diff --git a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.3925.inl b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.3925.inl index 5d754ae06..fb584f52b 100644 --- a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.3925.inl +++ b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.3925.inl @@ -3686,7 +3686,7 @@ OOVPATable D3D8_3925[] = { REGISTER_OOVPA(D3DDevice_SetVertexShader, 3925, PATCH), REGISTER_OOVPA(D3DDevice_CreatePixelShader, 3925, PATCH), REGISTER_OOVPA(D3DDevice_SetPixelShader, 3925, PATCH), - REGISTER_OOVPA(D3DDevice_SetIndices, 3925, PATCH), + REGISTER_OOVPA(D3DDevice_SetIndices, 3925, DISABLED), REGISTER_OOVPA(D3DDevice_SetViewport, 3925, PATCH), REGISTER_OOVPA(D3DDevice_SetTexture, 3925, PATCH), REGISTER_OOVPA(D3DDevice_DrawIndexedVertices, 3925, PATCH), @@ -3702,7 +3702,7 @@ OOVPATable D3D8_3925[] = { REGISTER_OOVPA(D3DDevice_CreateTexture, 3925, PATCH), REGISTER_OOVPA(D3DDevice_CreateVolumeTexture, 3925, PATCH), REGISTER_OOVPA(D3DDevice_CreateCubeTexture, 3925, PATCH), - REGISTER_OOVPA(D3DDevice_CreateIndexBuffer, 3925, PATCH), + REGISTER_OOVPA(D3DDevice_CreateIndexBuffer, 3925, DISABLED), REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant, 3925, PATCH), REGISTER_OOVPA(D3DDevice_SetFlickerFilter, 3925, PATCH), REGISTER_OOVPA(D3DDevice_SetSoftDisplayFilter, 3925, PATCH), diff --git a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4034.inl b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4034.inl index c8ba89748..bd5e4a99f 100644 --- a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4034.inl +++ b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4034.inl @@ -1126,7 +1126,7 @@ OOVPATable D3D8_4034[] = { REGISTER_OOVPA(D3DDevice_SetStreamSource, 3925, PATCH), REGISTER_OOVPA(D3DDevice_SetVertexShader, 3925, PATCH), REGISTER_OOVPA(D3DDevice_SetPixelShader, 3925, PATCH), - REGISTER_OOVPA(D3DDevice_SetIndices, 3925, PATCH), + REGISTER_OOVPA(D3DDevice_SetIndices, 3925, DISABLED), REGISTER_OOVPA(D3DDevice_SetViewport, 3925, PATCH), REGISTER_OOVPA(D3DDevice_SetTexture, 3925, PATCH), REGISTER_OOVPA(D3DDevice_DrawIndexedVertices, 3925, PATCH), @@ -1174,7 +1174,7 @@ OOVPATable D3D8_4034[] = { REGISTER_OOVPA(D3DDevice_CreatePalette, 3925, PATCH), REGISTER_OOVPA(D3DDevice_CreateTexture, 3925, PATCH), REGISTER_OOVPA(D3DDevice_CreateVolumeTexture, 3925, PATCH), - REGISTER_OOVPA(D3DDevice_CreateIndexBuffer, 3925, PATCH), + REGISTER_OOVPA(D3DDevice_CreateIndexBuffer, 3925, DISABLED), REGISTER_OOVPA(D3DDevice_CreateVertexShader, 3925, PATCH), REGISTER_OOVPA(D3DDevice_SetRenderState_ZBias, 3925, PATCH), REGISTER_OOVPA(D3DDevice_CreateVertexBuffer, 3925, DISABLED), @@ -1201,7 +1201,7 @@ OOVPATable D3D8_4034[] = { REGISTER_OOVPA(D3DDevice_GetVisibilityTestResult, 3925, PATCH), REGISTER_OOVPA(D3DDevice_DeleteVertexShader, 3925, PATCH), REGISTER_OOVPA(D3DDevice_DrawRectPatch, 4034, PATCH), - REGISTER_OOVPA(D3DDevice_SetIndices, 4034, PATCH), + REGISTER_OOVPA(D3DDevice_SetIndices, 4034, DISABLED), REGISTER_OOVPA(D3DDevice_SetRenderState_EdgeAntiAlias, 4034, PATCH), REGISTER_OOVPA(D3DDevice_SetRenderState_FillMode, 4034, PATCH), REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4034, PATCH), diff --git a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4134.inl b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4134.inl index d252362fd..7eea25a1b 100644 --- a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4134.inl +++ b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4134.inl @@ -1863,7 +1863,7 @@ OOVPATable D3D8_4134[] = { REGISTER_OOVPA(D3DDevice_SetVerticalBlankCallback, 3925, PATCH), REGISTER_OOVPA(D3DDevice_GetTransform, 3925, PATCH), REGISTER_OOVPA(D3DDevice_SetStreamSource, 3925, PATCH), - REGISTER_OOVPA(D3DDevice_SetIndices, 3925, PATCH), + REGISTER_OOVPA(D3DDevice_SetIndices, 3925, DISABLED), REGISTER_OOVPA(D3DDevice_SetViewport, 4034, PATCH), REGISTER_OOVPA(D3DDevice_SetTexture, 3925, PATCH), REGISTER_OOVPA(D3DDevice_Begin, 4134, PATCH), @@ -1876,7 +1876,7 @@ OOVPATable D3D8_4134[] = { REGISTER_OOVPA(D3DDevice_CreateTexture, 3925, PATCH), REGISTER_OOVPA(D3DDevice_CreateVolumeTexture, 3925, PATCH), REGISTER_OOVPA(D3DDevice_CreateCubeTexture, 3925, PATCH), - REGISTER_OOVPA(D3DDevice_CreateIndexBuffer, 3925, PATCH), + REGISTER_OOVPA(D3DDevice_CreateIndexBuffer, 3925, DISABLED), REGISTER_OOVPA(D3DDevice_CreateVertexShader, 3925, PATCH), REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant, 3925, PATCH), REGISTER_OOVPA(D3DDevice_SetFlickerFilter, 4134, PATCH), @@ -1923,7 +1923,7 @@ OOVPATable D3D8_4134[] = { REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant, 4034, PATCH), REGISTER_OOVPA(D3DDevice_SetPixelShader, 4134, PATCH), REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4134, PATCH), - REGISTER_OOVPA(D3DDevice_SetIndices, 4134, PATCH), + REGISTER_OOVPA(D3DDevice_SetIndices, 4134, DISABLED), REGISTER_OOVPA(D3DDevice_SetTexture, 4034, PATCH), REGISTER_OOVPA(D3DDevice_SetRenderState_VertexBlend, 4134, PATCH), REGISTER_OOVPA(D3DDevice_SetRenderState_TextureFactor, 4134, PATCH), diff --git a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4361.inl b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4361.inl index 81da2dab2..2bb88b944 100644 --- a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4361.inl +++ b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4361.inl @@ -946,7 +946,7 @@ OOVPATable D3D8_4361[] = { REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4134, PATCH), REGISTER_OOVPA(D3DDevice_SetTextureState_BorderColor, 4361, PATCH), REGISTER_OOVPA(D3DDevice_CreateTexture, 3925, PATCH), - REGISTER_OOVPA(D3DDevice_SetIndices, 4134, PATCH), + REGISTER_OOVPA(D3DDevice_SetIndices, 4134, DISABLED), REGISTER_OOVPA(D3DDevice_SetTexture, 4034, PATCH), REGISTER_OOVPA(D3DDevice_SwitchTexture, 4361, PATCH), REGISTER_OOVPA(D3DDevice_GetDisplayMode, 4134, PATCH), @@ -992,7 +992,7 @@ OOVPATable D3D8_4361[] = { REGISTER_OOVPA(D3DDevice_SetRenderState_NormalizeNormals, 4134, PATCH), REGISTER_OOVPA(D3DDevice_GetDeviceCaps, 3925, DISABLED), REGISTER_OOVPA(D3DDevice_CreatePalette, 3925, PATCH), - REGISTER_OOVPA(D3DDevice_CreateIndexBuffer, 3925, PATCH), // TODO: This needs to be verified on 4361, not just 4242! + REGISTER_OOVPA(D3DDevice_CreateIndexBuffer, 3925, DISABLED), // TODO: This needs to be verified on 4361, not just 4242! REGISTER_OOVPA(D3DDevice_SetRenderState_ZBias, 3925, PATCH), REGISTER_OOVPA(D3DResource_AddRef, 3925, PATCH), REGISTER_OOVPA(D3DResource_Release, 3925, PATCH), diff --git a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4432.inl b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4432.inl index d9888bf75..89961c941 100644 --- a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4432.inl +++ b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4432.inl @@ -690,7 +690,7 @@ OOVPATable D3D8_4432[] { REGISTER_OOVPA(D3DDevice_SetVertexData2f, 4134, PATCH), REGISTER_OOVPA(D3DDevice_SetVertexData4f, 4134, PATCH), REGISTER_OOVPA(D3DDevice_SetVertexData4ub, 4361, PATCH), - REGISTER_OOVPA(D3DDevice_SetIndices, 4134, PATCH), + REGISTER_OOVPA(D3DDevice_SetIndices, 4134, DISABLED), REGISTER_OOVPA(D3DDevice_GetVertexShaderSize, 3925, PATCH), REGISTER_OOVPA(D3DDevice_BeginStateBlock, 4361, PATCH), REGISTER_OOVPA(D3DDevice_EndStateBlock, 4361, PATCH), diff --git a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4627.inl b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4627.inl index 617e8e73c..8d9efa37d 100644 --- a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4627.inl +++ b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4627.inl @@ -2707,7 +2707,7 @@ OOVPATable D3D8_4627[] = { REGISTER_OOVPA(D3DDevice_GetDepthStencilSurface2, 4627, PATCH), REGISTER_OOVPA(D3DDevice_GetTile, 4627, PATCH), REGISTER_OOVPA(D3DDevice_SetTile, 4627, PATCH), - REGISTER_OOVPA(D3DDevice_CreateIndexBuffer2, 4627, PATCH), + REGISTER_OOVPA(D3DDevice_CreateIndexBuffer2, 4627, DISABLED), REGISTER_OOVPA(D3DDevice_CreateVertexShader, 3925, PATCH), REGISTER_OOVPA(D3DDevice_SetPixelShaderConstant, 4134, PATCH), REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant1, 4627, PATCH), @@ -2718,8 +2718,8 @@ OOVPATable D3D8_4627[] = { REGISTER_OOVPA(D3DDevice_SetPixelShader, 4627, PATCH), REGISTER_OOVPA(D3DDevice_CreateTexture2, 4627, PATCH), REGISTER_OOVPA(D3DDevice_CreateTexture2, 4831, PATCH), - REGISTER_OOVPA(D3DDevice_SetIndices, 4134, PATCH), - REGISTER_OOVPA(D3DDevice_SetIndices, 4627, PATCH), + REGISTER_OOVPA(D3DDevice_SetIndices, 4134, DISABLED), + REGISTER_OOVPA(D3DDevice_SetIndices, 4627, DISABLED), REGISTER_OOVPA(D3DDevice_SetTexture, 4034, PATCH), REGISTER_OOVPA(D3DDevice_SetTexture, 4627, PATCH), REGISTER_OOVPA(D3DDevice_SetTexture, 4928, PATCH), diff --git a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5028.inl b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5028.inl index b8591e902..c7c98d804 100644 --- a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5028.inl +++ b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5028.inl @@ -804,7 +804,7 @@ OOVPATable D3D8_5028[] = { REGISTER_OOVPA(D3DDevice_GetDepthStencilSurface2, 5028, PATCH), REGISTER_OOVPA(D3DDevice_GetTile, 4627, PATCH), REGISTER_OOVPA(D3DDevice_SetTile, 5028, PATCH), - REGISTER_OOVPA(D3DDevice_CreateIndexBuffer2, 4627, PATCH), + REGISTER_OOVPA(D3DDevice_CreateIndexBuffer2, 4627, DISABLED), REGISTER_OOVPA(D3DDevice_CreateVertexShader, 3925, PATCH), REGISTER_OOVPA(D3DDevice_SetPixelShaderConstant, 4134, PATCH), REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant1, 4627, PATCH), @@ -814,7 +814,7 @@ OOVPATable D3D8_5028[] = { REGISTER_OOVPA(D3DDevice_CreatePixelShader, 3925, PATCH), REGISTER_OOVPA(D3DDevice_SetPixelShader, 4627, PATCH), REGISTER_OOVPA(D3DDevice_CreateTexture2, 5028, PATCH), - REGISTER_OOVPA(D3DDevice_SetIndices, 5028, PATCH), + REGISTER_OOVPA(D3DDevice_SetIndices, 5028, DISABLED), REGISTER_OOVPA(D3DDevice_SetTexture, 4928, PATCH), REGISTER_OOVPA(D3DDevice_GetDisplayMode, 4627, PATCH), REGISTER_OOVPA(D3DDevice_RunPushBuffer, 4627, PATCH), diff --git a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5233.inl b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5233.inl index c0afd03e0..64a594655 100644 --- a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5233.inl +++ b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5233.inl @@ -642,7 +642,7 @@ OOVPATable D3D8_5233[] = { REGISTER_OOVPA(D3DDevice_AddRef, 5233, PATCH), REGISTER_OOVPA(D3DDevice_Reset, 4134, PATCH), REGISTER_OOVPA(D3DDevice_SetTile, 5233, PATCH), - REGISTER_OOVPA(D3DDevice_CreateIndexBuffer2, 4627, PATCH), + REGISTER_OOVPA(D3DDevice_CreateIndexBuffer2, 4627, DISABLED), REGISTER_OOVPA(D3DDevice_CreateVertexShader, 3925, PATCH), REGISTER_OOVPA(D3DDevice_BeginStateBlock, 4361, PATCH), REGISTER_OOVPA(D3DDevice_EndStateBlock, 4361, PATCH), @@ -655,7 +655,7 @@ OOVPATable D3D8_5233[] = { REGISTER_OOVPA(D3DDevice_CreatePixelShader, 3925, PATCH), REGISTER_OOVPA(D3DDevice_SetPixelShader, 5233, PATCH), REGISTER_OOVPA(D3DDevice_CreateTexture2, 5233, PATCH), - REGISTER_OOVPA(D3DDevice_SetIndices, 5028, PATCH), + REGISTER_OOVPA(D3DDevice_SetIndices, 5028, DISABLED), REGISTER_OOVPA(D3DDevice_SetTexture, 5233, PATCH), REGISTER_OOVPA(D3DDevice_GetDisplayMode, 4627, PATCH), REGISTER_OOVPA(D3DDevice_SetVertexData2f, 4627, PATCH), diff --git a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5344.inl b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5344.inl index 7a0f06143..b92cefbdf 100644 --- a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5344.inl +++ b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5344.inl @@ -825,7 +825,7 @@ OOVPATable D3D8_5344[] = { REGISTER_OOVPA(D3DDevice_AddRef, 5233, PATCH), REGISTER_OOVPA(D3DDevice_Reset, 4134, PATCH), REGISTER_OOVPA(D3DDevice_SetTile, 5233, PATCH), - REGISTER_OOVPA(D3DDevice_CreateIndexBuffer2, 5344, PATCH), + REGISTER_OOVPA(D3DDevice_CreateIndexBuffer2, 5344, DISABLED), REGISTER_OOVPA(D3DDevice_CreateVertexShader, 3925, PATCH), REGISTER_OOVPA(D3DDevice_BeginStateBlock, 4361, PATCH), REGISTER_OOVPA(D3DDevice_EndStateBlock, 4361, PATCH), @@ -838,7 +838,7 @@ OOVPATable D3D8_5344[] = { REGISTER_OOVPA(D3DDevice_CreatePixelShader, 5344, PATCH), REGISTER_OOVPA(D3DDevice_SetPixelShader, 5233, PATCH), REGISTER_OOVPA(D3DDevice_CreateTexture2, 5028, PATCH), // Was 4627 - REGISTER_OOVPA(D3DDevice_SetIndices, 5028, PATCH), + REGISTER_OOVPA(D3DDevice_SetIndices, 5028, DISABLED), REGISTER_OOVPA(D3DDevice_SetTexture, 5233, PATCH), // Was 4928 REGISTER_OOVPA(D3DDevice_GetDisplayMode, 4627, PATCH), REGISTER_OOVPA(D3DDevice_SetVertexData2f, 5028, PATCH), // Was 4627 diff --git a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5558.inl b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5558.inl index ec0bd2805..8c29d678b 100644 --- a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5558.inl +++ b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5558.inl @@ -1399,8 +1399,8 @@ OOVPATable D3D8_5558[] = { REGISTER_OOVPA(D3DDevice_SetRenderState_ShadowFunc, 4134, PATCH), REGISTER_OOVPA(D3DDevice_SetRenderState_YuvEnable, 4134, PATCH), REGISTER_OOVPA(D3DDevice_SetVertexShader, 5558, PATCH), - REGISTER_OOVPA(D3DDevice_SetIndices, 5558, PATCH), - // REGISTER_OOVPA(D3DDevice_SetIndices, 5455, PATCH), // TODO : Move to OOVPATable D3D8_5455 + REGISTER_OOVPA(D3DDevice_SetIndices, 5558, DISABLED), + // REGISTER_OOVPA(D3DDevice_SetIndices, 5455, DISABLED), // TODO : Move to OOVPATable D3D8_5455 REGISTER_OOVPA(D3DDevice_SetTexture, 5233, PATCH), REGISTER_OOVPA(D3DDevice_SwitchTexture, 4361, PATCH), REGISTER_OOVPA(D3DDevice_Begin, 4361, PATCH), @@ -1443,8 +1443,8 @@ OOVPATable D3D8_5558[] = { REGISTER_OOVPA(D3DDevice_DrawVerticesUP, 5558, PATCH), REGISTER_OOVPA(D3DDevice_GetTransform, 3925, PATCH), REGISTER_OOVPA(D3DDevice_GetTransform, 4134, PATCH), - REGISTER_OOVPA(D3DDevice_CreateIndexBuffer2, 5558, PATCH), - REGISTER_OOVPA(D3DDevice_CreateIndexBuffer, 5558, PATCH), + REGISTER_OOVPA(D3DDevice_CreateIndexBuffer2, 5558, DISABLED), + REGISTER_OOVPA(D3DDevice_CreateIndexBuffer, 5558, DISABLED), REGISTER_OOVPA(D3DDevice_SetVerticalBlankCallback, 5558, PATCH), REGISTER_OOVPA(D3DDevice_SetVerticalBlankCallback, 5455, PATCH), REGISTER_OOVPA(D3DDevice_SetSwapCallback, 5558, PATCH), diff --git a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5788.inl b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5788.inl index 0ad82bba7..33e67bacb 100644 --- a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5788.inl +++ b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5788.inl @@ -991,7 +991,7 @@ OOVPATable D3D8_5788[] = { REGISTER_OOVPA(D3DDevice_SetRenderState_ShadowFunc, 4134, PATCH), REGISTER_OOVPA(D3DDevice_SetRenderState_YuvEnable, 4134, PATCH), REGISTER_OOVPA(D3DDevice_SetVertexShader, 5558, PATCH), - REGISTER_OOVPA(D3DDevice_SetIndices, 5558, PATCH), + REGISTER_OOVPA(D3DDevice_SetIndices, 5558, DISABLED), REGISTER_OOVPA(D3DDevice_SetTexture, 5233, PATCH), REGISTER_OOVPA(D3DDevice_SwitchTexture, 4361, PATCH), REGISTER_OOVPA(D3DDevice_LazySetStateVB, 5558, XREF), @@ -1004,7 +1004,7 @@ OOVPATable D3D8_5788[] = { REGISTER_OOVPA(D3DDevice_BeginStateBig, 5788, XREF), REGISTER_OOVPA(D3DDevice_GetTransform, 4134, PATCH), REGISTER_OOVPA(D3DDevice_SetTransform, 5558, PATCH), - REGISTER_OOVPA(D3DDevice_CreateIndexBuffer2, 5558, PATCH), + REGISTER_OOVPA(D3DDevice_CreateIndexBuffer2, 5558, DISABLED), REGISTER_OOVPA(D3DDevice_DrawIndexedVertices, 5028, PATCH), REGISTER_OOVPA(D3DDevice_DrawIndexedVerticesUP, 5788, PATCH), REGISTER_OOVPA(D3DDevice_SetMaterial, 5788, PATCH), diff --git a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5849.inl b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5849.inl index da1a3ab9a..fd02d77ea 100644 --- a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5849.inl +++ b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.5849.inl @@ -208,7 +208,7 @@ OOVPATable D3D8_5849[] = { REGISTER_OOVPA(D3DDevice_SetRenderState_ShadowFunc, 4134, PATCH), REGISTER_OOVPA(D3DDevice_SetRenderState_YuvEnable, 4134, PATCH), REGISTER_OOVPA(D3DDevice_SetVertexShader, 5558, PATCH), - REGISTER_OOVPA(D3DDevice_SetIndices, 5558, PATCH), + REGISTER_OOVPA(D3DDevice_SetIndices, 5558, DISABLED), REGISTER_OOVPA(D3DDevice_SetTexture, 5233, PATCH), REGISTER_OOVPA(D3DDevice_LazySetStateVB, 5558, XREF), REGISTER_OOVPA(D3DDevice_BeginPush, 5558, PATCH), @@ -330,7 +330,7 @@ OOVPATable D3D8_5849[] = { REGISTER_OOVPA(D3D_SetFence, 5849, XREF), REGISTER_OOVPA(D3DDevice_GetViewportOffsetAndScale, 5849, PATCH), REGISTER_OOVPA(D3DDevice_CreateStateBlock, 5849, PATCH), - REGISTER_OOVPA(D3DDevice_CreateIndexBuffer2, 5558, PATCH), + REGISTER_OOVPA(D3DDevice_CreateIndexBuffer2, 5558, DISABLED), REGISTER_OOVPA(D3DDevice_CreatePalette2, 5558, PATCH), REGISTER_OOVPA(D3DDevice_SwitchTexture, 4361, PATCH), REGISTER_OOVPA(D3DDevice_DeletePixelShader, 5344, PATCH),