Broaden support for D3D8::SetRenderState_LineWidth() given one pattern is used across a number of XDKs

This commit is contained in:
Echelon9 2013-08-10 15:41:48 +10:00
parent c9353992ab
commit 4256b6705f
1 changed files with 3 additions and 5 deletions

View File

@ -3023,20 +3023,18 @@ SOOVPA<8> X_D3DDevice_Release_1_0_4627 =
// ******************************************************************
// * IDirect3DDevice8_SetRenderState_LineWidth
// ******************************************************************
SOOVPA<10> IDirect3DDevice8_SetRenderState_LineWidth_1_0_4627 =
SOOVPA<8> IDirect3DDevice8_SetRenderState_LineWidth_1_0_4627 =
{
0, // Large == 0
10, // Count == 10
8, // Count == 10
-1, // XRef Not Saved
0, // XRef Not Used
{
// IDirect3DDevice8_SetRenderState_LineWidth+0x15 : fmul dword ptr [esi+0x460]
// IDirect3DDevice8_SetRenderState_LineWidth+0x15 : fmul dword ptr [esi+0xXXXX]
{ 0x15, 0xD8 }, // (Offset,Value)-Pair #1
{ 0x16, 0x8E }, // (Offset,Value)-Pair #2
{ 0x17, 0x20 }, // (Offset,Value)-Pair #3
{ 0x18, 0x05 }, // (Offset,Value)-Pair #4
// IDirect3DDevice8_SetRenderState_LineWidth+0x32 : cmp edi, 0x1FF
{ 0x32, 0x81 }, // (Offset,Value)-Pair #5