Ensure sufficient stack space for EmuWarning(). The previous amount could be routinely overrun with long pixel shader error messages.

This commit is contained in:
Echelon9 2014-05-25 16:51:08 +10:00
parent 6d47a8ad0e
commit 595e35ce71
1 changed files with 2 additions and 2 deletions

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@ -119,8 +119,8 @@ extern "C" CXBXKRNL_API void NTAPI EmuWarning(const char *szWarningMessage, ...)
if(szWarningMessage == NULL)
return;
char szBuffer1[255];
char szBuffer2[255];
char szBuffer1[1024];
char szBuffer2[1024];
va_list argp;