XGSetTextureHeader leave unpatched

Fix regressions in Taz Wanted
This commit is contained in:
jarupxx 2017-11-10 17:26:51 +09:00 committed by PatrickvL
parent 6f5016a89f
commit 7c711c8921
2 changed files with 2 additions and 2 deletions

View File

@ -242,7 +242,7 @@ VOID WINAPI XTL::EMUPATCH(XGSetTextureHeader)
UINT Pitch
)
{
FUNC_EXPORTS
//FUNC_EXPORTS
LOG_FUNC_BEGIN
LOG_FUNC_ARG(Width)

View File

@ -93,7 +93,7 @@ OOVPATable XGRAPHC_OOVPAV2[] = {
REGISTER_OOVPAS(XGCompressRect, UNPATCHED, 3911), // TODO: Do we need to patch this?
REGISTER_OOVPAS(XGIsSwizzledFormat, PATCH, 3911),
REGISTER_OOVPAS(XGSetIndexBufferHeader, XREF, 3911, 4134/*4361*/),
REGISTER_OOVPAS(XGSetTextureHeader, PATCH, 3911),
REGISTER_OOVPAS(XGSetTextureHeader, UNPATCHED, 3911),
REGISTER_OOVPAS(XGSetVertexBufferHeader, XREF, 3911, 4134/*4361*/),
REGISTER_OOVPAS(XGSwizzleBox, PATCH, 3911),
REGISTER_OOVPAS(XGSwizzleRect, UNPATCHED, 3911),