lots o' work

This commit is contained in:
Aaron Robinson 2004-02-04 00:20:53 +00:00
parent e8b21be5e5
commit 4a88ae0b27
14 changed files with 632 additions and 518 deletions

BIN
Cxbx.opt

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@ -189,6 +189,10 @@ SOURCE=.\Include\Win32\CxbxKrnl\HLEDataBase\Xapi.1.0.4361.h
# End Source File
# Begin Source File
SOURCE=.\Include\Win32\CxbxKrnl\HLEDataBase\Xapi.1.0.4432.h
# End Source File
# Begin Source File
SOURCE=.\Include\Win32\CxbxKrnl\HLEDataBase\Xapi.1.0.4627.h
# End Source File
# Begin Source File
@ -330,236 +334,97 @@ SOURCE=.\Resource\CxbxDll.rc
# Begin Source File
SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\D3D8.1.0.3925.inl
!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\D3D8.1.0.4034.inl
!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\D3D8.1.0.4134.inl
!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\D3D8.1.0.4361.inl
!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\D3D8.1.0.4432.inl
!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\D3D8.1.0.4627.inl
!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\DSound.1.0.3936.inl
!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\DSound.1.0.4361.inl
!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\DSound.1.0.4627.inl
!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\Xapi.1.0.3911.inl
!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\Xapi.1.0.4034.inl
!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\Xapi.1.0.4134.inl
!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\Xapi.1.0.4361.inl
!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
!ENDIF
SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\Xapi.1.0.4432.inl
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\Xapi.1.0.4627.inl
!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\XG.1.0.4361.inl
!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\XG.1.0.4627.inl
!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\XNet.1.0.3911.inl
!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Source\Win32\CxbxKrnl\HLEDataBase\XOnline.1.0.4361.inl
!IF "$(CFG)" == "CxbxKrnl - Win32 Release"
!ELSEIF "$(CFG)" == "CxbxKrnl - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# End Group
# Begin Source File

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@ -1,5 +1,12 @@
Cxbx Todo (* denotes high priority, + denotes medium priority)
HLE :
* Direct3D_SetPushBufferSize for Antz Extreme Racing (4361). Do this
when Xiggen is stabilized! For now, safe to ignore it.
ETC :
* Use SetAllParameters to reverse engineer 3911 DSound functions
* Stella has a memory leak in the game's list screen..

View File

@ -1039,6 +1039,14 @@ VOID WINAPI EmuIDirect3DDevice8_SetTextureState_TexCoordIndex
DWORD Value
);
// ******************************************************************
// * func: EmuIDirect3DDevice8_SetTextureState_BackFillMode
// ******************************************************************
VOID WINAPI EmuIDirect3DDevice8_SetTextureState_BackFillMode
(
DWORD Value
);
// ******************************************************************
// * func: EmuIDirect3DDevice8_SetTextureState_BorderColor
// ******************************************************************

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@ -118,6 +118,9 @@ inline D3DFORMAT EmuXB2PC_D3DFormat(X_D3DFORMAT Format)
case 0x2A: // Swizzled (X_D3DFMT_D24S8)
return D3DFMT_D24S8;
case 0x2B: // Swizzled (X_D3DFMT_F24S8)
return D3DFMT_D24S8; // NOTE: Hack!! PC does not have D3DFMT_F24S8 (Float vs Int)
case 0x30: // Linear (X_D3DFMT_LIN_D16)
case 0x2C: // Swizzled (X_D3DFMT_D16)
return D3DFMT_D16;

View File

@ -38,6 +38,7 @@
#include "Xapi.1.0.4034.h"
#include "Xapi.1.0.4134.h"
#include "Xapi.1.0.4361.h"
#include "Xapi.1.0.4432.h"
#include "Xapi.1.0.4627.h"
#include "D3D8.1.0.3925.h"
#include "D3D8.1.0.4034.h"

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@ -0,0 +1,42 @@
// ******************************************************************
// *
// * .,-::::: .,:: .::::::::. .,:: .:
// * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;;
// * [[[ '[[,,[[' [[[__[[\. '[[,,[['
// * $$$ Y$$$P $$""""Y$$ Y$$$P
// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
// *
// * Cxbx->Win32->CxbxKrnl->Xapi.1.0.4432.h
// *
// * This file is part of the Cxbx project.
// *
// * Cxbx and Cxbe are free software; you can redistribute them
// * and/or modify them under the terms of the GNU General Public
// * License as published by the Free Software Foundation; either
// * version 2 of the license, or (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have recieved a copy of the GNU General Public License
// * along with this program; see the file COPYING.
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * (c) 2002-2003 Aaron Robinson <caustik@caustik.com>
// *
// * All rights reserved
// *
// ******************************************************************
#ifndef XAPI_1_0_4432_H
#define XAPI_1_0_4432_H
#include "OOVPA.h"
extern OOVPATable XAPI_1_0_4432[];
extern uint32 XAPI_1_0_4432_SIZE;
#endif

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@ -536,7 +536,7 @@ extern "C" CXBXKRNL_API void NTAPI EmuInit
// _USE_XGMATH Disabled in mesh :[
// halo : dword_0_2E2D18
// halo : 1744F0 (bink)
//_asm int 3
_asm int 3
Entry();

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@ -1732,7 +1732,7 @@ HRESULT WINAPI XTL::EmuIDirect3DDevice8_GetDepthStencilSurface
*ppZStencilSurface = g_pCachedZStencilSurface;
#ifdef _DEBUG_TRACE
printf("EmuD3D8 (0x%X): DepthStencilSurface := 0x%.08X\n", pSurface8);
printf("EmuD3D8 (0x%X): DepthStencilSurface := 0x%.08X\n", GetCurrentThreadId(), pSurface8);
#endif
EmuSwapFS(); // Xbox FS
@ -4868,6 +4868,34 @@ VOID WINAPI XTL::EmuIDirect3DDevice8_SetTextureState_TexCoordIndex
return;
}
// ******************************************************************
// * func: EmuIDirect3DDevice8_SetTextureState_BackFillMode
// ******************************************************************
VOID WINAPI XTL::EmuIDirect3DDevice8_SetTextureState_BackFillMode
(
DWORD Value
)
{
EmuSwapFS(); // Win2k/XP FS
// debug trace
#ifdef _DEBUG_TRACE
{
printf("EmuD3D8 (0x%X): EmuIDirect3DDevice8_SetTextureState_BackFillMode\n"
"(\n"
" Value : 0x%.08X\n"
");\n",
GetCurrentThreadId(), Value);
}
#endif
EmuWarning("BackFillMode is not supported!");
EmuSwapFS(); // XBox FS
return;
}
// ******************************************************************
// * func: EmuIDirect3DDevice8_SetTextureState_BorderColor
// ******************************************************************

View File

@ -53,6 +53,7 @@ namespace XTL
#include "HLEDataBase/Xapi.1.0.4034.inl"
#include "HLEDataBase/Xapi.1.0.4134.inl"
#include "HLEDataBase/Xapi.1.0.4361.inl"
#include "HLEDataBase/Xapi.1.0.4432.inl"
#include "HLEDataBase/Xapi.1.0.4627.inl"
#include "HLEDataBase/D3D8.1.0.3925.inl"
#include "HLEDataBase/D3D8.1.0.4034.inl"
@ -101,6 +102,13 @@ HLEData HLEDataBase[] =
XAPI_1_0_4361,
XAPI_1_0_4361_SIZE
},
// Xapilib Version 1.0.4432
{
"XAPILIB",
1, 0, 4432,
XAPI_1_0_4432,
XAPI_1_0_4432_SIZE
},
// Xapilib Version 1.0.4627
{
"XAPILIB",

View File

@ -32,6 +32,141 @@
// *
// ******************************************************************
// ******************************************************************
// * IDirect3D8_CreateDevice
// ******************************************************************
SOOVPA<8> IDirect3D8_CreateDevice_1_0_4432 =
{
0, // Large == 0
8, // Count == 8
-1, // XRef Not Saved
0, // XRef Not Used
{
// IDirect3D8_CreateDevice+0x07 : jnz +0x0A
{ 0x07, 0x75 }, // (Offset,Value)-Pair #1
{ 0x08, 0x0A }, // (Offset,Value)-Pair #2
// IDirect3D8_CreateDevice+0x86 : repe stosd
{ 0x86, 0xF3 }, // (Offset,Value)-Pair #3
{ 0x87, 0xAB }, // (Offset,Value)-Pair #4
// IDirect3D8_CreateDevice+0x89 : mov eax, esi
{ 0x89, 0x8B }, // (Offset,Value)-Pair #5
{ 0x8A, 0xC6 }, // (Offset,Value)-Pair #6
// IDirect3D8_CreateDevice+0xA0 : retn 0x18
{ 0xA0, 0xC2 }, // (Offset,Value)-Pair #7
{ 0xA1, 0x18 }, // (Offset,Value)-Pair #8
}
};
// ******************************************************************
// * IDirect3DDevice8_GetRenderTarget
// ******************************************************************
SOOVPA<11> IDirect3DDevice8_GetRenderTarget_1_0_4432 =
{
0, // Large == 0
11, // Count == 11
-1, // XRef Not Saved
0, // XRef Not Used
{
// IDirect3DDevice8_GetRenderTarget+0x00 : mov eax, [addr]
{ 0x00, 0xA1 }, // (Offset,Value)-Pair #1
// IDirect3DDevice8_GetRenderTarget+0x05 : mov eax, [eax + 0x2070]
{ 0x05, 0x8B }, // (Offset,Value)-Pair #2
{ 0x06, 0x80 }, // (Offset,Value)-Pair #3
{ 0x07, 0x70 }, // (Offset,Value)-Pair #4
{ 0x08, 0x20 }, // (Offset,Value)-Pair #5
// IDirect3DDevice8_GetRenderTarget+0x15 : push eax
{ 0x15, 0x50 }, // (Offset,Value)-Pair #6
// IDirect3DDevice8_GetRenderTarget+0x13 : jz + 0x06
{ 0x13, 0x74 }, // (Offset,Value)-Pair #7
{ 0x14, 0x06 }, // (Offset,Value)-Pair #8
// IDirect3DDevice8_GetRenderTarget+0x16 : call [addr]
{ 0x16, 0xE8 }, // (Offset,Value)-Pair #9
// IDirect3DDevice8_GetRenderTarget+0x1D : retn 0x04
{ 0x1D, 0xC2 }, // (Offset,Value)-Pair #10
{ 0x1E, 0x04 }, // (Offset,Value)-Pair #11
}
};
// ******************************************************************
// * IDirect3DDevice8_GetDepthStencilSurface
// ******************************************************************
SOOVPA<11> IDirect3DDevice8_GetDepthStencilSurface_1_0_4432 =
{
0, // Large == 0
11, // Count == 11
-1, // XRef Not Saved
0, // XRef Not Used
{
// IDirect3DDevice8_GetDepthStencilSurface+0x00 : mov eax, [addr]
{ 0x00, 0xA1 }, // (Offset,Value)-Pair #1
// IDirect3DDevice8_GetDepthStencilSurface+0x05 : mov eax, [eax + 0x2074]
{ 0x05, 0x8B }, // (Offset,Value)-Pair #2
{ 0x06, 0x80 }, // (Offset,Value)-Pair #3
{ 0x07, 0x74 }, // (Offset,Value)-Pair #4
{ 0x08, 0x20 }, // (Offset,Value)-Pair #5
// IDirect3DDevice8_GetDepthStencilSurface+0x15 : push eax
{ 0x15, 0x50 }, // (Offset,Value)-Pair #6
// IDirect3DDevice8_GetDepthStencilSurface+0x13 : jnz +0x0B
{ 0x13, 0x74 }, // (Offset,Value)-Pair #7
{ 0x14, 0x0B }, // (Offset,Value)-Pair #8
// IDirect3DDevice8_GetDepthStencilSurface+0x16 : call [addr]
{ 0x16, 0xE8 }, // (Offset,Value)-Pair #9
// IDirect3DDevice8_GetDepthStencilSurface+0x25 : retn 0x04
{ 0x25, 0xC2 }, // (Offset,Value)-Pair #10
{ 0x26, 0x04 }, // (Offset,Value)-Pair #11
}
};
// ******************************************************************
// * IDirect3DDevice8_SetPixelShader
// ******************************************************************
SOOVPA<10> IDirect3DDevice8_SetPixelShader_1_0_4432 =
{
0, // Large == 0
10, // Count == 10
-1, // XRef Not Saved
0, // XRef Not Used
{
// IDirect3DDevice8_SetPixelShader+0x22 : or ecx, 0x4800
{ 0x22, 0x81 }, // (Offset,Value)-Pair #1
{ 0x23, 0xC9 }, // (Offset,Value)-Pair #2
{ 0x24, 0x00 }, // (Offset,Value)-Pair #3
{ 0x25, 0x48 }, // (Offset,Value)-Pair #4
// IDirect3DDevice8_SetPixelShader+0x3A : or eax, 0x2000
{ 0x3A, 0x0D }, // (Offset,Value)-Pair #5
{ 0x3C, 0x20 }, // (Offset,Value)-Pair #6
// IDirect3DDevice8_SetPixelShader+0x78 : retn 0x04
{ 0x78, 0xC2 }, // (Offset,Value)-Pair #7
{ 0x79, 0x04 }, // (Offset,Value)-Pair #8
// IDirect3DDevice8_SetPixelShader+0xE3 : rep movsd
{ 0xE3, 0xF3 }, // (Offset,Value)-Pair #9
{ 0xE4, 0xA5 }, // (Offset,Value)-Pair #10
}
};
// ******************************************************************
// * IDirect3DDevice8_SetTextureState_BumpEnv
@ -67,6 +202,41 @@ SOOVPA<12> IDirect3DDevice8_SetTextureState_BumpEnv_1_0_4432 =
}
};
// ******************************************************************
// * IDirect3DDevice8_SetTextureState_BackFillMode
// ******************************************************************
SOOVPA<13> IDirect3DDevice8_SetTextureState_BackFillMode_1_0_4432 =
{
0, // Large == 0
13, // Count == 13
-1, // XRef Not Saved
0, // XRef Not Used
{
// IDirect3DDevice8_SetTextureState_BackFillMode+0x1C : jb +0x05
{ 0x1C, 0x72 }, // (Offset,Value)-Pair #1
{ 0x1D, 0x05 }, // (Offset,Value)-Pair #2
// IDirect3DDevice8_SetTextureState_BackFillMode+0x35 : mov dword ptr [eax], abs
{ 0x35, 0xC7 }, // (Offset,Value)-Pair #3
{ 0x36, 0x00 }, // (Offset,Value)-Pair #4
// IDirect3DDevice8_SetTextureState_BackFillMode+0x3B : add eax, 0x0C; mov [esi], eax; mov [abs], edi
{ 0x41, 0x83 }, // (Offset,Value)-Pair #5
{ 0x42, 0xC0 }, // (Offset,Value)-Pair #6
{ 0x43, 0x0C }, // (Offset,Value)-Pair #7
{ 0x44, 0x89 }, // (Offset,Value)-Pair #8
{ 0x45, 0x06 }, // (Offset,Value)-Pair #9
{ 0x46, 0x89 }, // (Offset,Value)-Pair #10
{ 0x47, 0x3D }, // (Offset,Value)-Pair #11
// IDirect3DDevice8_SetTextureState_BackFillMode+0x4E : retn 0x04
{ 0x4E, 0xC2 }, // (Offset,Value)-Pair #12
{ 0x4F, 0x04 }, // (Offset,Value)-Pair #13
}
};
// ******************************************************************
// * IDirect3DDevice8_SetTextureState_BorderColor
// ******************************************************************
@ -211,6 +381,16 @@ SOOVPA<13> IDirect3DDevice8_SetRenderState_YuvEnable_1_0_4432 =
// ******************************************************************
OOVPATable D3D8_1_0_4432[] =
{
// IDirect3D8::CreateDevice
{
(OOVPA*)&IDirect3D8_CreateDevice_1_0_4432,
XTL::EmuIDirect3D8_CreateDevice,
#ifdef _DEBUG_TRACE
"EmuIDirect3D8_CreateDevice"
#endif
},
// IDirect3D8::GetAdapterModeCount (* unchanged since 4361 *)
{
(OOVPA*)&IDirect3D8_GetAdapterModeCount_1_0_4361,
@ -231,6 +411,26 @@ OOVPATable D3D8_1_0_4432[] =
"EmuIDirect3D8_EnumAdapterModes"
#endif
},
// IDirect3DDevice8::GetRenderTarget
{
(OOVPA*)&IDirect3DDevice8_GetRenderTarget_1_0_4432,
XTL::EmuIDirect3DDevice8_GetRenderTarget,
#ifdef _DEBUG_TRACE
"EmuIDirect3DDevice8_GetRenderTarget"
#endif
},
// IDirect3DDevice8::GetDepthStencilSurface
{
(OOVPA*)&IDirect3DDevice8_GetDepthStencilSurface_1_0_4432,
XTL::EmuIDirect3DDevice8_GetDepthStencilSurface,
#ifdef _DEBUG_TRACE
"EmuIDirect3DDevice8_GetDepthStencilSurface"
#endif
},
// IDirect3DDevice8::CreateVertexShader (* unchanged since 3925 *)
{
(OOVPA*)&IDirect3DDevice8_CreateVertexShader_1_0_3925,
@ -241,6 +441,16 @@ OOVPATable D3D8_1_0_4432[] =
"EmuIDirect3DDevice8_CreateVertexShader"
#endif
},
// IDirect3DDevice8::SetPixelShader
{
(OOVPA*)&IDirect3DDevice8_SetPixelShader_1_0_4432,
XTL::EmuIDirect3DDevice8_SetPixelShader,
#ifdef _DEBUG_TRACE
"EmuIDirect3DDevice8_SetPixelShader"
#endif
},
// IDirect3DDevice8::SetTexture (* unchanged since 4361 *)
{
(OOVPA*)&IDirect3DDevice8_SetTexture_1_0_4361,
@ -271,6 +481,16 @@ OOVPATable D3D8_1_0_4432[] =
"EmuIDirect3DDevice8_SetTextureState_BumpEnv"
#endif
},
// IDirect3DDevice8::SetTextureState_BackFillMode
{
(OOVPA*)&IDirect3DDevice8_SetTextureState_BackFillMode_1_0_4432,
XTL::EmuIDirect3DDevice8_SetTextureState_BackFillMode,
#ifdef _DEBUG_TRACE
"EmuIDirect3DDevice8_SetTextureState_BackFillMode"
#endif
},
// IDirect3DDevice8::SetTextureState_BorderColor
{
(OOVPA*)&IDirect3DDevice8_SetTextureState_BorderColor_1_0_4432,
@ -281,6 +501,16 @@ OOVPATable D3D8_1_0_4432[] =
"EmuIDirect3DDevice8_SetTextureState_BorderColor"
#endif
},
// IDirect3DDevice8::SetRenderState_VertexBlend (* unchanged since 4361 *)
{
(OOVPA*)&IDirect3DDevice8_SetRenderState_VertexBlend_1_0_4361,
XTL::EmuIDirect3DDevice8_SetRenderState_VertexBlend,
#ifdef _DEBUG_TRACE
"EmuIDirect3DDevice8_SetRenderState_VertexBlend"
#endif
},
// IDirect3DDevice8::SetRenderState_CullMode (* unchanged since 4134 *)
{
(OOVPA*)&IDirect3DDevice8_SetRenderState_CullMode_1_0_4134,

View File

@ -1165,105 +1165,6 @@ SOOVPA<10> IDirect3DDevice8_SetTextureState_TexCoordIndex_1_0_4627 =
}
};
// ******************************************************************
// * IDirect3DDevice8_SetTextureState_BumpEnv
// ******************************************************************
SOOVPA<12> IDirect3DDevice8_SetTextureState_BumpEnv_1_0_4627 =
{
0, // Large == 0
12, // Count == 12
-1, // XRef Not Saved
0, // XRef Not Used
{
// IDirect3DDevice8_SetTextureState_BumpEnv+0x18 : jnz +0x03
{ 0x18, 0x75 }, // (Offset,Value)-Pair #1
{ 0x19, 0x03 }, // (Offset,Value)-Pair #2
// IDirect3DDevice8_SetTextureState_BumpEnv+0x1D : test bl, 3
{ 0x1D, 0xF6 }, // (Offset,Value)-Pair #3
{ 0x1E, 0xC3 }, // (Offset,Value)-Pair #4
{ 0x1F, 0x03 }, // (Offset,Value)-Pair #5
// IDirect3DDevice8_SetTextureState_BumpEnv+0x32 : mov ecx, [esp+0x14]
{ 0x32, 0x8B }, // (Offset,Value)-Pair #6
{ 0x33, 0x4C }, // (Offset,Value)-Pair #7
{ 0x34, 0x24 }, // (Offset,Value)-Pair #8
{ 0x35, 0x18 }, // (Offset,Value)-Pair #9
// IDirect3DDevice8_SetTextureState_BumpEnv+0x50 : shl esi, 5
{ 0x50, 0xC1 }, // (Offset,Value)-Pair #10
{ 0x51, 0xE6 }, // (Offset,Value)-Pair #11
{ 0x52, 0x05 }, // (Offset,Value)-Pair #12
}
};
// ******************************************************************
// * IDirect3DDevice8_SetTextureState_BorderColor
// ******************************************************************
SOOVPA<15> IDirect3DDevice8_SetTextureState_BorderColor_1_0_4627 =
{
0, // Large == 0
15, // Count == 15
-1, // XRef Not Saved
0, // XRef Not Used
{
// IDirect3DDevice8_SetTextureState_BorderColor+0x0C : jb +0x05
{ 0x0C, 0x72 }, // (Offset,Value)-Pair #1
{ 0x0D, 0x05 }, // (Offset,Value)-Pair #2
// IDirect3DDevice8_SetTextureState_BorderColor+0x19 : shl edx, 6
{ 0x19, 0xC1 }, // (Offset,Value)-Pair #3
{ 0x1A, 0xE2 }, // (Offset,Value)-Pair #4
{ 0x1B, 0x06 }, // (Offset,Value)-Pair #5
// IDirect3DDevice8_SetTextureState_BorderColor+0x2B : add eax, 8; mov [esi], eax; shl ecx, 7
{ 0x2B, 0x83 }, // (Offset,Value)-Pair #6
{ 0x2C, 0xC0 }, // (Offset,Value)-Pair #7
{ 0x2D, 0x08 }, // (Offset,Value)-Pair #8
{ 0x2E, 0x89 }, // (Offset,Value)-Pair #9
{ 0x2F, 0x06 }, // (Offset,Value)-Pair #10
{ 0x30, 0xC1 }, // (Offset,Value)-Pair #11
{ 0x31, 0xE1 }, // (Offset,Value)-Pair #12
{ 0x32, 0x07 }, // (Offset,Value)-Pair #13
// IDirect3DDevice8_SetTextureState_BorderColor+0x3A : retn 0x08
{ 0x3A, 0xC2 }, // (Offset,Value)-Pair #14
{ 0x3B, 0x08 }, // (Offset,Value)-Pair #15
}
};
// ******************************************************************
// * IDirect3DDevice8_SetRenderState_NormalizeNormals
// ******************************************************************
SOOVPA<8> IDirect3DDevice8_SetRenderState_NormalizeNormals_1_0_4627 =
{
0, // Large == 0
8, // Count == 8
-1, // XRef Not Saved
0, // XRef Not Used
{
// IDirect3DDevice8_SetRenderState_NormalizeNormals+0x07 : mov eax, [esi]
{ 0x07, 0x8B }, // (Offset,Value)-Pair #1
{ 0x08, 0x06 }, // (Offset,Value)-Pair #2
// IDirect3DDevice8_SetRenderState_NormalizeNormals+0x25 : or [addr], 0x200
{ 0x25, 0x81 }, // (Offset,Value)-Pair #3
{ 0x26, 0x0D }, // (Offset,Value)-Pair #4
{ 0x2B, 0x00 }, // (Offset,Value)-Pair #5
{ 0x2C, 0x02 }, // (Offset,Value)-Pair #6
// IDirect3DDevice8_SetRenderState_NormalizeNormals+0x36 : retn 0x04
{ 0x36, 0xC2 }, // (Offset,Value)-Pair #7
{ 0x37, 0x04 }, // (Offset,Value)-Pair #8
}
};
// ******************************************************************
// * IDirect3DDevice8_SetRenderState_Dxt1NoiseEnable
// ******************************************************************
@ -1366,80 +1267,6 @@ SOOVPA<12> IDirect3DDevice8_SetRenderState_MultiSampleAntiAlias_1_0_4627 =
}
};
// ******************************************************************
// * IDirect3DDevice8_SetRenderState_ShadowFunc
// ******************************************************************
SOOVPA<13> IDirect3DDevice8_SetRenderState_ShadowFunc_1_0_4627 =
{
0, // Large == 0
13, // Count == 13
-1, // XRef Not Saved
0, // XRef Not Used
{
// IDirect3DDevice8_SetRenderState_ShadowFunc+0x00 : push esi
{ 0x00, 0x56 }, // (Offset,Value)-Pair #1
// IDirect3DDevice8_SetRenderState_ShadowFunc+0x09 : cmp eax, [esi+4]
{ 0x09, 0x3B }, // (Offset,Value)-Pair #2
{ 0x0A, 0x46 }, // (Offset,Value)-Pair #3
{ 0x0B, 0x04 }, // (Offset,Value)-Pair #4
// IDirect3DDevice8_SetRenderState_ShadowFunc+0x0C : jb +0x05
{ 0x0C, 0x72 }, // (Offset,Value)-Pair #5
{ 0x0D, 0x05 }, // (Offset,Value)-Pair #6
// IDirect3DDevice8_SetRenderState_ShadowFunc+0x1D : lea edx, [ecx-0x0200]
{ 0x1D, 0x8D }, // (Offset,Value)-Pair #7
{ 0x1E, 0x91 }, // (Offset,Value)-Pair #8
{ 0x1F, 0x00 }, // (Offset,Value)-Pair #9
{ 0x20, 0xFE }, // (Offset,Value)-Pair #10
// IDirect3DDevice8_SetRenderState_ShadowFunc+0x26 : add eax, 0x08
{ 0x26, 0x83 }, // (Offset,Value)-Pair #11
{ 0x27, 0xC0 }, // (Offset,Value)-Pair #12
{ 0x28, 0x08 }, // (Offset,Value)-Pair #13
}
};
// ******************************************************************
// * IDirect3DDevice8_SetRenderState_YuvEnable
// ******************************************************************
SOOVPA<13> IDirect3DDevice8_SetRenderState_YuvEnable_1_0_4627 =
{
0, // Large == 0
13, // Count == 13
-1, // XRef Not Saved
0, // XRef Not Used
{
// IDirect3DDevice8_SetRenderState_YuvEnable+0x00 : mov eax, [esp+0x04]
{ 0x00, 0x8B }, // (Offset,Value)-Pair #1
{ 0x01, 0x44 }, // (Offset,Value)-Pair #2
{ 0x02, 0x24 }, // (Offset,Value)-Pair #3
{ 0x03, 0x04 }, // (Offset,Value)-Pair #4
// IDirect3DDevice8_SetRenderState_YuvEnable+0x10 : mov eax, [esi]
{ 0x10, 0x8B }, // (Offset,Value)-Pair #5
{ 0x11, 0x06 }, // (Offset,Value)-Pair #6
// IDirect3DDevice8_SetRenderState_YuvEnable+0x12 : cmp eax, [esi+4]
{ 0x12, 0x3B }, // (Offset,Value)-Pair #7
{ 0x13, 0x46 }, // (Offset,Value)-Pair #8
{ 0x14, 0x04 }, // (Offset,Value)-Pair #9
// IDirect3DDevice8_SetRenderState_YuvEnable+0x15 : jb +0x05
{ 0x15, 0x72 }, // (Offset,Value)-Pair #10
{ 0x16, 0x05 }, // (Offset,Value)-Pair #11
// IDirect3DDevice8_SetRenderState_YuvEnable+0x28 : retn 0x04
{ 0x28, 0xC2 }, // (Offset,Value)-Pair #12
{ 0x29, 0x04 }, // (Offset,Value)-Pair #13
}
};
// ******************************************************************
// * IDirect3DDevice8_DrawVerticesUP
// ******************************************************************
@ -2148,9 +1975,9 @@ OOVPATable D3D8_1_0_4627[] =
"EmuIDirect3DDevice8_SetTextureState_TexCoordIndex"
#endif
},
// IDirect3DDevice8::SetTextureState_BumpEnv
// IDirect3DDevice8::SetTextureState_BumpEnv (* unchanged since 4432 *)
{
(OOVPA*)&IDirect3DDevice8_SetTextureState_BumpEnv_1_0_4627,
(OOVPA*)&IDirect3DDevice8_SetTextureState_BumpEnv_1_0_4432,
XTL::EmuIDirect3DDevice8_SetTextureState_BumpEnv,
@ -2158,9 +1985,9 @@ OOVPATable D3D8_1_0_4627[] =
"EmuIDirect3DDevice8_SetTextureState_BumpEnv"
#endif
},
// IDirect3DDevice8::SetTextureState_BorderColor
// IDirect3DDevice8::SetTextureState_BorderColor (* unchanged since 4432 *)
{
(OOVPA*)&IDirect3DDevice8_SetTextureState_BorderColor_1_0_4627,
(OOVPA*)&IDirect3DDevice8_SetTextureState_BorderColor_1_0_4432,
XTL::EmuIDirect3DDevice8_SetTextureState_BorderColor,
@ -2178,9 +2005,9 @@ OOVPATable D3D8_1_0_4627[] =
"EmuIDirect3DDevice8_SetRenderState_CullMode"
#endif
},
// IDirect3DDevice8::SetRenderState_NormalizeNormals
// IDirect3DDevice8::SetRenderState_NormalizeNormals (* unchanged since 4432 *)
{
(OOVPA*)&IDirect3DDevice8_SetRenderState_NormalizeNormals_1_0_4627,
(OOVPA*)&IDirect3DDevice8_SetRenderState_NormalizeNormals_1_0_4432,
XTL::EmuIDirect3DDevice8_SetRenderState_NormalizeNormals,
@ -2288,9 +2115,9 @@ OOVPATable D3D8_1_0_4627[] =
"EmuIDirect3DDevice8_SetRenderState_MultiSampleAntiAlias"
#endif
},
// IDirect3DDevice8::SetRenderState_ShadowFunc
// IDirect3DDevice8::SetRenderState_ShadowFunc (* unchanged since 4432 *)
{
(OOVPA*)&IDirect3DDevice8_SetRenderState_ShadowFunc_1_0_4627,
(OOVPA*)&IDirect3DDevice8_SetRenderState_ShadowFunc_1_0_4432,
XTL::EmuIDirect3DDevice8_SetRenderState_ShadowFunc,
@ -2298,9 +2125,9 @@ OOVPATable D3D8_1_0_4627[] =
"EmuIDirect3DDevice8_SetRenderState_ShadowFunc"
#endif
},
// IDirect3DDevice8::SetRenderState_YuvEnable
// IDirect3DDevice8::SetRenderState_YuvEnable (* unchanged since 4432 *)
{
(OOVPA*)&IDirect3DDevice8_SetRenderState_YuvEnable_1_0_4627,
(OOVPA*)&IDirect3DDevice8_SetRenderState_YuvEnable_1_0_4432,
XTL::EmuIDirect3DDevice8_SetRenderState_YuvEnable,

View File

@ -0,0 +1,281 @@
// ******************************************************************
// *
// * .,-::::: .,:: .::::::::. .,:: .:
// * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;;
// * [[[ '[[,,[[' [[[__[[\. '[[,,[['
// * $$$ Y$$$P $$""""Y$$ Y$$$P
// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
// *
// * Cxbx->Win32->CxbxKrnl->Xapi.1.0.4432.cpp
// *
// * This file is part of the Cxbx project.
// *
// * Cxbx and Cxbe are free software; you can redistribute them
// * and/or modify them under the terms of the GNU General Public
// * License as published by the Free Software Foundation; either
// * version 2 of the license, or (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have recieved a copy of the GNU General Public License
// * along with this program; see the file COPYING.
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * (c) 2002-2003 Aaron Robinson <caustik@caustik.com>
// *
// * All rights reserved
// *
// ******************************************************************
// ******************************************************************
// * RtlFreeHeap
// ******************************************************************
SOOVPA<9> RtlFreeHeap_1_0_4432 =
{
0, // Large == 0
9, // Count == 9
-1, // XRef Not Saved
0, // XRef Not Used
{
// RtlFreeHeap+0x1F : test ecx, ecx
{ 0x1F, 0x85 }, // (Offset,Value)-Pair #1
{ 0x20, 0xC9 }, // (Offset,Value)-Pair #2
// RtlFreeHeap+0x23 : mov al, 1
{ 0x23, 0xB0 }, // (Offset,Value)-Pair #3
{ 0x24, 0x01 }, // (Offset,Value)-Pair #4
// RtlFreeHeap+0x4B : test byte ptr [edi+5], 8
{ 0x4B, 0xF6 }, // (Offset,Value)-Pair #5
{ 0x4C, 0x47 }, // (Offset,Value)-Pair #6
{ 0x4D, 0x05 }, // (Offset,Value)-Pair #7
// RtlFreeHeap+0x6E : cmp ecx, 0x80
{ 0x6E, 0x81 }, // (Offset,Value)-Pair #8
{ 0x6F, 0xF9 }, // (Offset,Value)-Pair #9
}
};
// ******************************************************************
// * RtlSizeHeap
// ******************************************************************
SOOVPA<11> RtlSizeHeap_1_0_4432 =
{
0, // Large == 0
11, // Count == 11
-1, // XRef Not Saved
0, // XRef Not Used
{
// RtlSizeHeap+0x04 : mov al, [ecx-0x0B]
{ 0x04, 0x8A }, // (Offset,Value)-Pair #1
{ 0x05, 0x41 }, // (Offset,Value)-Pair #2
{ 0x06, 0xF5 }, // (Offset,Value)-Pair #3
// RtlSizeHeap+0x07 : test al, 1
{ 0x07, 0xA8 }, // (Offset,Value)-Pair #4
{ 0x08, 0x01 }, // (Offset,Value)-Pair #5
// RtlSizeHeap+0x14 : movzx edx, word ptr [ecx-0x10]
{ 0x14, 0x0F }, // (Offset,Value)-Pair #6
{ 0x15, 0xB7 }, // (Offset,Value)-Pair #7
{ 0x16, 0x51 }, // (Offset,Value)-Pair #8
{ 0x17, 0xF0 }, // (Offset,Value)-Pair #9
// RtlSizeHeap+0x2A : sub eax, ecx
{ 0x2A, 0x2B }, // (Offset,Value)-Pair #10
{ 0x2B, 0xC1 }, // (Offset,Value)-Pair #11
}
};
// ******************************************************************
// * XMountUtilityDrive
// ******************************************************************
SOOVPA<8> XMountUtilityDrive_1_0_4432 =
{
0, // Large == 0
8, // Count == 8
-1, // XRef Not Saved
0, // XRef Not Used
{
// XapiUnknownBad1+0x51 : push 0x0104
{ 0x51, 0x68 }, // (Offset,Value)-Pair #1
{ 0x52, 0x04 }, // (Offset,Value)-Pair #2
{ 0x53, 0x01 }, // (Offset,Value)-Pair #3
// XapiUnknownBad1+0xB3 : jnz +0x1A
{ 0xB3, 0x75 }, // (Offset,Value)-Pair #4
{ 0xB4, 0x1A }, // (Offset,Value)-Pair #5
// XapiUnknownBad1+0xE8 : setnl al
{ 0xE8, 0x0F }, // (Offset,Value)-Pair #6
{ 0xE9, 0x9D }, // (Offset,Value)-Pair #7
{ 0xEA, 0xC0 }, // (Offset,Value)-Pair #8
// TODO: Finish signature, toss out function call basically
}
};
// ******************************************************************
// * XAPI_1_0_4432
// ******************************************************************
OOVPATable XAPI_1_0_4432[] =
{
// RtlCreateHeap (* unchanged since 1.0.4361 *) (* OR FARTHER *)
{
(OOVPA*)&RtlCreateHeap_1_0_3911,
XTL::EmuRtlCreateHeap,
#ifdef _DEBUG_TRACE
"EmuRtlCreateHeap"
#endif
},
// RtlAllocateHeap (* unchanged since 1.0.4361 *) (* OR FARTHER *)
{
(OOVPA*)&RtlAllocateHeap_1_0_3911,
XTL::EmuRtlAllocateHeap,
#ifdef _DEBUG_TRACE
"EmuRtlAllocateHeap"
#endif
},
// RtlFreeHeap
{
(OOVPA*)&RtlFreeHeap_1_0_4432,
XTL::EmuRtlFreeHeap,
#ifdef _DEBUG_TRACE
"EmuRtlFreeHeap"
#endif
},
// RtlSizeHeap
{
(OOVPA*)&RtlSizeHeap_1_0_4432,
XTL::EmuRtlSizeHeap,
#ifdef _DEBUG_TRACE
"EmuRtlSizeHeap"
#endif
},
// XMountUtilityDrive
{
(OOVPA*)&XMountUtilityDrive_1_0_4432,
XTL::EmuXMountUtilityDrive,
#ifdef _DEBUG_TRACE
"EmuXMountUtilityDrive"
#endif
},
// XInitDevices (* unchanged since 1.0.3911 *)
{
(OOVPA*)&XInitDevices_1_0_3911,
XTL::EmuXInitDevices,
#ifdef _DEBUG_TRACE
"EmuXInitDevices"
#endif
},
// XGetDevices (* unchanged since 1.0.4134 *)
{
(OOVPA*)&XGetDevices_1_0_4134,
XTL::EmuXGetDevices,
#ifdef _DEBUG_TRACE
"EmuXGetDevices"
#endif
},
// XInputOpen (* unchanged since 1.0.4361 *)
{
(OOVPA*)&XInputOpen_1_0_4361,
XTL::EmuXInputOpen,
#ifdef _DEBUG_TRACE
"EmuXInputOpen"
#endif
},
// XInputGetCapabilities (* unchanged since 1.0.4361 *)
{
(OOVPA*)&XInputGetCapabilities_1_0_4361,
XTL::EmuXInputGetCapabilities,
#ifdef _DEBUG_TRACE
"EmuXInputGetCapabilities"
#endif
},
// XInputGetState (* unchanged since 1.0.4361 *)
{
(OOVPA*)&XInputGetState_1_0_4361,
XTL::EmuXInputGetState,
#ifdef _DEBUG_TRACE
"EmuXInputGetState"
#endif
},
// XInputSetState (* unchanged since 1.0.4361 *)
{
(OOVPA*)&XInputSetState_1_0_4361,
XTL::EmuXInputSetState,
#ifdef _DEBUG_TRACE
"EmuXInputSetState"
#endif
},
// XapiThreadStartup (* unchanged since 1.0.4361 *)
{
(OOVPA*)&XapiThreadStartup_1_0_4361,
XTL::EmuXapiThreadStartup,
#ifdef _DEBUG_TRACE
"EmuXapiThreadStartup"
#endif
},
//* Too High Level
// XapiInitProcess (* unchanged since 1.0.4361 *)
{
(OOVPA*)&XapiInitProcess_1_0_4361,
XTL::EmuXapiInitProcess,
#ifdef _DEBUG_TRACE
"EmuXapiInitProcess"
#endif
},
//*/
// XapiBootToDash (* unchanged since 1.0.3911 *)
{
(OOVPA*)&XapiBootDash_1_0_3911,
XTL::EmuXapiBootDash,
#ifdef _DEBUG_TRACE
"EmuXapiBootDash"
#endif
},
};
// ******************************************************************
// * XAPI_1_0_4432_SIZE
// ******************************************************************
uint32 XAPI_1_0_4432_SIZE = sizeof(XAPI_1_0_4432);

View File

@ -63,192 +63,6 @@ SOOVPA<9> RtlFreeHeap_1_0_4627 =
}
};
// ******************************************************************
// * RtlSizeHeap
// ******************************************************************
SOOVPA<11> RtlSizeHeap_1_0_4627 =
{
0, // Large == 0
11, // Count == 11
-1, // XRef Not Saved
0, // XRef Not Used
{
// RtlSizeHeap+0x04 : mov al, [ecx-0x0B]
{ 0x04, 0x8A }, // (Offset,Value)-Pair #1
{ 0x05, 0x41 }, // (Offset,Value)-Pair #2
{ 0x06, 0xF5 }, // (Offset,Value)-Pair #3
// RtlSizeHeap+0x07 : test al, 1
{ 0x07, 0xA8 }, // (Offset,Value)-Pair #4
{ 0x08, 0x01 }, // (Offset,Value)-Pair #5
// RtlSizeHeap+0x14 : movzx edx, word ptr [ecx-0x10]
{ 0x14, 0x0F }, // (Offset,Value)-Pair #6
{ 0x15, 0xB7 }, // (Offset,Value)-Pair #7
{ 0x16, 0x51 }, // (Offset,Value)-Pair #8
{ 0x17, 0xF0 }, // (Offset,Value)-Pair #9
// RtlSizeHeap+0x2A : sub eax, ecx
{ 0x2A, 0x2B }, // (Offset,Value)-Pair #10
{ 0x2B, 0xC1 }, // (Offset,Value)-Pair #11
}
};
// ******************************************************************
// * XMountUtilityDrive
// ******************************************************************
SOOVPA<8> XMountUtilityDrive_1_0_4627 =
{
0, // Large == 0
8, // Count == 8
-1, // XRef Not Saved
0, // XRef Not Used
{
// XapiUnknownBad1+0x51 : push 0x0104
{ 0x51, 0x68 }, // (Offset,Value)-Pair #1
{ 0x52, 0x04 }, // (Offset,Value)-Pair #2
{ 0x53, 0x01 }, // (Offset,Value)-Pair #3
// XapiUnknownBad1+0xB3 : jnz +0x1A
{ 0xB3, 0x75 }, // (Offset,Value)-Pair #4
{ 0xB4, 0x1A }, // (Offset,Value)-Pair #5
// XapiUnknownBad1+0xE8 : setnl al
{ 0xE8, 0x0F }, // (Offset,Value)-Pair #6
{ 0xE9, 0x9D }, // (Offset,Value)-Pair #7
{ 0xEA, 0xC0 }, // (Offset,Value)-Pair #8
// TODO: Finish signature, toss out function call basically
}
};
// s+
/* not necessary?
// ******************************************************************
// * XCalculateSignatureBeginEx
// ******************************************************************
SOOVPA<8> XCalculateSignatureBeginEx_1_0_4627 =
{
0, // Large == 0
8, // Count == 8
XREF_XAPIXCALCULATESIGNATUREBEGINEX, // XRef Is Saved
0, // XRef Not Used
{
// XCalculateSignatureBeginEx+0x09 : push 7Ch
{ 0x09, 0x6A },
{ 0x0A, 0x7C },
// XCalculateSignatureBeginEx+0x2D : lea eax, [esi+5Ch]
{ 0x2D, 0x8D },
{ 0x2E, 0x46 },
{ 0x2F, 0x5C },
// XCalculateSignatureBeginEx+0xE8 : cmp edx, 40h ; '@'
{ 0x43, 0x83 },
{ 0x44, 0xFA },
{ 0x45, 0x40 },
}
};
// ******************************************************************
// * XCalculateSignatureBegin
// ******************************************************************
SOOVPA<12> XCalculateSignatureBegin_1_0_4627 =
{
0, // Large == 0
12, // Count == 12
-1, // XRef Not Saved
1, // XRef Is Used
{
// XCalculateSignatureBegin+0x0C : call [XCalculateSignatureBeginEx]
{ 0x0D, XREF_XAPIXCALCULATESIGNATUREBEGINEX },
// XCalculateSignatureBegin+0x00 : mov eax, ds:10118h
{ 0x00, 0xA1 },
{ 0x01, 0x18 },
{ 0x02, 0x01 },
{ 0x03, 0x01 },
{ 0x04, 0x00 },
// XCalculateSignatureBegin+0x08 : push [esp+4+arg_0]
{ 0x08, 0xFF },
{ 0x09, 0x74 },
{ 0x0A, 0x24 },
{ 0x0B, 0x08 },
// XCalculateSignatureBegin+0x11 : retn 4
{ 0x12, 0x04 },
{ 0x13, 0x00 },
}
};
// ******************************************************************
// * XCalculateSignatureUpdate
// ******************************************************************
SOOVPA<9> XCalculateSignatureUpdate_1_0_4627 =
{
0, // Large == 0
9, // Count == 9
-1, // XRef Not Saved
0, // XRef Not Used
{
// XCalculateSignatureUpdate+0x04 : mov eax, [esp+4+arg_0]
{ 0x04, 0x8B },
{ 0x05, 0x44 },
{ 0x06, 0x24 },
{ 0x07, 0x08 },
// XCalculateSignatureUpdate+0x0C : add eax, 8
{ 0x0C, 0x83 },
{ 0x0D, 0xC0 },
{ 0x0E, 0x08 },
// XCalculateSignatureUpdate+0x11 : xor eax, eax
{ 0x15, 0x33 },
{ 0x16, 0xC0 },
}
};
// ******************************************************************
// * XCalculateSignatureEnd
// ******************************************************************
SOOVPA<8> XCalculateSignatureEnd_1_0_4627 =
{
0, // Large == 0
8, // Count == 8
-1, // XRef Not Saved
0, // XRef Not Used
{
// XCalculateSignatureEnd+0x03 : sub esp, 14h
{ 0x03, 0x83 },
{ 0x04, 0xEC },
{ 0x05, 0x14 },
// XCalculateSignatureEnd+0x22 : push 10h
{ 0x22, 0x6A },
{ 0x23, 0x10 },
// XCalculateSignatureEnd+0x37 : lea eax, [ebp+var_14]
{ 0x37, 0x8D },
{ 0x38, 0x45 },
{ 0x39, 0xEC },
}
};
//*/
// +s
// ******************************************************************
// * XAPI_1_0_4627
// ******************************************************************
@ -284,9 +98,9 @@ OOVPATable XAPI_1_0_4627[] =
"EmuRtlFreeHeap"
#endif
},
// RtlSizeHeap
// RtlSizeHeap (* unchanged since 4432 *)
{
(OOVPA*)&RtlSizeHeap_1_0_4627,
(OOVPA*)&RtlSizeHeap_1_0_4432,
XTL::EmuRtlSizeHeap,
@ -294,9 +108,9 @@ OOVPATable XAPI_1_0_4627[] =
"EmuRtlSizeHeap"
#endif
},
// XMountUtilityDrive
// XMountUtilityDrive (* unchanged since 4432 *)
{
(OOVPA*)&XMountUtilityDrive_1_0_4627,
(OOVPA*)&XMountUtilityDrive_1_0_4432,
XTL::EmuXMountUtilityDrive,