add HACK: note
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@ -446,7 +446,10 @@ inline void EmuInstallPatch(std::string FunctionName, xbaddr FunctionAddr)
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printf("HLE: %s: Skipped (LLE OHCI Enabled)\n", FunctionName.c_str());
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return;
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}
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// HACK: Some titles require unpatched Fibers, otherwise they enter an infinte loop
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// while others require patched Fibers, otherwise they outright crash
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// This is caused by limitations of Direct Code Execution and Cxbx-R's threading model
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if ((patch.flags & PATCH_IS_FIBER) && TitleRequiresUnpatchedFibers()) {
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printf("HLE: %s: Skipped (Game requires unpatched Fibers)\n", FunctionName.c_str());
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return;
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