Verified disabled OOVPATables D3D 5558

In XDK 5455, the D3DDevice_SetIndices function is scan at 5558 pattern.
Source: Star Wars - Knights of the Old Republic
This commit is contained in:
jarupxx 2017-05-04 19:57:39 +09:00
parent 2537527264
commit 3361e7f281
1 changed files with 0 additions and 15 deletions

View File

@ -1078,20 +1078,6 @@ OOVPA_NO_XREF(D3DDevice_SetIndices, 5558, 7)
{ 0x75, 0x10 },
OOVPA_END;
// ******************************************************************
// * D3DDevice_SetIndices
// ******************************************************************
OOVPA_NO_XREF(D3DDevice_SetIndices, 5455, 7)
{ 0x0F, 0xBE },
{ 0x20, 0xBE },
{ 0x31, 0xFF },
{ 0x42, 0x14 },
{ 0x53, 0x00 },
{ 0x64, 0x06 },
{ 0x75, 0xDD },
OOVPA_END;
// ******************************************************************
// * D3DDevice_GetBackBuffer
// ******************************************************************
@ -1400,7 +1386,6 @@ OOVPATable D3D8_5558[] = {
REGISTER_OOVPA(D3DDevice_SetRenderState_YuvEnable, 4134, PATCH),
REGISTER_OOVPA(D3DDevice_SetVertexShader, 5558, PATCH),
REGISTER_OOVPA(D3DDevice_SetIndices, 5558, PATCH),
// REGISTER_OOVPA(D3DDevice_SetIndices, 5455, PATCH), // TODO : Move to OOVPATable D3D8_5455
REGISTER_OOVPA(D3DDevice_SetTexture, 5233, PATCH),
REGISTER_OOVPA(D3DDevice_SwitchTexture, 4361, PATCH),
REGISTER_OOVPA(D3DDevice_Begin, 4361, PATCH),