Updated acknowledgements and copyright statements

This commit is contained in:
PatrickvL 2018-10-02 11:02:31 +02:00 committed by patrickvl
parent fbf33904b7
commit 8584f09513
21 changed files with 189 additions and 127 deletions

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@ -28,12 +28,15 @@
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * nv2a.cpp is heavily based on code from XQEMU
// * Copyright(c) 2012 espes
// * Copyright(c) 2015 Jannik Vogel
// * https://github.com/espes/xqemu/blob/xbox/hw/xbox/nv2a.c
// * (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// * This file is heavily based on code from XQEMU
// * https://github.com/xqemu/xqemu/tree/master/hw/xbox/nv2a/nv2a_debug.c
// * Copyright (c) 2012 espes
// * Copyright (c) 2015 Jannik Vogel
// * Copyright (c) 2018 Matt Borgerson
// *
// * Contributions for Cxbx-Reloaded
// * Copyright (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * Copyright (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// *
// * All rights reserved
// *

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@ -28,12 +28,15 @@
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * nv2a.cpp is heavily based on code from XQEMU
// * Copyright(c) 2012 espes
// * Copyright(c) 2015 Jannik Vogel
// * https://github.com/espes/xqemu/blob/xbox/hw/xbox/nv2a.c
// * (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// * This file is heavily based on code from XQEMU
// * https://github.com/xqemu/xqemu/tree/master/hw/xbox/nv2a/nv2a_pbus.c
// * Copyright (c) 2012 espes
// * Copyright (c) 2015 Jannik Vogel
// * Copyright (c) 2018 Matt Borgerson
// *
// * Contributions for Cxbx-Reloaded
// * Copyright (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * Copyright (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// *
// * All rights reserved
// *

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@ -28,12 +28,15 @@
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * nv2a.cpp is heavily based on code from XQEMU
// * Copyright(c) 2012 espes
// * Copyright(c) 2015 Jannik Vogel
// * https://github.com/espes/xqemu/blob/xbox/hw/xbox/nv2a.c
// * (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// * This file is heavily based on code from XQEMU
// * https://github.com/xqemu/xqemu/blob/master/hw/xbox/nv2a/nv2a_stubs.c
// * Copyright (c) 2012 espes
// * Copyright (c) 2015 Jannik Vogel
// * Copyright (c) 2018 Matt Borgerson
// *
// * Contributions for Cxbx-Reloaded
// * Copyright (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * Copyright (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// *
// * All rights reserved
// *

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@ -28,12 +28,15 @@
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * nv2a.cpp is heavily based on code from XQEMU
// * Copyright(c) 2012 espes
// * Copyright(c) 2015 Jannik Vogel
// * https://github.com/espes/xqemu/blob/xbox/hw/xbox/nv2a.c
// * (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// * This file is heavily based on code from XQEMU
// * https://github.com/xqemu/xqemu/tree/master/hw/xbox/nv2a/nv2a_pcrtc.c
// * Copyright (c) 2012 espes
// * Copyright (c) 2015 Jannik Vogel
// * Copyright (c) 2018 Matt Borgerson
// *
// * Contributions for Cxbx-Reloaded
// * Copyright (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * Copyright (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// *
// * All rights reserved
// *

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@ -28,12 +28,15 @@
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * nv2a.cpp is heavily based on code from XQEMU
// * Copyright(c) 2012 espes
// * Copyright(c) 2015 Jannik Vogel
// * https://github.com/espes/xqemu/blob/xbox/hw/xbox/nv2a.c
// * (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// * This file is heavily based on code from XQEMU
// * https://github.com/xqemu/xqemu/blob/master/hw/xbox/nv2a/nv2a_pfb.c
// * Copyright (c) 2012 espes
// * Copyright (c) 2015 Jannik Vogel
// * Copyright (c) 2018 Matt Borgerson
// *
// * Contributions for Cxbx-Reloaded
// * Copyright (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * Copyright (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// *
// * All rights reserved
// *

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@ -28,12 +28,15 @@
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * nv2a.cpp is heavily based on code from XQEMU
// * Copyright(c) 2012 espes
// * Copyright(c) 2015 Jannik Vogel
// * https://github.com/espes/xqemu/blob/xbox/hw/xbox/nv2a.c
// * (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// * This file is heavily based on code from XQEMU
// * https://github.com/xqemu/xqemu/blob/master/hw/xbox/nv2a/nv2a_pfifo.c
// * Copyright (c) 2012 espes
// * Copyright (c) 2015 Jannik Vogel
// * Copyright (c) 2018 Matt Borgerson
// *
// * Contributions for Cxbx-Reloaded
// * Copyright (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * Copyright (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// *
// * All rights reserved
// *

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@ -28,13 +28,15 @@
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * nv2a.cpp is heavily based on code from XQEMU
// * Copyright(c) 2012 espes
// * Copyright(c) 2015 Jannik Vogel
// * Copyright(c) 2018 Matt Borgerson
// * https://github.com/espes/xqemu/blob/xbox/hw/xbox/nv2a.c
// * (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// * This file is heavily based on code from XQEMU
// * https://github.com/xqemu/xqemu/blob/master/hw/xbox/nv2a/nv2a_pgraph.c
// * Copyright (c) 2012 espes
// * Copyright (c) 2015 Jannik Vogel
// * Copyright (c) 2018 Matt Borgerson
// *
// * Contributions for Cxbx-Reloaded
// * Copyright (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * Copyright (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// *
// * All rights reserved
// *

View File

@ -28,12 +28,15 @@
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * nv2a.cpp is heavily based on code from XQEMU
// * Copyright(c) 2012 espes
// * Copyright(c) 2015 Jannik Vogel
// * https://github.com/espes/xqemu/blob/xbox/hw/xbox/nv2a.c
// * (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// * This file is heavily based on code from XQEMU
// * https://github.com/xqemu/xqemu/blob/master/hw/xbox/nv2a/nv2a_pmc.c
// * Copyright (c) 2012 espes
// * Copyright (c) 2015 Jannik Vogel
// * Copyright (c) 2018 Matt Borgerson
// *
// * Contributions for Cxbx-Reloaded
// * Copyright (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * Copyright (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// *
// * All rights reserved
// *

View File

@ -28,12 +28,15 @@
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * nv2a.cpp is heavily based on code from XQEMU
// * Copyright(c) 2012 espes
// * Copyright(c) 2015 Jannik Vogel
// * https://github.com/espes/xqemu/blob/xbox/hw/xbox/nv2a.c
// * (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// * This file is heavily based on code from XQEMU
// * https://github.com/xqemu/xqemu/blob/master/hw/xbox/nv2a/nv2a_pramdac.c
// * Copyright (c) 2012 espes
// * Copyright (c) 2015 Jannik Vogel
// * Copyright (c) 2018 Matt Borgerson
// *
// * Contributions for Cxbx-Reloaded
// * Copyright (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * Copyright (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// *
// * All rights reserved
// *

View File

@ -28,12 +28,15 @@
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * nv2a.cpp is heavily based on code from XQEMU
// * Copyright(c) 2012 espes
// * Copyright(c) 2015 Jannik Vogel
// * https://github.com/espes/xqemu/blob/xbox/hw/xbox/nv2a.c
// * (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// * This file is heavily based on code from XQEMU
// * https://github.com/xqemu/xqemu/blob/master/hw/xbox/nv2a/nv2a_stubs.c
// * Copyright (c) 2012 espes
// * Copyright (c) 2015 Jannik Vogel
// * Copyright (c) 2018 Matt Borgerson
// *
// * Contributions for Cxbx-Reloaded
// * Copyright (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * Copyright (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// *
// * All rights reserved
// *

View File

@ -28,12 +28,15 @@
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * nv2a.cpp is heavily based on code from XQEMU
// * Copyright(c) 2012 espes
// * Copyright(c) 2015 Jannik Vogel
// * https://github.com/espes/xqemu/blob/xbox/hw/xbox/nv2a.c
// * (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// * This file is heavily based on code from XQEMU
// * https://github.com/xqemu/xqemu/blob/master/hw/xbox/nv2a/nv2a_stubs.c
// * Copyright (c) 2012 espes
// * Copyright (c) 2015 Jannik Vogel
// * Copyright (c) 2018 Matt Borgerson
// *
// * Contributions for Cxbx-Reloaded
// * Copyright (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * Copyright (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// *
// * All rights reserved
// *

View File

@ -28,12 +28,15 @@
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * nv2a.cpp is heavily based on code from XQEMU
// * Copyright(c) 2012 espes
// * Copyright(c) 2015 Jannik Vogel
// * https://github.com/espes/xqemu/blob/xbox/hw/xbox/nv2a.c
// * (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// * This file is heavily based on code from XQEMU
// * https://github.com/xqemu/xqemu/blob/master/hw/xbox/nv2a/nv2a_prmcio.c
// * Copyright (c) 2012 espes
// * Copyright (c) 2015 Jannik Vogel
// * Copyright (c) 2018 Matt Borgerson
// *
// * Contributions for Cxbx-Reloaded
// * Copyright (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * Copyright (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// *
// * All rights reserved
// *

View File

@ -28,12 +28,15 @@
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * nv2a.cpp is heavily based on code from XQEMU
// * Copyright(c) 2012 espes
// * Copyright(c) 2015 Jannik Vogel
// * https://github.com/espes/xqemu/blob/xbox/hw/xbox/nv2a.c
// * (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// * This file is heavily based on code from XQEMU
// * https://github.com/xqemu/xqemu/blob/master/hw/xbox/nv2a/nv2a_stubs.c
// * Copyright (c) 2012 espes
// * Copyright (c) 2015 Jannik Vogel
// * Copyright (c) 2018 Matt Borgerson
// *
// * Contributions for Cxbx-Reloaded
// * Copyright (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * Copyright (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// *
// * All rights reserved
// *

View File

@ -28,12 +28,15 @@
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * nv2a.cpp is heavily based on code from XQEMU
// * Copyright(c) 2012 espes
// * Copyright(c) 2015 Jannik Vogel
// * https://github.com/espes/xqemu/blob/xbox/hw/xbox/nv2a.c
// * (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// * This file is heavily based on code from XQEMU
// * https://github.com/xqemu/xqemu/blob/master/hw/xbox/nv2a/nv2a_stubs.c
// * Copyright (c) 2012 espes
// * Copyright (c) 2015 Jannik Vogel
// * Copyright (c) 2018 Matt Borgerson
// *
// * Contributions for Cxbx-Reloaded
// * Copyright (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * Copyright (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// *
// * All rights reserved
// *

View File

@ -28,12 +28,15 @@
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * nv2a.cpp is heavily based on code from XQEMU
// * Copyright(c) 2012 espes
// * Copyright(c) 2015 Jannik Vogel
// * https://github.com/espes/xqemu/blob/xbox/hw/xbox/nv2a.c
// * (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// * This file is heavily based on code from XQEMU
// * https://github.com/xqemu/xqemu/blob/master/hw/xbox/nv2a/nv2a_prmvio.c
// * Copyright (c) 2012 espes
// * Copyright (c) 2015 Jannik Vogel
// * Copyright (c) 2018 Matt Borgerson
// *
// * Contributions for Cxbx-Reloaded
// * Copyright (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * Copyright (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// *
// * All rights reserved
// *

View File

@ -28,12 +28,15 @@
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * nv2a.cpp is heavily based on code from XQEMU
// * Copyright(c) 2012 espes
// * Copyright(c) 2015 Jannik Vogel
// * https://github.com/espes/xqemu/blob/xbox/hw/xbox/nv2a.c
// * (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// * This file is heavily based on code from XQEMU
// * https://github.com/xqemu/xqemu/blob/master/hw/xbox/nv2a/nv2a_stubs.c
// * Copyright (c) 2012 espes
// * Copyright (c) 2015 Jannik Vogel
// * Copyright (c) 2018 Matt Borgerson
// *
// * Contributions for Cxbx-Reloaded
// * Copyright (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * Copyright (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// *
// * All rights reserved
// *

View File

@ -28,12 +28,15 @@
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * nv2a.cpp is heavily based on code from XQEMU
// * Copyright(c) 2012 espes
// * Copyright(c) 2015 Jannik Vogel
// * https://github.com/espes/xqemu/blob/xbox/hw/xbox/nv2a.c
// * (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// * This file is heavily based on code from XQEMU
// * https://github.com/xqemu/xqemu/blob/master/hw/xbox/nv2a/nv2a_ptimer.c
// * Copyright (c) 2012 espes
// * Copyright (c) 2015 Jannik Vogel
// * Copyright (c) 2018 Matt Borgerson
// *
// * Contributions for Cxbx-Reloaded
// * Copyright (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * Copyright (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// *
// * All rights reserved
// *

View File

@ -28,12 +28,15 @@
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * nv2a.cpp is heavily based on code from XQEMU
// * Copyright(c) 2012 espes
// * Copyright(c) 2015 Jannik Vogel
// * https://github.com/espes/xqemu/blob/xbox/hw/xbox/nv2a.c
// * (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// * This file is heavily based on code from XQEMU
// * https://github.com/xqemu/xqemu/blob/master/hw/xbox/nv2a/nv2a_stubs.c
// * Copyright (c) 2012 espes
// * Copyright (c) 2015 Jannik Vogel
// * Copyright (c) 2018 Matt Borgerson
// *
// * Contributions for Cxbx-Reloaded
// * Copyright (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * Copyright (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// *
// * All rights reserved
// *

View File

@ -28,12 +28,15 @@
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * nv2a.cpp is heavily based on code from XQEMU
// * Copyright(c) 2012 espes
// * Copyright(c) 2015 Jannik Vogel
// * https://github.com/espes/xqemu/blob/xbox/hw/xbox/nv2a.c
// * (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// * This file is heavily based on code from XQEMU
// * https://github.com/xqemu/xqemu/blob/master/hw/xbox/nv2a/nv2a_pvideo.c
// * Copyright (c) 2012 espes
// * Copyright (c) 2015 Jannik Vogel
// * Copyright (c) 2018 Matt Borgerson
// *
// * Contributions for Cxbx-Reloaded
// * Copyright (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * Copyright (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// *
// * All rights reserved
// *

View File

@ -28,12 +28,15 @@
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * nv2a.cpp is heavily based on code from XQEMU
// * Copyright(c) 2012 espes
// * Copyright(c) 2015 Jannik Vogel
// * https://github.com/espes/xqemu/blob/xbox/hw/xbox/nv2a.c
// * (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// * This file is heavily based on code from XQEMU
// * https://github.com/xqemu/xqemu/blob/master/hw/xbox/nv2a/nv2a_stubs.c
// * Copyright (c) 2012 espes
// * Copyright (c) 2015 Jannik Vogel
// * Copyright (c) 2018 Matt Borgerson
// *
// * Contributions for Cxbx-Reloaded
// * Copyright (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * Copyright (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// *
// * All rights reserved
// *

View File

@ -28,12 +28,15 @@
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * nv2a.cpp is heavily based on code from XQEMU
// * Copyright(c) 2012 espes
// * Copyright(c) 2015 Jannik Vogel
// * https://github.com/espes/xqemu/blob/xbox/hw/xbox/nv2a.c
// * (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// * This file is heavily based on code from XQEMU
// * https://github.com/xqemu/xqemu/blob/master/hw/xbox/nv2a/nv2a_user.c
// * Copyright (c) 2012 espes
// * Copyright (c) 2015 Jannik Vogel
// * Copyright (c) 2018 Matt Borgerson
// *
// * Contributions for Cxbx-Reloaded
// * Copyright (c) 2017-2018 Luke Usher <luke.usher@outlook.com>
// * Copyright (c) 2018 Patrick van Logchem <pvanlogchem@gmail.com>
// *
// * All rights reserved
// *