Debug callbacks don't need WINAPI

This commit is contained in:
darkf 2020-04-06 00:50:00 -07:00
parent f2bdc40ef1
commit 6959d023b4
2 changed files with 4 additions and 4 deletions

View File

@ -2287,7 +2287,7 @@ void WndMain::StopEmulation()
}
// wrapper function to call CrashMonitor
DWORD WINAPI WndMain::CrashMonitorWrapper(LPVOID lpParam)
DWORD WndMain::CrashMonitorWrapper(LPVOID lpParam)
{
CxbxSetThreadName("Cxbx Crash Monitor");
@ -2347,7 +2347,7 @@ void WndMain::CrashMonitor(DWORD dwChildProcID)
}
// monitor for Debugger to close then set as "available" (For limit to 1 debugger per Cxbx GUI.)
DWORD WINAPI WndMain::DebuggerMonitor(LPVOID lpVoid)
DWORD WndMain::DebuggerMonitor(LPVOID lpVoid)
{
CxbxSetThreadName("Cxbx Debugger Monitor");
WndMain* pThis = static_cast<WndMain*>(lpVoid);

View File

@ -131,7 +131,7 @@ class WndMain : public Wnd
// ******************************************************************
// * crash monitoring wrapper function
// ******************************************************************
static DWORD WINAPI CrashMonitorWrapper(LPVOID lpParam);
static DWORD CrashMonitorWrapper(LPVOID lpParam);
// ******************************************************************
// * crash monitoring function thread
@ -141,7 +141,7 @@ class WndMain : public Wnd
// ******************************************************************
// * Debugger monitoring function thread
// ******************************************************************
static DWORD WINAPI DebuggerMonitor(LPVOID lpVoid);
static DWORD DebuggerMonitor(LPVOID lpVoid);
// ******************************************************************
// * Close debugger monitoring function