Re-enable SurfaceDesc patches
This fixes black screens/missing textures in XMarbles These *shouldn't* be required, but until Patrick's texture branch is merged,we need them anyway
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@ -6078,7 +6078,7 @@ VOID WINAPI XTL::EMUPATCH(Get2DSurfaceDesc)
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X_D3DSURFACE_DESC *pDesc
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)
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{
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//FUNC_EXPORTS
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FUNC_EXPORTS
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(pPixelContainer)
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@ -6114,7 +6114,7 @@ VOID WINAPI XTL::EMUPATCH(D3DSurface_GetDesc)
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X_D3DSURFACE_DESC *pDesc
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)
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{
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//FUNC_EXPORTS
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FUNC_EXPORTS
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LOG_FUNC_BEGIN
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LOG_FUNC_ARG(pThis)
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