Improved the D3DDevice_GetDepthStencilSurface2 (4627-4928)
Source: Turok - Evolution (4627), Unreal Championship (4928)
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@ -498,34 +498,6 @@ OOVPA_NO_XREF(D3DDevice_GetDepthStencilSurface2, 4627, 10)
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{ 0x1D, 0xC3 }, // (Offset,Value)-Pair #10
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OOVPA_END;
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// ******************************************************************
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// * D3DDevice_GetDepthStencilSurface2B
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// ******************************************************************
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OOVPA_NO_XREF(D3DDevice_GetDepthStencilSurface2B, 4627, 10)
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// D3DDevice_GetDepthStencilSurface2B+0x00 : mov eax, [addr]
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{ 0x00, 0xA1 }, // (Offset,Value)-Pair #1
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// D3DDevice_GetDepthStencilSurface2B+0x05 : push esi
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{ 0x05, 0x56 }, // (Offset,Value)-Pair #2
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// D3DDevice_GetDepthStencilSurface2B+0x06 : mov esi, [eax + 0x21B8]
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{ 0x06, 0x8B }, // (Offset,Value)-Pair #3
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{ 0x07, 0xB0 }, // (Offset,Value)-Pair #4
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{ 0x08, 0xB8 }, // (Offset,Value)-Pair #5
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{ 0x09, 0x21 }, // (Offset,Value)-Pair #6
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// D3DDevice_GetDepthStencilSurface2B+0x0E : jnz +0x04
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{ 0x0E, 0x75 }, // (Offset,Value)-Pair #7
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{ 0x0F, 0x04 }, // (Offset,Value)-Pair #8
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// D3DDevice_GetDepthStencilSurface2B+0x31 : call [addr]
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{ 0x31, 0xE8 }, // (Offset,Value)-Pair #9
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// D3DDevice_GetDepthStencilSurface2B+0x3B : retn
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{ 0x3B, 0xC3 }, // (Offset,Value)-Pair #10
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OOVPA_END;
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// ******************************************************************
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// * D3DDevice_GetTile
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// ******************************************************************
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@ -2844,7 +2816,6 @@ OOVPATable D3D8_4627[] = {
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REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4627, PATCH),
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REGISTER_OOVPA(D3DDevice_GetRenderTarget2, 4627, PATCH),
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REGISTER_OOVPA(D3DDevice_GetDepthStencilSurface2, 4627, PATCH),
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REGISTER_OOVPA(D3DDevice_GetDepthStencilSurface2, 4627, ALIAS, D3DDevice_GetDepthStencilSurface2B),
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REGISTER_OOVPA(D3DDevice_GetTile, 4627, PATCH),
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REGISTER_OOVPA(D3DDevice_SetTileNoWait, 4627, PATCH),
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REGISTER_OOVPA(D3DDevice_CreateIndexBuffer2, 4627, PATCH),
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