1 )
|
||||
{
|
||||
// TODO: Valid usage message
|
||||
MessageBox.Show("The debugger must be launched from Cxbx with the child process arguments", "Cxbx-Debugger", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||
Application.Exit();
|
||||
}
|
||||
else
|
||||
{
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("cxbxdbg")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("cxbxdbg")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("4a68e962-3805-4376-99d3-0ac59e9bee69")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,63 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace CxbxDebugger.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CxbxDebugger.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,117 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
|
@ -0,0 +1,26 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace CxbxDebugger.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "14.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
|
@ -0,0 +1,267 @@
|
|||
// Written by x1nixmzeng for the Cxbx-Reloaded project
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace CxbxDebugger.TheadHelpers
|
||||
{
|
||||
[Flags]
|
||||
public enum ContextFlags : uint
|
||||
{
|
||||
/// <summary>
|
||||
/// Both working for 386 and 486 CPUs
|
||||
/// </summary>
|
||||
CONTEXT_i386 = 0x00010000u,
|
||||
/// <summary>
|
||||
/// SS:SP, CS:IP, FLAGS, BP
|
||||
/// </summary>
|
||||
CONTEXT_CONTROL = (CONTEXT_i386 | 0x00000001u),
|
||||
/// <summary>
|
||||
/// AX, BX, CX, DX, SI, DI
|
||||
/// </summary>
|
||||
CONTEXT_INTEGER = (CONTEXT_i386 | 0x00000002u),
|
||||
/// <summary>
|
||||
/// DS, ES, FS, GS
|
||||
/// </summary>
|
||||
CONTEXT_SEGMENTS = (CONTEXT_i386 | 0x00000004u),
|
||||
/// <summary>
|
||||
/// 387 state
|
||||
/// </summary>
|
||||
CONTEXT_FLOATING_POINT = (CONTEXT_i386 | 0x00000008u),
|
||||
/// <summary>
|
||||
/// DB 0-3,6,7
|
||||
/// </summary>
|
||||
CONTEXT_DEBUG_REGISTERS = (CONTEXT_i386 | 0x00000010u),
|
||||
/// <summary>
|
||||
/// cpu specific extensions
|
||||
/// </summary>
|
||||
CONTEXT_EXTENDED_REGISTERS = (CONTEXT_i386 | 0x00000020u),
|
||||
|
||||
CONTEXT_FULL = CONTEXT_CONTROL | CONTEXT_INTEGER | CONTEXT_SEGMENTS,
|
||||
CONTEXT_ALL = CONTEXT_CONTROL | CONTEXT_INTEGER | CONTEXT_SEGMENTS |
|
||||
CONTEXT_FLOATING_POINT | CONTEXT_DEBUG_REGISTERS |
|
||||
CONTEXT_EXTENDED_REGISTERS
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum Extendedx86ContextFlags : uint
|
||||
{
|
||||
/// <summary>
|
||||
/// Carry Flag. Set if the last arithmetic operation carried
|
||||
/// (addition) or borrowed (subtraction) a bit beyond the
|
||||
/// size of the register. This is then checked when the
|
||||
/// operation is followed with an add-with-carry or
|
||||
/// subtract-with-borrow to deal with values too large
|
||||
/// for just one register to contain.
|
||||
/// </summary>
|
||||
Carry = 0,
|
||||
/// <summary>
|
||||
/// Parity Flag. Set if the number of set bits in the
|
||||
/// least significant byte is a multiple of 2.
|
||||
/// </summary>
|
||||
Parity = 2,
|
||||
/// <summary>
|
||||
/// Adjust Flag. Carry of Binary Code Decimal (BCD) numbers arithmetic operations.
|
||||
/// </summary>
|
||||
Adjust = 1u << 4,
|
||||
/// <summary>
|
||||
/// Zero Flag. Set if the result of an operation is Zero (0).
|
||||
/// </summary>
|
||||
Zero = 1u << 6,
|
||||
/// <summary>
|
||||
/// Sign Flag. Set if the result of an operation is negative.
|
||||
/// </summary>
|
||||
Sign = 1u << 7,
|
||||
/// <summary>
|
||||
/// Trap Flag. Set if step by step debugging.
|
||||
/// </summary>
|
||||
Trap = 1u << 8,
|
||||
/// <summary>
|
||||
/// Interruption Flag. Set if interrupts are enabled.
|
||||
/// </summary>
|
||||
Interruption = 1u << 9,
|
||||
/// <summary>
|
||||
/// Direction Flag. Stream direction. If set, string operations
|
||||
/// will decrement their pointer rather than incrementing it,
|
||||
/// reading memory backwards.
|
||||
/// </summary>
|
||||
Direction = 1u << 10,
|
||||
/// <summary>
|
||||
/// Overflow Flag. Set if signed arithmetic operations result
|
||||
/// in a value too large for the register to contain.
|
||||
/// </summary>
|
||||
Overflow = 1u << 11,
|
||||
/// <summary>
|
||||
/// I/O Privilege Level field (2 bits). I/O Privilege Level of the current process.
|
||||
/// </summary>
|
||||
IOPL_firstBit = 1u << 12,
|
||||
/// <summary>
|
||||
/// I/O Privilege Level field (2 bits). I/O Privilege Level of the current process.
|
||||
/// </summary>
|
||||
IOPL_lastBit = 1u << 13,
|
||||
/// <summary>
|
||||
/// Nested Task flag. Controls chaining of interrupts.
|
||||
/// Set if the current process is linked to the next process.
|
||||
/// </summary>
|
||||
NestedTask = 1u << 14,
|
||||
/// <summary>
|
||||
/// Resume Flag. Response to debug exceptions.
|
||||
/// </summary>
|
||||
Resume = 1u << 16,
|
||||
/// <summary>
|
||||
/// Virtual-8086 Mode. Set if in 8086 compatibility mode.
|
||||
/// </summary>
|
||||
Virtual8086Mode = 1u << 17,
|
||||
/// <summary>
|
||||
/// Alignment Check. Set if alignment checking of memory references is done.
|
||||
/// </summary>
|
||||
AlignmentCheck = 1u << 18,
|
||||
/// <summary>
|
||||
/// Virtual Interrupt Flag. Virtual image of IF.
|
||||
/// </summary>
|
||||
VirtualInterrupt = 1u << 19,
|
||||
/// <summary>
|
||||
/// Virtual Interrupt Pending flag. Set if an interrupt is pending.
|
||||
/// </summary>
|
||||
VirtualInterruptPending = 1u << 20,
|
||||
/// <summary>
|
||||
/// Identification Flag. Support for CPUID instruction if can be set.
|
||||
/// </summary>
|
||||
Id = 1u << 21
|
||||
}
|
||||
|
||||
// todo: move away from here
|
||||
public static class Constants
|
||||
{
|
||||
/// <summary>
|
||||
/// Define the size of the 80387 save area, which is in the context frame.
|
||||
/// </summary>
|
||||
public const int SIZE_OF_80387_REGISTERS = 80;
|
||||
|
||||
|
||||
public const int MAXIMUM_SUPPORTED_EXTENSION = 512;
|
||||
}
|
||||
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct FLOATING_SAVE_AREA
|
||||
{
|
||||
public uint ControlWord;
|
||||
public uint StatusWord;
|
||||
public uint TagWord;
|
||||
public uint ErrorOffset;
|
||||
public uint ErrorSelector;
|
||||
public uint DataOffset;
|
||||
public uint DataSelector;
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = Constants.SIZE_OF_80387_REGISTERS)]
|
||||
public byte[] RegisterArea;
|
||||
public uint Cr0NpxState;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct CONTEXT_x86
|
||||
{
|
||||
//
|
||||
// The flags values within this flag control the contents of
|
||||
// a CONTEXT record.
|
||||
//
|
||||
|
||||
// If the context record is used as an input parameter, then
|
||||
// for each portion of the context record controlled by a flag
|
||||
// whose value is set, it is assumed that that portion of the
|
||||
// context record contains valid context. If the context record
|
||||
// is being used to modify a threads context, then only that
|
||||
// portion of the threads context will be modified.
|
||||
//
|
||||
|
||||
// If the context record is used as an IN OUT parameter to capture
|
||||
// the context of a thread, then only those portions of the thread's
|
||||
// context corresponding to set flags will be returned.
|
||||
//
|
||||
|
||||
// The context record is never used as an OUT only parameter.
|
||||
//
|
||||
public ContextFlags ContextFlags;
|
||||
|
||||
//
|
||||
// This section is specified/returned if CONTEXT_DEBUG_REGISTERS is
|
||||
// set in ContextFlags. Note that CONTEXT_DEBUG_REGISTERS is NOT
|
||||
// included in CONTEXT_FULL.
|
||||
//
|
||||
public uint Dr0;
|
||||
public uint Dr1;
|
||||
public uint Dr2;
|
||||
public uint Dr3;
|
||||
public uint Dr6;
|
||||
public uint Dr7;
|
||||
|
||||
//
|
||||
// This section is specified/returned if the
|
||||
// ContextFlags word contians the flag CONTEXT_FLOATING_POINT.
|
||||
//
|
||||
|
||||
public FLOATING_SAVE_AREA FloatSave;
|
||||
|
||||
//
|
||||
// This section is specified/returned if the
|
||||
// ContextFlags word contians the flag CONTEXT_SEGMENTS.
|
||||
//
|
||||
|
||||
public uint SegGs;
|
||||
public uint SegFs;
|
||||
public uint SegEs;
|
||||
public uint SegDs;
|
||||
|
||||
//
|
||||
// This section is specified/returned if the
|
||||
// ContextFlags word contians the flag CONTEXT_INTEGER.
|
||||
//
|
||||
|
||||
public uint edi;
|
||||
public uint esi;
|
||||
public uint ebx;
|
||||
public uint edx;
|
||||
public uint ecx;
|
||||
public uint eax;
|
||||
|
||||
//
|
||||
// This section is specified/returned if the
|
||||
// ContextFlags word contians the flag CONTEXT_CONTROL.
|
||||
//
|
||||
|
||||
/// <summary>
|
||||
/// Base/Frame pointer
|
||||
/// </summary>
|
||||
public uint ebp;
|
||||
/// <summary>
|
||||
/// Instruction pointer
|
||||
/// </summary>
|
||||
public uint eip;
|
||||
public uint segCs; // MUST BE SANITIZED
|
||||
public Extendedx86ContextFlags eFlags; // MUST BE SANITIZED
|
||||
/// <summary>
|
||||
/// Stack pointer
|
||||
/// </summary>
|
||||
public uint esp;
|
||||
public uint segSs;
|
||||
|
||||
//
|
||||
// This section is specified/returned if the ContextFlags word
|
||||
// contains the flag CONTEXT_EXTENDED_REGISTERS.
|
||||
// The format and contexts are processor specific
|
||||
//
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = Constants.MAXIMUM_SUPPORTED_EXTENSION)]
|
||||
public byte[] ExtendedRegisters;
|
||||
}
|
||||
|
||||
|
||||
public static class NativeMethods
|
||||
{
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern bool GetThreadContext(IntPtr hThread, ref CONTEXT_x86 lpContext);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern bool SetThreadContext(IntPtr hThread, ref CONTEXT_x86 lpContext);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,39 @@
|
|||
// Copyright 2014 The Chromium Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace VsChromium.Core.Win32 {
|
||||
public struct ComPtr<T> : IDisposable where T : class {
|
||||
private T ptr;
|
||||
|
||||
public ComPtr(T ptr) {
|
||||
Debug.Assert(ptr == null || Marshal.IsComObject(ptr));
|
||||
this.ptr = ptr;
|
||||
}
|
||||
|
||||
public T Ptr { get { return ptr; } }
|
||||
|
||||
public void Dispose() {
|
||||
if (ptr != null)
|
||||
Marshal.ReleaseComObject(ptr);
|
||||
|
||||
ptr = null;
|
||||
}
|
||||
|
||||
public T Detach() {
|
||||
T result = ptr;
|
||||
ptr = null;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
public static class ComPtr {
|
||||
public static ComPtr<T> Create<T>(T ptr) where T : class {
|
||||
return new ComPtr<T>(ptr);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
namespace VsChromium.Core.Win32 {
|
||||
public static class Constants {
|
||||
public const uint INFINITE = 0xFFFFFFFF;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
namespace VsChromium.Core.Win32.Debugging {
|
||||
public enum CONTINUE_STATUS : uint {
|
||||
DBG_CONTINUE = 0x00010002,
|
||||
DBG_EXCEPTION_NOT_HANDLED = 0x80010001,
|
||||
}
|
||||
}
|
|
@ -0,0 +1,18 @@
|
|||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace VsChromium.Core.Win32.Debugging {
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct CREATE_PROCESS_DEBUG_INFO {
|
||||
public IntPtr hFile;
|
||||
public IntPtr hProcess;
|
||||
public IntPtr hThread;
|
||||
public IntPtr lpBaseOfImage;
|
||||
public uint dwDebugInfoFileOffset;
|
||||
public uint nDebugInfoSize;
|
||||
public IntPtr lpThreadLocalBase;
|
||||
public PTHREAD_START_ROUTINE lpStartAddress;
|
||||
public IntPtr lpImageName;
|
||||
public ushort fUnicode;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace VsChromium.Core.Win32.Debugging {
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct CREATE_THREAD_DEBUG_INFO {
|
||||
public IntPtr hThread;
|
||||
public IntPtr lpThreadLocalBase;
|
||||
public PTHREAD_START_ROUTINE lpStartAddress;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,69 @@
|
|||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace VsChromium.Core.Win32.Debugging {
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DEBUG_EVENT {
|
||||
public DEBUG_EVENT_CODE dwDebugEventCode;
|
||||
public int dwProcessId;
|
||||
public int dwThreadId;
|
||||
|
||||
// Note: We need 164 bytes because:
|
||||
// * On x86, offset is 12 and size is 84
|
||||
// * On x64, offset is 16 and size is 160 (so we skip first 4 bytes).
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 164, ArraySubType = UnmanagedType.U1)]
|
||||
public byte[] debugInfo;
|
||||
|
||||
public EXCEPTION_DEBUG_INFO Exception {
|
||||
get { return GetDebugInfo<EXCEPTION_DEBUG_INFO>(); }
|
||||
}
|
||||
|
||||
public CREATE_THREAD_DEBUG_INFO CreateThread {
|
||||
get { return GetDebugInfo<CREATE_THREAD_DEBUG_INFO>(); }
|
||||
}
|
||||
|
||||
public CREATE_PROCESS_DEBUG_INFO CreateProcessInfo {
|
||||
get { return GetDebugInfo<CREATE_PROCESS_DEBUG_INFO>(); }
|
||||
}
|
||||
|
||||
public EXIT_THREAD_DEBUG_INFO ExitThread {
|
||||
get { return GetDebugInfo<EXIT_THREAD_DEBUG_INFO>(); }
|
||||
}
|
||||
|
||||
public EXIT_PROCESS_DEBUG_INFO ExitProcess {
|
||||
get { return GetDebugInfo<EXIT_PROCESS_DEBUG_INFO>(); }
|
||||
}
|
||||
|
||||
public LOAD_DLL_DEBUG_INFO LoadDll {
|
||||
get { return GetDebugInfo<LOAD_DLL_DEBUG_INFO>(); }
|
||||
}
|
||||
|
||||
public UNLOAD_DLL_DEBUG_INFO UnloadDll {
|
||||
get { return GetDebugInfo<UNLOAD_DLL_DEBUG_INFO>(); }
|
||||
}
|
||||
|
||||
public OUTPUT_DEBUG_STRING_INFO DebugString {
|
||||
get { return GetDebugInfo<OUTPUT_DEBUG_STRING_INFO>(); }
|
||||
}
|
||||
|
||||
public RIP_INFO RipInfo {
|
||||
get { return GetDebugInfo<RIP_INFO>(); }
|
||||
}
|
||||
|
||||
private T GetDebugInfo<T>() where T : struct {
|
||||
var structSize = Marshal.SizeOf(typeof(T));
|
||||
var pointer = Marshal.AllocHGlobal(structSize);
|
||||
try {
|
||||
// See note above: offset of union is 4 on x64.
|
||||
int offset = IntPtr.Size == 4 ? 0 : 4;
|
||||
Marshal.Copy(debugInfo, offset, pointer, structSize);
|
||||
|
||||
var result = Marshal.PtrToStructure(pointer, typeof(T));
|
||||
return (T)result;
|
||||
}
|
||||
finally {
|
||||
Marshal.FreeHGlobal(pointer);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,13 @@
|
|||
namespace VsChromium.Core.Win32.Debugging {
|
||||
public enum DEBUG_EVENT_CODE : uint {
|
||||
EXCEPTION_DEBUG_EVENT = 1,
|
||||
CREATE_THREAD_DEBUG_EVENT = 2,
|
||||
CREATE_PROCESS_DEBUG_EVENT = 3,
|
||||
EXIT_THREAD_DEBUG_EVENT = 4,
|
||||
EXIT_PROCESS_DEBUG_EVENT = 5,
|
||||
LOAD_DLL_DEBUG_EVENT = 6,
|
||||
UNLOAD_DLL_DEBUG_EVENT = 7,
|
||||
OUTPUT_DEBUG_STRING_EVENT = 8,
|
||||
RIP_EVENT = 9,
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace VsChromium.Core.Win32.Debugging {
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct EXCEPTION_DEBUG_INFO {
|
||||
public EXCEPTION_RECORD ExceptionRecord;
|
||||
public uint dwFirstChance;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace VsChromium.Core.Win32.Debugging
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct EXCEPTION_RECORD
|
||||
{
|
||||
public UInt32 ExceptionCode;
|
||||
public UInt32 ExceptionFlags;
|
||||
public IntPtr ExceptionRecord;
|
||||
public IntPtr ExceptionAddress;
|
||||
public UInt32 NumberParameters;
|
||||
#if X64
|
||||
public UInt32 __unusedAlignment;
|
||||
#endif
|
||||
#if X64
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 15, ArraySubType = UnmanagedType.U8)]
|
||||
public UInt64[] ExceptionInformation;
|
||||
#else
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 15, ArraySubType = UnmanagedType.U4)]
|
||||
public uint[] ExceptionInformation;
|
||||
#endif
|
||||
}
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace VsChromium.Core.Win32.Debugging {
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct EXIT_PROCESS_DEBUG_INFO {
|
||||
public uint dwExitCode;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace VsChromium.Core.Win32.Debugging {
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct EXIT_THREAD_DEBUG_INFO {
|
||||
public uint dwExitCode;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,14 @@
|
|||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace VsChromium.Core.Win32.Debugging {
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct LOAD_DLL_DEBUG_INFO {
|
||||
public IntPtr hFile;
|
||||
public IntPtr lpBaseOfDll;
|
||||
public uint dwDebugInfoFileOffset;
|
||||
public uint nDebugInfoSize;
|
||||
public IntPtr lpImageName;
|
||||
public ushort fUnicode;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
// Copyright 2013 The Chromium Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace VsChromium.Core.Win32.Debugging {
|
||||
public static class NativeMethods {
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern bool DebugActiveProcess(int processId);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern bool DebugActiveProcessStop(int processId);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern bool WaitForDebugEvent(out DEBUG_EVENT debugEvent, uint timeout);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern bool ContinueDebugEvent(int processId, int threadId, CONTINUE_STATUS continuteStatus);
|
||||
|
||||
[DllImport("kernel32.dll", CallingConvention = CallingConvention.Winapi, SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static extern bool DebugSetProcessKillOnExit([In] bool flag);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,24 @@
|
|||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace VsChromium.Core.Win32.Debugging {
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct OUTPUT_DEBUG_STRING_INFO {
|
||||
/// <summary>
|
||||
/// The debugging string in the calling process's address space. The
|
||||
/// debugger can use the ReadProcessMemory function to retrieve the value of
|
||||
/// the string.
|
||||
/// </summary>
|
||||
public IntPtr lpDebugStringData;
|
||||
/// <summary>
|
||||
/// The format of the debugging string. If this member is zero, the debugging
|
||||
/// string is ANSI; if it is nonzero, the string is Unicode.
|
||||
/// </summary>
|
||||
public ushort fUnicode;
|
||||
/// <summary>
|
||||
/// The size of the debugging string, in characters. The length includes the
|
||||
/// string's terminating null character.
|
||||
/// </summary>
|
||||
public ushort nDebugStringLength;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
// Copyright 2013 The Chromium Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
using System;
|
||||
|
||||
namespace VsChromium.Core.Win32.Debugging {
|
||||
public delegate uint PTHREAD_START_ROUTINE(IntPtr lpThreadParameter);
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace VsChromium.Core.Win32.Debugging {
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct RIP_INFO {
|
||||
public uint dwError;
|
||||
public uint dwType;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace VsChromium.Core.Win32.Debugging {
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct UNLOAD_DLL_DEBUG_INFO {
|
||||
public IntPtr lpBaseOfDll;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
namespace VsChromium.Core.Win32 {
|
||||
public static class HResults {
|
||||
public const int HR_ERROR_SEM_TIMEOUT = unchecked((int)0x80070079);
|
||||
public const int HR_ERROR_NOT_SUPPORTED = unchecked((int)0x80070032);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,34 @@
|
|||
// Copyright 2013 The Chromium Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using Microsoft.Win32.SafeHandles;
|
||||
|
||||
namespace VsChromium.Core.Win32.Handles
|
||||
{
|
||||
static class NativeMethods
|
||||
{
|
||||
public static readonly IntPtr INVALID_HANDLE_VALUE = new IntPtr(-1);
|
||||
|
||||
[DllImport("kernel32.dll", CharSet = CharSet.Auto, ExactSpelling = true, SetLastError = true)]
|
||||
public static extern bool CloseHandle(IntPtr handle);
|
||||
|
||||
[DllImport("kernel32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
|
||||
public static extern IntPtr GetStdHandle(int whichHandle);
|
||||
|
||||
[DllImport("kernel32.dll", BestFitMapping = false, CharSet = CharSet.Ansi, SetLastError = true)]
|
||||
public static extern bool DuplicateHandle(
|
||||
HandleRef hSourceProcessHandle,
|
||||
SafeHandle hSourceHandle,
|
||||
HandleRef hTargetProcess,
|
||||
out SafeFileHandle targetHandle,
|
||||
int dwDesiredAccess,
|
||||
bool bInheritHandle,
|
||||
int dwOptions);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern UInt32 WaitForSingleObject(SafeHandle hHandle, UInt32 dwMilliseconds);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,17 @@
|
|||
// Copyright 2013 The Chromium Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace VsChromium.Core.Win32.Interop
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public class SecurityAttributes
|
||||
{
|
||||
public int nLength;
|
||||
public IntPtr lpSecurityDescriptor;
|
||||
public int bInheritHandle;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,16 @@
|
|||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace LowLevelDesign.Win32.Jobs
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct IO_COUNTERS
|
||||
{
|
||||
public UInt64 ReadOperationCount;
|
||||
public UInt64 WriteOperationCount;
|
||||
public UInt64 OtherOperationCount;
|
||||
public UInt64 ReadTransferCount;
|
||||
public UInt64 WriteTransferCount;
|
||||
public UInt64 OtherTransferCount;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,13 @@
|
|||
namespace LowLevelDesign.Win32.Jobs
|
||||
{
|
||||
public enum JOBOBJECTINFOCLASS
|
||||
{
|
||||
AssociateCompletionPortInformation = 7,
|
||||
BasicLimitInformation = 2,
|
||||
BasicUIRestrictions = 4,
|
||||
EndOfJobTimeInformation = 6,
|
||||
ExtendedLimitInformation = 9,
|
||||
SecurityLimitInformation = 5,
|
||||
GroupInformation = 11
|
||||
}
|
||||
}
|
|
@ -0,0 +1,12 @@
|
|||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace LowLevelDesign.Win32.Jobs
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct JOBOBJECT_ASSOCIATE_COMPLETION_PORT
|
||||
{
|
||||
public IntPtr CompletionKey;
|
||||
public IntPtr CompletionPort;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,19 @@
|
|||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace LowLevelDesign.Win32.Jobs
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct JOBOBJECT_BASIC_LIMIT_INFORMATION
|
||||
{
|
||||
public Int64 PerProcessUserTimeLimit;
|
||||
public Int64 PerJobUserTimeLimit;
|
||||
public JobInformationLimitFlags LimitFlags;
|
||||
public UIntPtr MinimumWorkingSetSize;
|
||||
public UIntPtr MaximumWorkingSetSize;
|
||||
public UInt32 ActiveProcessLimit;
|
||||
public Int64 Affinity;
|
||||
public UInt32 PriorityClass;
|
||||
public UInt32 SchedulingClass;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,16 @@
|
|||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace LowLevelDesign.Win32.Jobs
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct JOBOBJECT_EXTENDED_LIMIT_INFORMATION
|
||||
{
|
||||
public JOBOBJECT_BASIC_LIMIT_INFORMATION BasicLimitInformation;
|
||||
public IO_COUNTERS IoInfo;
|
||||
public UIntPtr ProcessMemoryLimit;
|
||||
public UIntPtr JobMemoryLimit;
|
||||
public UIntPtr PeakProcessMemoryUsed;
|
||||
public UIntPtr PeakJobMemoryUsed;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,24 @@
|
|||
using System;
|
||||
|
||||
namespace LowLevelDesign.Win32.Jobs
|
||||
{
|
||||
[Flags]
|
||||
public enum JobInformationLimitFlags
|
||||
{
|
||||
JOB_OBJECT_LIMIT_ACTIVE_PROCESS = 0x00000008,
|
||||
JOB_OBJECT_LIMIT_AFFINITY = 0x00000010,
|
||||
JOB_OBJECT_LIMIT_BREAKAWAY_OK = 0x00000800,
|
||||
JOB_OBJECT_LIMIT_DIE_ON_UNHANDLED_EXCEPTION = 0x00000400,
|
||||
JOB_OBJECT_LIMIT_JOB_MEMORY = 0x00000200,
|
||||
JOB_OBJECT_LIMIT_JOB_TIME = 0x00000004,
|
||||
JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE = 0x00002000,
|
||||
JOB_OBJECT_LIMIT_PRESERVE_JOB_TIME = 0x00000040,
|
||||
JOB_OBJECT_LIMIT_PRIORITY_CLASS = 0x00000020,
|
||||
JOB_OBJECT_LIMIT_PROCESS_MEMORY = 0x00000100,
|
||||
JOB_OBJECT_LIMIT_PROCESS_TIME = 0x00000002,
|
||||
JOB_OBJECT_LIMIT_SCHEDULING_CLASS = 0x00000080,
|
||||
JOB_OBJECT_LIMIT_SILENT_BREAKAWAY_OK = 0x00001000,
|
||||
JOB_OBJECT_LIMIT_WORKINGSET = 0x00000001
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,16 @@
|
|||
namespace LowLevelDesign.Win32.Jobs
|
||||
{
|
||||
public enum JobMsgInfoMessages
|
||||
{
|
||||
JOB_OBJECT_MSG_END_OF_JOB_TIME = 1,
|
||||
JOB_OBJECT_MSG_END_OF_PROCESS_TIME = 2,
|
||||
JOB_OBJECT_MSG_ACTIVE_PROCESS_LIMIT = 3,
|
||||
JOB_OBJECT_MSG_ACTIVE_PROCESS_ZERO = 4,
|
||||
JOB_OBJECT_MSG_NEW_PROCESS = 6,
|
||||
JOB_OBJECT_MSG_EXIT_PROCESS = 7,
|
||||
JOB_OBJECT_MSG_ABNORMAL_EXIT_PROCESS = 8,
|
||||
JOB_OBJECT_MSG_PROCESS_MEMORY_LIMIT = 9,
|
||||
JOB_OBJECT_MSG_JOB_MEMORY_LIMIT = 10
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using VsChromium.Core.Win32.Interop;
|
||||
|
||||
namespace LowLevelDesign.Win32.Jobs
|
||||
{
|
||||
internal static class NativeMethods
|
||||
{
|
||||
[DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
|
||||
public static extern IntPtr CreateJobObject([In]SecurityAttributes lpJobAttributes, string lpName);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern bool TerminateJobObject(IntPtr hJob, uint uExitCode);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static extern bool AssignProcessToJobObject(IntPtr hJob, IntPtr hProcess);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern bool SetInformationJobObject(IntPtr hJob, JOBOBJECTINFOCLASS JobObjectInfoClass,
|
||||
ref JOBOBJECT_EXTENDED_LIMIT_INFORMATION lpJobObjectInfo, uint cbJobObjectInfoLength);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern bool SetInformationJobObject(IntPtr hJob, JOBOBJECTINFOCLASS JobObjectInfoClass,
|
||||
ref JOBOBJECT_ASSOCIATE_COMPLETION_PORT lpJobObjectInfo, uint cbJobObjectInfoLength);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static extern bool CloseHandle(IntPtr hObject);
|
||||
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern IntPtr CreateIoCompletionPort(IntPtr FileHandle, IntPtr ExistingCompletionPort,
|
||||
IntPtr CompletionKey, uint NumberOfConcurrentThreads);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern bool GetQueuedCompletionStatus(IntPtr CompletionPort, out uint lpNumberOfBytes,
|
||||
out IntPtr lpCompletionKey, out IntPtr lpOverlapped, uint dwMilliseconds);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,23 @@
|
|||
// Copyright 2013 The Chromium Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
using System.ComponentModel;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace VsChromium.Core.Win32 {
|
||||
public class LastWin32ErrorException : Win32Exception {
|
||||
public LastWin32ErrorException()
|
||||
: base(Marshal.GetLastWin32Error()) {
|
||||
}
|
||||
public LastWin32ErrorException(string message)
|
||||
: this(Marshal.GetLastWin32Error(), message) {
|
||||
}
|
||||
public LastWin32ErrorException(int errorCode)
|
||||
: base(errorCode) {
|
||||
}
|
||||
public LastWin32ErrorException(int errorCode, string message)
|
||||
: base(errorCode, string.Format("{0}: {1}", message, new Win32Exception(errorCode).Message)) {
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
// Copyright 2013 The Chromium Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
namespace VsChromium.Core.Win32 {
|
||||
public static class NtStatus {
|
||||
public const int Success = 0;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,64 @@
|
|||
// Copyright 2013 The Chromium Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
using System;
|
||||
|
||||
namespace VsChromium.Core.Win32.Processes {
|
||||
// The target architecture of a given executable image. The various values correspond
|
||||
// to the magic numbers defined by the PE Executable Image File Format.
|
||||
// http://www.microsoft.com/whdc/system/platform/firmware/PECOFF.mspx
|
||||
public enum MachineType : ushort {
|
||||
Unknown = 0x0,
|
||||
X64 = 0x8664,
|
||||
X86 = 0x14c,
|
||||
Ia64 = 0x200
|
||||
}
|
||||
|
||||
// A flag indicating the format of the path string that Windows returns from a call to
|
||||
// QueryFullProcessImageName().
|
||||
public enum ProcessQueryImageNameMode : uint {
|
||||
Win32 = 0,
|
||||
NativeSystemFormat = 1
|
||||
}
|
||||
|
||||
// Flags indicating the level of permission requested when opening a handle to an external
|
||||
// process. Used by OpenProcess().
|
||||
[Flags]
|
||||
public enum ProcessAccessFlags : uint {
|
||||
None = 0x0,
|
||||
All = 0x001F0FFF,
|
||||
VmOperation = 0x00000008,
|
||||
VmRead = 0x00000010,
|
||||
QueryInformation = 0x00000400,
|
||||
QueryLimitedInformation = 0x00001000
|
||||
}
|
||||
|
||||
// Determines the amount of information requested (and hence the type of structure returned)
|
||||
// by a call to NtQueryInformationProcess.
|
||||
public enum ProcessInfoClass : int {
|
||||
BasicInformation = 0
|
||||
};
|
||||
|
||||
[Flags]
|
||||
public enum SHGFI : uint {
|
||||
Icon = 0x000000100,
|
||||
DisplayName = 0x000000200,
|
||||
TypeName = 0x000000400,
|
||||
Attributes = 0x000000800,
|
||||
IconLocation = 0x000001000,
|
||||
ExeType = 0x000002000,
|
||||
SysIconIndex = 0x000004000,
|
||||
LinkOverlay = 0x000008000,
|
||||
Selected = 0x000010000,
|
||||
Attr_Specified = 0x000020000,
|
||||
LargeIcon = 0x000000000,
|
||||
SmallIcon = 0x000000001,
|
||||
OpenIcon = 0x000000002,
|
||||
ShellIconSize = 0x000000004,
|
||||
PIDL = 0x000000008,
|
||||
UseFileAttributes = 0x000000010,
|
||||
AddOverlays = 0x000000020,
|
||||
OverlayIndex = 0x000000040,
|
||||
}
|
||||
}
|
|
@ -0,0 +1,91 @@
|
|||
// Copyright 2013 The Chromium Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using VsChromium.Core.Win32.Interop;
|
||||
|
||||
namespace VsChromium.Core.Win32.Processes
|
||||
{
|
||||
static class NativeMethods
|
||||
{
|
||||
[DllImport("shell32.dll", SetLastError = true)]
|
||||
public static extern IntPtr CommandLineToArgvW(
|
||||
[MarshalAs(UnmanagedType.LPWStr)] string lpCmdLine,
|
||||
out int pNumArgs);
|
||||
|
||||
[DllImport("kernel32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
|
||||
public static extern IntPtr GetCurrentProcess();
|
||||
|
||||
[DllImport("kernel32.dll", BestFitMapping = false, CharSet = CharSet.Auto, SetLastError = true)]
|
||||
public static extern bool CreateProcess(
|
||||
[MarshalAs(UnmanagedType.LPTStr)] string lpApplicationName,
|
||||
StringBuilder lpCommandLine,
|
||||
SecurityAttributes lpProcessAttributes,
|
||||
SecurityAttributes lpThreadAttributes,
|
||||
bool bInheritHandles,
|
||||
ProcessCreationFlags dwCreationFlags,
|
||||
StringBuilder lpEnvironment,
|
||||
[MarshalAs(UnmanagedType.LPTStr)] string lpCurrentDirectory,
|
||||
STARTUPINFO lpStartupInfo,
|
||||
[In, Out]
|
||||
PROCESS_INFORMATION lpProcessInformation);
|
||||
|
||||
[DllImport("ntdll.dll", SetLastError = true)]
|
||||
public static extern int NtReadVirtualMemory(
|
||||
SafeProcessHandle hProcess,
|
||||
IntPtr baseAddress,
|
||||
[Out] byte[] buffer,
|
||||
uint size,
|
||||
out uint lpNumberOfBytesRead);
|
||||
|
||||
[DllImport("ntdll.dll", SetLastError = true)]
|
||||
public static extern int NtWow64ReadVirtualMemory64(
|
||||
SafeProcessHandle hProcess,
|
||||
ulong baseAddress,
|
||||
IntPtr buffer,
|
||||
ulong bufferSize,
|
||||
out ulong lpNumberOfBytesRead);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern SafeProcessHandle OpenProcess(
|
||||
[MarshalAs(UnmanagedType.U4)] ProcessAccessFlags dwDesiredAccess,
|
||||
[MarshalAs(UnmanagedType.Bool)] bool bInheritHandle,
|
||||
int dwProcessId);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true, CallingConvention = CallingConvention.StdCall,
|
||||
CharSet = CharSet.Unicode)]
|
||||
public static extern uint QueryFullProcessImageName(
|
||||
SafeProcessHandle hProcess,
|
||||
[MarshalAs(UnmanagedType.U4)] ProcessQueryImageNameMode flags,
|
||||
[Out] StringBuilder lpImageName, ref int size);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static extern bool ReadProcessMemory(SafeProcessHandle hProcess, IntPtr lpBaseAddress,
|
||||
[Out] byte[] buffer, uint size, out UInt32 lpNumberOfBytesRead);
|
||||
|
||||
[DllImport("ntdll.dll", SetLastError = true)]
|
||||
public static extern int NtQueryInformationProcess(SafeProcessHandle hProcess, ProcessInfoClass pic, ref ProcessBasicInformation pbi, int cb, out int pSize);
|
||||
|
||||
[DllImport("ntdll.dll", SetLastError = true)]
|
||||
public static extern int NtWow64QueryInformationProcess64(SafeProcessHandle hProcess, ProcessInfoClass pic, ref ProcessBasicInformationWow64 pbi, int cb, out int pSize);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern bool GetProcessAffinityMask(SafeProcessHandle hProcess, out long lpProcessAffinityMask,
|
||||
out long lpSystemAffinityMask);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern int ResumeThread(IntPtr hThread);
|
||||
|
||||
// x1nix: added
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern uint SuspendThread(IntPtr hThread);
|
||||
|
||||
// x1nix: added
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern bool TerminateProcess(SafeProcessHandle hProcess, uint uExitCode);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,125 @@
|
|||
// Copyright 2013 The Chromium Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace VsChromium.Core.Win32.Processes {
|
||||
// In general, for all structures below which contains a pointer (represented here by IntPtr),
|
||||
// the pointers refer to memory in the address space of the process from which the original
|
||||
// structure was read. While this seems obvious, it means we cannot provide an elegant
|
||||
// interface to the various fields in the structure due to the de-reference requiring a
|
||||
// handle to the target process. Instead, that functionality needs to be provided at a
|
||||
// higher level.
|
||||
//
|
||||
// Additionally, since we usually explicitly define the fields that we're interested in along
|
||||
// with their respective offsets, we frequently specify the exact size of the native structure.
|
||||
|
||||
// Win32 RTL_USER_PROCESS_PARAMETERS structure.
|
||||
[StructLayout(LayoutKind.Sequential, Pack=1)]
|
||||
public struct RtlUserProcessParameters {
|
||||
private uint maximumLength;
|
||||
private uint length;
|
||||
private uint flags;
|
||||
private uint debugFlags;
|
||||
private IntPtr consoleHandle;
|
||||
private uint consoleFlags;
|
||||
private IntPtr stdInputHandle;
|
||||
private IntPtr stdOutputHandle;
|
||||
private IntPtr stdErrorHandle;
|
||||
private UnicodeString currentDirectoryPath;
|
||||
private IntPtr currentDirectoryHandle;
|
||||
private UnicodeString dllPath;
|
||||
private UnicodeString imagePathName;
|
||||
private UnicodeString commandLine;
|
||||
|
||||
public UnicodeString CommandLine { get { return commandLine; } }
|
||||
};
|
||||
|
||||
// Win32 RTL_USER_PROCESS_PARAMETERS structure.
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct RtlUserProcessParametersWow64 {
|
||||
private uint maximumLength;
|
||||
private uint length;
|
||||
private uint flags;
|
||||
private uint debugFlags;
|
||||
private ulong consoleHandle;
|
||||
private uint consoleFlags;
|
||||
private uint padding;
|
||||
private ulong stdInputHandle;
|
||||
private ulong stdOutputHandle;
|
||||
private ulong stdErrorHandle;
|
||||
private UnicodeStringWow64 currentDirectoryPath;
|
||||
private ulong currentDirectoryHandle;
|
||||
private UnicodeStringWow64 dllPath;
|
||||
private UnicodeStringWow64 imagePathName;
|
||||
private UnicodeStringWow64 commandLine;
|
||||
|
||||
public UnicodeStringWow64 CommandLine { get { return commandLine; } }
|
||||
};
|
||||
|
||||
// Win32 PEB structure. Represents the process environment block of a process.
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct Peb {
|
||||
private byte inheritedAddressSpace;
|
||||
private byte readImageFileExecutionOptions;
|
||||
private byte isBeingDebugged;
|
||||
private byte reserved;
|
||||
private IntPtr mutant;
|
||||
private IntPtr imageBaseAddress;
|
||||
private IntPtr loaderData;
|
||||
private IntPtr processParameters;
|
||||
|
||||
public bool IsBeingDebugged { get { return !(isBeingDebugged == 0); } }
|
||||
public IntPtr ProcessParameters { get { return processParameters; } }
|
||||
};
|
||||
|
||||
// Win32 PEB structure. Represents the process environment block of a process.
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct PebWow64 {
|
||||
private byte inheritedAddressSpace;
|
||||
private byte readImageFileExecutionOptions;
|
||||
private byte isBeingDebugged;
|
||||
private byte reserved;
|
||||
private uint padding;
|
||||
private ulong mutant;
|
||||
private ulong imageBaseAddress;
|
||||
private ulong loaderData;
|
||||
private ulong processParameters;
|
||||
|
||||
public bool IsBeingDebugged { get { return !(isBeingDebugged == 0); } }
|
||||
public ulong ProcessParameters { get { return processParameters; } }
|
||||
};
|
||||
// Win32 PROCESS_BASIC_INFORMATION. Contains a pointer to the PEB, and various other
|
||||
// information about a process.
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct ProcessBasicInformation {
|
||||
private IntPtr reserved;
|
||||
private IntPtr pebBaseAddress;
|
||||
private IntPtr reserved2;
|
||||
private IntPtr reserved3;
|
||||
private UIntPtr uniqueProcessId;
|
||||
private IntPtr parentProcessId;
|
||||
|
||||
public IntPtr PebBaseAddress { get { return pebBaseAddress; } }
|
||||
public UIntPtr UniqueProcessId { get { return uniqueProcessId; } }
|
||||
public IntPtr ParentProcessId { get { return parentProcessId; } }
|
||||
}
|
||||
|
||||
// Win32 PROCESS_BASIC_INFORMATION. Contains a pointer to the PEB, and various other
|
||||
// information about a process.
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct ProcessBasicInformationWow64 {
|
||||
private ulong reserved;
|
||||
private ulong pebBaseAddress;
|
||||
private ulong reserved2;
|
||||
private ulong reserved3;
|
||||
private ulong uniqueProcessId;
|
||||
private ulong parentProcessId;
|
||||
|
||||
public ulong PebBaseAddress { get { return pebBaseAddress; } }
|
||||
public ulong UniqueProcessId { get { return uniqueProcessId; } }
|
||||
public ulong ParentProcessId { get { return parentProcessId; } }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,22 @@
|
|||
// Copyright 2013 The Chromium Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace VsChromium.Core.Win32.Processes {
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public class PROCESS_INFORMATION {
|
||||
/// <summary>
|
||||
/// Handle to the created process. The caller *must* call CloseHandle to avoid leaks.
|
||||
/// </summary>
|
||||
public IntPtr hProcess;
|
||||
/// <summary>
|
||||
/// Handle to the created process main thread. The caller *must* call CloseHandle to avoid leaks.
|
||||
/// </summary>
|
||||
public IntPtr hThread;
|
||||
public int dwProcessId;
|
||||
public int dwThreadId;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,50 @@
|
|||
// Copyright 2013 The Chromium Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
using System;
|
||||
|
||||
namespace VsChromium.Core.Win32.Processes {
|
||||
[Flags]
|
||||
public enum ProcessCreationFlags : int {
|
||||
/// <summary>
|
||||
/// The calling thread starts and debugs the new process and all child
|
||||
/// processes created by the new process. It can receive all related debug
|
||||
/// events using the WaitForDebugEvent function. A process that uses
|
||||
/// DEBUG_PROCESS becomes the root of a debugging chain. This continues
|
||||
/// until another process in the chain is created with DEBUG_PROCESS. If
|
||||
/// this flag is combined with DEBUG_ONLY_THIS_PROCESS, the caller debugs
|
||||
/// only the new process, not any child processes.
|
||||
/// </summary>
|
||||
DEBUG_PROCESS = 0x00000001,
|
||||
/// <summary>
|
||||
/// The calling thread starts and debugs the new process. It can receive all
|
||||
/// related debug events using the WaitForDebugEvent function.
|
||||
/// </summary>
|
||||
DEBUG_ONLY_THIS_PROCESS = 0x00000002,
|
||||
/// <summary>
|
||||
/// The child processes of a process associated with a job are not
|
||||
/// associated with the job. If the calling process is not associated with a
|
||||
/// job, this constant has no effect. If the calling process is associated
|
||||
/// with a job, the job must set the JOB_OBJECT_LIMIT_BREAKAWAY_OK limit.
|
||||
/// </summary>
|
||||
CREATE_BREAKAWAY_FROM_JOB = 0x01000000,
|
||||
/// <summary>
|
||||
/// The process is a console application that is being run without a console
|
||||
/// window. Therefore, the console handle for the application is not set.
|
||||
/// This flag is ignored if the application is not a console application, or
|
||||
/// if it is used with either CREATE_NEW_CONSOLE or DETACHED_PROCESS.
|
||||
/// </summary>
|
||||
CREATE_NO_WINDOW = 0x08000000,
|
||||
/// <summary>
|
||||
/// The primary thread of the new process is created in a suspended state,
|
||||
/// and does not run until the ResumeThread function is called.
|
||||
CREATE_SUSPENDED = 0x00000004,
|
||||
/// <summary>
|
||||
/// The new process has a new console, instead of inheriting its parent's console (the default).
|
||||
///
|
||||
/// This flag cannot be used with DETACHED_PROCESS.
|
||||
/// </summary>
|
||||
CREATE_NEW_CONSOLE = 0x00000010
|
||||
}
|
||||
}
|
|
@ -0,0 +1,27 @@
|
|||
// Copyright 2013 The Chromium Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
using System;
|
||||
using Microsoft.Win32.SafeHandles;
|
||||
|
||||
namespace VsChromium.Core.Win32.Processes {
|
||||
public sealed class SafeProcessHandle : SafeHandleZeroOrMinusOneIsInvalid {
|
||||
public SafeProcessHandle()
|
||||
: base(true) {
|
||||
}
|
||||
|
||||
public SafeProcessHandle(IntPtr handle)
|
||||
: base(true) {
|
||||
base.SetHandle(handle);
|
||||
}
|
||||
|
||||
public void InitialSetHandle(IntPtr handlePtr) {
|
||||
handle = handlePtr;
|
||||
}
|
||||
|
||||
protected override bool ReleaseHandle() {
|
||||
return Handles.NativeMethods.CloseHandle(handle);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,27 @@
|
|||
// Copyright 2013 The Chromium Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
using System;
|
||||
using Microsoft.Win32.SafeHandles;
|
||||
|
||||
namespace VsChromium.Core.Win32.Processes {
|
||||
public sealed class SafeThreadHandle : SafeHandleZeroOrMinusOneIsInvalid {
|
||||
public SafeThreadHandle()
|
||||
: base(true) {
|
||||
}
|
||||
|
||||
public SafeThreadHandle(IntPtr handle)
|
||||
: base(true) {
|
||||
base.SetHandle(handle);
|
||||
}
|
||||
|
||||
public void InitialSetHandle(IntPtr h) {
|
||||
base.SetHandle(h);
|
||||
}
|
||||
|
||||
protected override bool ReleaseHandle() {
|
||||
return Handles.NativeMethods.CloseHandle(handle);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,50 @@
|
|||
// Copyright 2013 The Chromium Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using Microsoft.Win32.SafeHandles;
|
||||
|
||||
namespace VsChromium.Core.Win32.Processes {
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public class STARTUPINFO : IDisposable {
|
||||
public int cb;
|
||||
public IntPtr lpReserved = IntPtr.Zero;
|
||||
public IntPtr lpDesktop = IntPtr.Zero;
|
||||
public IntPtr lpTitle = IntPtr.Zero;
|
||||
public int dwX;
|
||||
public int dwY;
|
||||
public int dwXSize;
|
||||
public int dwYSize;
|
||||
public int dwXCountChars;
|
||||
public int dwYCountChars;
|
||||
public int dwFillAttribute;
|
||||
public int dwFlags;
|
||||
public short wShowWindow;
|
||||
public short cbReserved2;
|
||||
public IntPtr lpReserved2 = IntPtr.Zero;
|
||||
public SafeFileHandle hStdInput = new SafeFileHandle(IntPtr.Zero, false);
|
||||
public SafeFileHandle hStdOutput = new SafeFileHandle(IntPtr.Zero, false);
|
||||
public SafeFileHandle hStdError = new SafeFileHandle(IntPtr.Zero, false);
|
||||
|
||||
public STARTUPINFO() {
|
||||
cb = Marshal.SizeOf(this);
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
if (hStdInput != null && !hStdInput.IsInvalid) {
|
||||
hStdInput.Close();
|
||||
hStdInput = null;
|
||||
}
|
||||
if (hStdOutput != null && !hStdOutput.IsInvalid) {
|
||||
hStdOutput.Close();
|
||||
hStdOutput = null;
|
||||
}
|
||||
if (hStdError != null && !hStdError.IsInvalid) {
|
||||
hStdError.Close();
|
||||
hStdError = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,41 @@
|
|||
// Copyright 2013 The Chromium Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace VsChromium.Core.Win32 {
|
||||
// Win32 UNICODE_STRING structure.
|
||||
[StructLayout(LayoutKind.Sequential, Pack=1)]
|
||||
public struct UnicodeString {
|
||||
// The length in bytes of the string pointed to by buffer, not including the null-terminator.
|
||||
private ushort length;
|
||||
// The total allocated size in memory pointed to by buffer.
|
||||
private ushort maximumLength;
|
||||
// A pointer to the buffer containing the string data.
|
||||
private IntPtr buffer;
|
||||
|
||||
public ushort Length { get { return length; } }
|
||||
public ushort MaximumLength { get { return maximumLength; } }
|
||||
public IntPtr Buffer { get { return buffer; } }
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct UnicodeStringWow64 {
|
||||
// The length in bytes of the string pointed to by buffer, not including the null-terminator.
|
||||
private ushort length;
|
||||
// The total allocated size in memory pointed to by buffer.
|
||||
private ushort maximumLength;
|
||||
|
||||
// 4 bytes of padding.
|
||||
private uint padding;
|
||||
|
||||
// A 64-bit pointer to the buffer containing the string data.
|
||||
private ulong buffer;
|
||||
|
||||
public ushort Length { get { return length; } }
|
||||
public ushort MaximumLength { get { return maximumLength; } }
|
||||
public ulong Buffer { get { return buffer; } }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace LowLevelDesign.Win32.Windows
|
||||
{
|
||||
public static class NativeMethods
|
||||
{
|
||||
public const int SW_HIDE = 0;
|
||||
public const int SW_SHOW = 5;
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
public static extern IntPtr GetConsoleWindow();
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern bool ShowWindow(IntPtr hWnd, int nCmdShow);
|
||||
|
||||
// x1nix: added
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern uint GetFinalPathNameByHandleW(IntPtr hFile, IntPtr lpszFilePath, uint cchFilePath = 0u, uint dwFlags = 0u);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,27 @@
|
|||
Copyright 2013 The Chromium Authors. All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are
|
||||
met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the following disclaimer
|
||||
in the documentation and/or other materials provided with the
|
||||
distribution.
|
||||
* Neither the name of Google Inc. nor the names of its
|
||||
contributors may be used to endorse or promote products derived from
|
||||
this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
Loading…
Reference in New Issue