Another minor fix

This commit is contained in:
Luke Usher 2020-05-08 09:52:54 +01:00
parent 23104c8280
commit 85c0f608e2
1 changed files with 1 additions and 1 deletions

View File

@ -669,7 +669,7 @@ void CxbxVertexBufferConverter::ConvertStream
HostRenderTarget_Height = XboxRenderTarget_Height;
}
bool bNeedRHWTransform = g_Xbox_MultiSampleType != XTL::X_D3DMULTISAMPLE_NONE || (XboxRenderTarget_Width < HostRenderTarget_Width && XboxRenderTarget_Height < HostRenderTarget_Height);
bool bNeedRHWTransform = (g_Xbox_MultiSampleType > 0 && g_Xbox_MultiSampleType != XTL::X_D3DMULTISAMPLE_NONE) || (XboxRenderTarget_Width < HostRenderTarget_Width && XboxRenderTarget_Height < HostRenderTarget_Height);
for (uint32_t uiVertex = 0; uiVertex < uiVertexCount; uiVertex++) {
FLOAT *pVertexDataAsFloat = (FLOAT*)(&pHostVertexData[uiVertex * uiHostVertexStride]);