re-organization
This commit is contained in:
parent
33c9171d18
commit
75cbed605b
229
CxbxKrnl.dsp
229
CxbxKrnl.dsp
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@ -1,5 +1,5 @@
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# Microsoft Developer Studio Project File - Name="CxbxKrnl" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# Microsoft Developer Studio Generated Build File, Format Version 60000
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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@ -70,7 +70,7 @@ LINK32=link.exe
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CXBXKRNL_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /Zi /Od /I "Include" /I "Include/Core/" /I "Include/Win32/" /I "Include/Win32/Cxbx" /I "Include/Win32/Cxbxkrnl" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CXBXKRNL_EXPORTS" /FR /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /Zi /Od /I "Include" /I "Include/Core/" /I "Include/Win32/" /I "Include/Win32/Cxbx" /I "Include/Win32/CxbxKrnl" /I "Include/Win32/CxbxKrnl/HLEDataBase" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CXBXKRNL_EXPORTS" /FR /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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@ -132,76 +132,76 @@ SOURCE=.\Doc\Todo.txt
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# Begin Group "Include"
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# PROP Default_Filter ""
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# Begin Group "hle h"
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# Begin Group "HLEDataBase.h"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\D3D8.1.0.3925.h
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SOURCE=.\Include\Win32\CxbxKrnl\HLEDataBase\D3D8.1.0.3925.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\D3D8.1.0.4034.h
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SOURCE=.\Include\Win32\CxbxKrnl\HLEDataBase\D3D8.1.0.4034.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\D3D8.1.0.4134.h
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SOURCE=.\Include\Win32\CxbxKrnl\HLEDataBase\D3D8.1.0.4134.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\D3D8.1.0.4361.h
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SOURCE=.\Include\Win32\CxbxKrnl\HLEDataBase\D3D8.1.0.4361.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\D3D8.1.0.4627.h
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SOURCE=.\Include\Win32\CxbxKrnl\HLEDataBase\D3D8.1.0.4627.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\DSound.1.0.3936.h
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SOURCE=.\Include\Win32\CxbxKrnl\HLEDataBase\DSound.1.0.3936.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\DSound.1.0.4361.h
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SOURCE=.\Include\Win32\CxbxKrnl\HLEDataBase\DSound.1.0.4361.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\DSound.1.0.4627.h
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SOURCE=.\Include\Win32\CxbxKrnl\HLEDataBase\DSound.1.0.4627.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\Xapi.1.0.3911.h
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SOURCE=.\Include\Win32\CxbxKrnl\HLEDataBase\Xapi.1.0.3911.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\Xapi.1.0.4034.h
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SOURCE=.\Include\Win32\CxbxKrnl\HLEDataBase\Xapi.1.0.4034.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\Xapi.1.0.4134.h
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SOURCE=.\Include\Win32\CxbxKrnl\HLEDataBase\Xapi.1.0.4134.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\Xapi.1.0.4361.h
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SOURCE=.\Include\Win32\CxbxKrnl\HLEDataBase\Xapi.1.0.4361.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\Xapi.1.0.4627.h
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SOURCE=.\Include\Win32\CxbxKrnl\HLEDataBase\Xapi.1.0.4627.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\XG.1.0.4361.h
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SOURCE=.\Include\Win32\CxbxKrnl\HLEDataBase\XG.1.0.4361.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\XG.1.0.4627.h
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SOURCE=.\Include\Win32\CxbxKrnl\HLEDataBase\XG.1.0.4627.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\XNet.1.0.3911.h
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SOURCE=.\Include\Win32\CxbxKrnl\HLEDataBase\XNet.1.0.3911.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\XOnline.1.0.4361.h
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SOURCE=.\Include\Win32\CxbxKrnl\HLEDataBase\XOnline.1.0.4361.h
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# End Source File
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# End Group
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# Begin Source File
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@ -312,76 +312,229 @@ SOURCE=.\Resource\CxbxDll.rc
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# Begin Group "Source"
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# PROP Default_Filter ""
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# Begin Group "hle inl"
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# Begin Group "HLEDataBase.inl"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\Source\Win32\CxbxKrnl\D3D8.1.0.3925.inl
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SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\D3D8.1.0.3925.inl
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!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
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!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Win32\CxbxKrnl\D3D8.1.0.4034.inl
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SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\D3D8.1.0.4034.inl
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!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
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!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Win32\CxbxKrnl\D3D8.1.0.4134.inl
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SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\D3D8.1.0.4134.inl
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!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
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!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Win32\CxbxKrnl\D3D8.1.0.4361.inl
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SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\D3D8.1.0.4361.inl
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!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
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!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Win32\CxbxKrnl\D3D8.1.0.4627.inl
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SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\D3D8.1.0.4627.inl
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!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
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!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Win32\CxbxKrnl\DSound.1.0.3936.inl
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SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\DSound.1.0.3936.inl
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!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
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!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Win32\CxbxKrnl\DSound.1.0.4361.inl
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SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\DSound.1.0.4361.inl
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!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
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!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Win32\CxbxKrnl\DSound.1.0.4627.inl
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SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\DSound.1.0.4627.inl
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!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
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!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Win32\CxbxKrnl\Xapi.1.0.3911.inl
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SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\Xapi.1.0.3911.inl
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!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
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!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Win32\CxbxKrnl\Xapi.1.0.4034.inl
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SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\Xapi.1.0.4034.inl
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!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
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!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Win32\CxbxKrnl\Xapi.1.0.4134.inl
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SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\Xapi.1.0.4134.inl
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!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
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!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Win32\CxbxKrnl\Xapi.1.0.4361.inl
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SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\Xapi.1.0.4361.inl
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!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
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!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Win32\CxbxKrnl\Xapi.1.0.4627.inl
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SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\Xapi.1.0.4627.inl
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!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
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!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Win32\CxbxKrnl\XG.1.0.4361.inl
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SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\XG.1.0.4361.inl
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!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
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!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Win32\CxbxKrnl\XG.1.0.4627.inl
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SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\XG.1.0.4627.inl
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!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
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!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Win32\CxbxKrnl\XNet.1.0.3911.inl
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SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\XNet.1.0.3911.inl
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!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
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!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Win32\CxbxKrnl\XOnline.1.0.4361.inl
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SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\XOnline.1.0.4361.inl
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!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
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!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# End Group
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# Begin Source File
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@ -49,23 +49,23 @@ namespace XTL
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#include "HLEDataBase.h"
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#include "Xapi.1.0.3911.inl"
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#include "Xapi.1.0.4034.inl"
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#include "Xapi.1.0.4134.inl"
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#include "Xapi.1.0.4361.inl"
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#include "Xapi.1.0.4627.inl"
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#include "D3D8.1.0.3925.inl"
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#include "D3D8.1.0.4034.inl"
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#include "D3D8.1.0.4134.inl"
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#include "D3D8.1.0.4361.inl"
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#include "D3D8.1.0.4627.inl"
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#include "DSound.1.0.3936.inl"
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#include "DSound.1.0.4361.inl"
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#include "DSound.1.0.4627.inl"
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#include "XG.1.0.4361.inl"
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#include "XG.1.0.4627.inl"
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#include "XNet.1.0.3911.inl"
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#include "XOnline.1.0.4361.inl"
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#include "HLEDataBase/Xapi.1.0.3911.inl"
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#include "HLEDataBase/Xapi.1.0.4034.inl"
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#include "HLEDataBase/Xapi.1.0.4134.inl"
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#include "HLEDataBase/Xapi.1.0.4361.inl"
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#include "HLEDataBase/Xapi.1.0.4627.inl"
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#include "HLEDataBase/D3D8.1.0.3925.inl"
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#include "HLEDataBase/D3D8.1.0.4034.inl"
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#include "HLEDataBase/D3D8.1.0.4134.inl"
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#include "HLEDataBase/D3D8.1.0.4361.inl"
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#include "HLEDataBase/D3D8.1.0.4627.inl"
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#include "HLEDataBase/DSound.1.0.3936.inl"
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#include "HLEDataBase/DSound.1.0.4361.inl"
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#include "HLEDataBase/DSound.1.0.4627.inl"
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#include "HLEDataBase/XG.1.0.4361.inl"
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#include "HLEDataBase/XG.1.0.4627.inl"
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#include "HLEDataBase/XNet.1.0.3911.inl"
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#include "HLEDataBase/XOnline.1.0.4361.inl"
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// ******************************************************************
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// * HLEDataBase
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